RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 82 Metascore
    • 90 Critic Score
    A warm and nostalgic reboot that isn't afraid to build its own identity.
    • 82 Metascore
    • 85 Critic Score
    The writing is fantastic. Unlike some titles, the writing paints a beautiful picture of the world without droning on and on. Each event is sufficiently described with good detail but never overstays its welcome. For the whole fifteen hours! For this reason, the pacing makes for an addicting experience. Not only is it tight and succinct, but the characters come to life with each dynamic interaction. Everyone has a distinct voice, the world is appropriately harrowing and, as Sir Brante does, players learn how the world works as we become more exposed to it.
    • 82 Metascore
    • 88 Critic Score
    Dragon Age II is streamlined, not simplified. It's a great game within its own rights, but issues with the overall story, repetitive environments, and control scheme keep it from being truly fantastic.
    • 82 Metascore
    • 90 Critic Score
    The game can be completed rather quickly (in less than 20 hours), but there are tons of unlockables to keep you playing well past 40 hours, such as secret characters, a Hard Mode, and the option to start a new game with your cleared save data.
    • 82 Metascore
    • 70 Critic Score
    Filled with quirkiness, wonder, and exploration, Burly Men at Sea is certainly a niche game targeted more towards children and adults who want to be kids again. Not everyone will find it a pleasant journey, but I suspect more will be surprised by its charm than not — even if it does not last.
    • 82 Metascore
    • 81 Critic Score
    I enjoyed my time with Pyre; I'm glad I played it. The world inspires thought and curiosity, and I'm left with something to mentally chew on for a while. I already miss my new friends. Due to the "check box" nature of getting to know characters and building relationships, I have considered giving it another go with vastly different decisions, but I think I got what I needed out of this. I also wish the history wasn't delivered through chronologically discordant segments of text. Initially, the game feels like a lore dump and there's a lot to know if you want to dive in. I had difficulty wrapping my head around the world's history, and it seemed relevant. The sports matches are fun, but lack the depth or intensity I think the developers were trying to accomplish. I could easily see this being the type of game some people will adore and obsess over, while others will struggle to finish.
    • 82 Metascore
    • 92 Critic Score
    This is a tight trilogy with so few slow parts that I could barely tell I had sunk 13 hours into the third episode by the time I was finished with it. I could easily see myself returning to the series at episode one just to experience the story from an entirely new perspective. If you've played the first two games, I have to wonder why you're reading this. Quickly, save the world from the dark! Or you know, some other choice betwixt saving the world and desolation.
    • 82 Metascore
    • 80 Critic Score
    It’s difficult to live in the shadow of a giant like Steins;Gate. In fact, any comparisons between Robotics;Notes ELITE and that classic of the genre do this game a disservice. Is Robotics;Notes as exciting and emotional as Steins;Gate? No, no it’s not. The ending in particular pales in comparison to the emotional, adrenaline fueled ending of that game. But nonetheless, the strength of the character and the intrigue in the plot make this visual novel worth your time.
    • 82 Metascore
    • 83 Critic Score
    As fun and impressive as The Last Spell is, I almost feel like it’s aged me. I am the type of person who goes in for long, heavy board games, loves to lose so that I can go again bolder and wiser, and relishes gnawing on two or more game-changing possibilities. Yet, I turned away from The Last Spell more than once because I couldn’t bear the idea of going through the stress again. In the right mood, The Last Spell is a gift and treasure. Still, you must not only be the kind of person who wants the densest strategy RPG experience ever created, but you also need to be in the mood to weigh twenty or so variables with each action, lest the house of cards you’ve constructed topple down.
    • 82 Metascore
    • 90 Critic Score
    Lunacid is the new gold standard for an indie homage. Kira shows how intimately familiar they are with the RPG legacy of FromSoftware by picking out what worked best in their classic dungeon crawlers and incorporating the strongest elements of their modern action RPGs. Despite how referential the game feels at times, it still manages to establish its own identity through the metanarrative and inclusion of horror elements. If you’ve never experienced FromSoftware’s first-person RPGs, Lunacid is a great starting point.
    • 82 Metascore
    • 95 Critic Score
    In my eyes, Romancing SaGa 2: Revenge of the Seven is the ideal RPG remake. The game makes great use of the expanded scope and presentation afforded by more powerful hardware. However, the core tenets of the game and systems design remain largely unaltered, preserving the unique experience of guiding Gerard and his descendants across centuries of conflict against an imposing, interdimensional force. Square Enix has successfully delivered the definitive way to experience one of the best games the SaGa franchise has to offer, and in the process provided the best introduction for new players curious about the 35-year-old franchise. I know there are so many other RPGs releasing this October competing for player’s time, but Revenge of the Seven is a triumph, and I urge any fan of RPGs to give it a shot.
    • 82 Metascore
    • 93 Critic Score
    This is a title that not only allows people sometimes unable to experience gaming a chance to do so, but it also provides an incredibly unique immersion experience and a different perspective to sighted gamers. A solid, engaging RPG lies at the heart of The Vale: Shadow of the Crown, one that proves to be a truly insightful experience for those who can play it.
    • 82 Metascore
    • 92 Critic Score
    The content is fantastic, though the timing between episodes holds the game back.
    • 82 Metascore
    • 81 Critic Score
    Although it's certainly not genre busting in any way, it provides Action-RPG fans something better to play than the subpar "Fallout: Brotherhood of Steel." Anyone who is a fan of either the X-Men or Action-RPGs will find a fun, 15-hour game with X-Men Legends.
