RPG Fan's Scores
- Games
For 2,282 reviews, this publication has graded:
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70% higher than the average critic
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8% same as the average critic
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22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics.
(0-100 point scale)
Average Game review score: 80
| Highest review score: | Xenoblade Chronicles X: Definitive Edition | |
|---|---|---|
| Lowest review score: | Arcania: The Complete Tale |
Score distribution:
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Positive: 1,745 out of 2282
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Mixed: 509 out of 2282
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Negative: 28 out of 2282
2296
game
reviews
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- By Critic Score
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- Critic Score
Shadows of the Afterland is a better point-and-click adventure than the bulk of adventure games in the ’80s and ’90s, though it never quite reaches the heights of the giants of the genre. Its puzzles are simple, sometimes to the point of dissatisfaction, but it makes up for this with its setting and, to a lesser degree, its plot. To play it, you’ll think you’ve died and gone to… well, not quite heaven or hell, but a place between.- RPG Fan
- Posted May 5, 2026
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Death by Scrolling is a functional game. It controls well, is feature complete, and is mostly bug-free, but it lacks the spark needed to make it truly compelling. Recent updates have added new content and breathed some life into the experience, but the core remaining so bare still makes it a difficult game to recommend, unless you’re specifically looking for a stripped-down, low-commitment take on the genre.- RPG Fan
- Posted May 1, 2026
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So would I recommend Starfield? It depends on what you want out of it. If you’re chasing that perfect, seamless space fantasy, the kind where you lose yourself in the stars and never see the boundaries, this won’t get you there. If you’re here for the Bethesda loop, the busywork, the side quests that turn into five more, the slow creep of “one more thing” turning into another hour, this might help pass the time, though there are far better games for it. It barely gives me enough reason to keep going. It almost works, and then it crashes again.- RPG Fan
- Posted Apr 29, 2026
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Ultimately, Dosa Divas is aiming to be a snack-sized delight, but like an amuse-bouche, it still needs to offer enough flavour and texture for you to come back for more. You may find yourself leaving this one on the plate.- RPG Fan
- Posted Apr 13, 2026
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Capcom deserves credit for preserving these games in a complete package. All versions are here, faithfully presented. For longtime fans, that preservation alone may justify the collection. But I cannot, in good conscience, recommend it to newcomers. The games are intact, and with them come all of their limitations. Once, it felt like an ambitious handheld experiment; now it plays like a trilogy stuck between ideas. Mega Man Star Force Legacy Collection is an honest time capsule, capturing a series that never found its footing.- RPG Fan
- Posted Mar 25, 2026
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My stance on Escape from Ever After is clear. The characters, music, and writing are tons of fun and exude plenty of charm. Unfortunately, the gameplay, especially the mushy controls, sharp difficulty spikes, and maddening puzzles, left me feeling cold. So, despite its potential, Escape from Ever After was a middle-of-the-road Paper Mario-style experience for me.- RPG Fan
- Posted Mar 23, 2026
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Yakuza Kiwami 3 and Dark Ties left me deeply concerned about the future direction of the Like a Dragon franchise. Since the very first time I played Yakuza Kiwami, this series held a special place in my heart. But if there is one thing that Kiwami 3 lacks, it’s heart. If you’re craving some modern Yakuza action, play any of the recent Dragon Engine brawlers. But if you really want to play Yakuza 3, my suggestion is to go play Yakuza 3 and leave Yakuza Kiwami 3 alone.- RPG Fan
- Posted Feb 10, 2026
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There are flashes of brilliance in Cassette Boy; the perspective gimmick applied to a top-down Zelda framework is delightfully novel. The game has a cozy retro aesthetic and a breezy, lo-fi soundtrack. If only the game had not been so slavish to its inspirations, ditched the lackluster combat & levelling system, and leaned into the complexity the shrine puzzles hint at underneath the surface. Instead, I’m left with a game brimming with promise that goes frustratingly unrealized.- RPG Fan
- Posted Jan 28, 2026