    • 82 Metascore
    • 90 Critic Score
    As a whole, Shadows Over Loathing provides a highly entertaining and intriguing experience. If you’re looking for a game that brings positive aspects of old-school, text-heavy games forward, this is a good bet. It has all the charm of those types of games while being far more accessible. There are even non-combat and arachnophobia options for accessibility, with some bonus options related to the latter that seem to serve as a reward for investigating the accessibility options. It may go some way toward filling the void left by earlier graphic adventures while eliminating some of the frustrating puzzle-solving and downtime. Or you could, you know, just close that void with your shadow pliers. Be sure to pick up this game and get those, by the way. Leaving a void around would probably be bad.
    • 82 Metascore
    • 82 Critic Score
    Paranormasight: The Seven Mysteries of Honjo is that kind of magical realism that makes me feel like something like this could actually happen and maybe ghosts, sorcery, and mediums exist. At its core, it’s a story about urban legends that are not only true, but begin to have a material impact on real people’s lives. While not the most sterling example of a visual novel murder mystery, Paranormasight is well worth anyone’s time, especially those with a fascination for the occult.
    • 82 Metascore
    • 89 Critic Score
    Personally, I feel as if this is one of the best titles I've played in a long time, despite some of its gratuitous flaws. Movies are sometimes judged on their ability to make people forget their problems for a couple of hours – the immersion. LoG definitely has that going for it, and even when stumped and dying repeatedly, I couldn't pull myself away. This is a sleeper hit that everyone should at least try, and let's hope its success encourages the developers to work on another game, improving on an already-polished title.
    • 82 Metascore
    • 70 Critic Score
    Archvale’s big claim to fame is the meshing of RPG (items/loot) and bullet hell mechanics. Aside from that, this is an average title at best. We had fun with this one, but probably only because it is cooperative. As a single-player experience, I’m not sure I would have enjoyed it as much. With little substance in the writing, awkward design decisions (crafting is largely pointless aside from armor and weapon drops are rarely tempting), and a cache of bugs, I would only recommend this title to bullet hell enthusiasts or those hungry for a decent cooperative jaunt.
    • 82 Metascore
    • 80 Critic Score
    The fourth entry in the series is enjoyable and worth most people's time. I question how much it has added to the characters and story beyond fixing the issue introduced in Episode 3. Even the newly introduced characters feel anticlimactic. I'd almost call this entry filler. In truth, describing Episode 4 to fence-sitters won't sell the series, and those who've bought in up to this point will have little reason to turn away from the penultimate installment. I just wish it had a bit more of a wolf's bite.
    • 82 Metascore
    • 90 Critic Score
    In particular, it looks back fondly at the NES trilogy and updates the mechanics, structure, story, and gameplay, all while retaining that traditional turn-based combat and wonderful music. Even the sometimes frustrating dungeons and bosses stick around for much-needed reminders of the good old days. Because of this, Final Fantasy V has a unique spirit amongst the other Super Famicom/SNES titles. VI does have some elements of customisation, and IV has its moments of silliness, but the core of V is to embrace the fun and experimentation and lose yourself in the adventure. Sometimes, I forget to do that when I’m playing a video game, particularly a Final Fantasy game. So, for that alone, I’m glad I gave the Pixel Remaster of Final Fantasy V a chance.
    • 82 Metascore
    • 82 Critic Score
    Ib
    Ib is a special little game that horror fans should definitely look into. Fans of adventure games might not find it as complex or amusing as the Monkey Island games, but it certainly has its charms. For anyone who has an image that pops up in their head whenever RPG Maker is mentioned, I’d urge them to take a look at Ib and see what’s possible when an independent developer decides to bend their tools to their whims like a mad artist expressing their delusions. Ib is a short and sweet experience that is well worth the time and money.
    • 82 Metascore
    • 75 Critic Score
    For me, I wish the game had a bit more bite to it. The optional content was more my speed in terms of puzzle solving and felt satisfying to crack. Most of the game felt a touch on the easy side, and while easy isn’t the same as bad, I was left wanting. That said, Arranger’s story, chill atmosphere, and unique art style make it an adventure worth trekking.
    • 82 Metascore
    • 88 Critic Score
    One of the most cognitive, strategic gaming experiences available now.
    • 82 Metascore
    • 85 Critic Score
    Dragon's Crown is an amazing co-op experienced slightly hampered by a rather nasty UI and baffling obfuscation of its best feature.
    • 82 Metascore
    • 75 Critic Score
    All in all, this title is an uneven experience. The story is more substantial than most roguelites but is hampered by the randomly determined pacing. A few classes are a blast to play, while others feel too weak at high difficulties without good luck. For the first 20 hours or so, you are regularly getting new story content and new upgrades, and it’s easy to sink hours into Tainted Grail: Conquest. I just wish it kept up the pace all the way to the end of the story.
    • 82 Metascore
    • 99 Critic Score
    Easily the finest game I've had a chance to play this year and stands to be one of the great games of this generation. DDS2's superb graphics, magnificent aural pieces, excellent, fleshed out story, and better balance makes Digital Devil Saga 1 - and just about every other game this year - look like child's play.
    • 82 Metascore
    • 94 Critic Score
    I had my doubts about Birth by Sleep, and was prepared to call it quits for the series if this game didn't live up to expectations. However, Square Enix has delivered what is, in my opinion, the best Kingdom Hearts experience to date.
    • 82 Metascore
    • 92 Critic Score
    A rare title that manages to do most everything right. Gamers who have been craving a dark, mature RPG experience will find satiation this fall when Nocturne is released stateside. [JPN Import]
    • 82 Metascore
    • 90 Critic Score
    A must-have for any fans of cyberpunk, point and click, and/or great storytelling.
    • 82 Metascore
    • 88 Critic Score
    To say that Recettear came out of nowhere and completely blindsided me, in a good way, is an understatement, and others who've played the game feel the same as I do.

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