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I don’t think any of the themes really landed, because there were just too many to tackle in a twelve-hour jaunt, and the song selection made the best part of the game a chore to embrace. The Tenzerk have bold, imaginative design, but after learning a Tenzerk, timing notes and falling into a pattern happens too quickly. For its novelty, I can recommend Steel Century Groove, but as a lasting, packaged deal, I am not sure I would suggest anyone grab this.- RPG Fan
- Posted Jan 27, 2026
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Riviera: The Promised Land Remastered is not a bad game, but my taste in games has moved on. It’s probably the perfect game for someone, but I suspect its appeal is limited. Things that were new and exciting to me 20 years ago are now mind-numbingly boring or just annoying. It has taken me almost a full year to finish replaying the game because I quickly grew bored every time I resumed playing. Unfortunately, this is one game I think should have stayed in the past, and it’s a shame that my fond memories of it have been so broken.- RPG Fan
- Posted Jan 6, 2026
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This is still a huge, fun to play, absolutely sprawling game in the tradition of classic RPGs of yesteryear, and is really only one of a very few of its kind available on the iPad.- RPG Fan
- Posted Dec 26, 2025
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Rue Valley has something to say; in fact, it has some things to say. Unfortunately, philosophical intrigue is mired in inconsequential tongue wagging and book reading, as well as gameplay mechanics that feel left at the side of the road close at the start. While I love the vision and ideas, Rue Valley misfires on the launchpad and never makes it into the stratosphere.- RPG Fan
- Posted Dec 15, 2025
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Of the retro titles out there, Shrine’s Legacy is a cut above. Several games like this may feel like cheap-to-develop cash grabs, or like someone made them just to relive the old days but doesn’t know how to make a good game. I’m critical of this style of game. Despite its failings and mediocrity, I enjoyed my time with Shrine’s Legacy. A bit simple, a bit weak, a bit buggy, but full of outstanding map design, charm, and great ideas. I hope the developers find some success and make an even better game in the future. I’ll be waiting.- RPG Fan
- Posted Dec 1, 2025
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Overall, I do like Wild Hearts S as a faster and flashier alternative to the games that inspired it. It may not be as newcomer-friendly as Monster Hunter Wilds seems to be, but it’s still a fun time, especially if you’re coming off of that game and looking for something slightly different. It’s a shame that this new Switch 2 version doesn’t offer quite enough to justify the purchase, but if you’re looking for a fun, yet flawed, Monster Hunter clone to play on the go, there’s enough here to scratch that itch.- RPG Fan
- Posted Nov 25, 2025
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As it stands, Artis Impact is an audiovisual masterpiece that fails to convey a cohesive narrative or engage the player beyond its spectacular presentation.- RPG Fan
- Posted Nov 17, 2025
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As much as I wanted to love Syberia, I was never fully grabbed and, in fact, was repelled by its straightforward and slow puzzles and the story that goes nowhere (and not even fast, at that!). If Amerzone was pure pulpy fun, Syberia is one of those disappointing magazines with an amazing cover illustration.- RPG Fan
- Posted Nov 10, 2025
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Play this if you love the setting and are prepared to sift through repetition for what looks like a diamond. But I’ll warn you now: when you finally dig it up, you’ll realize it’s just a rock. That’s the feeling this game leaves you with. The Outer Worlds 2 is not Obsidian at their best; it might be the worst Obsidian game I’ve ever played. For now, it is a sprawling failure of focus and pacing, a game that is often interesting by accident rather than by design.- RPG Fan
- Posted Oct 23, 2025
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The isometric grid muddies the waters instead of providing meaningful depth, the companion and charm systems feel several iterations short of being finished, and the core deck mechanics lack the consistency and design work that make its inspirations so enduring. Shuffle Tactics is brimming with things to unlock but starved for meaningful ways to enjoy them, leaving it less a cohesive “greatest hits album” of roguelite elements and more of a confused compilation of good ideas played out of tune.- RPG Fan
- Posted Oct 20, 2025
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Slice-of-life games like Little Problems remind us that life’s little mysteries are story-worthy. I liked the brief snapshots of Little Problems’ setting and the characters in it. I just wish Little Problems were a longer game with a more cohesive storyline, a smoother narrative, deeper character development, less repetitive puzzles, and a stronger detective theme. McGurk, this is not. Hopefully, DLC or a sequel will expand on what Little Problems started.- RPG Fan
- Posted Oct 16, 2025
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Towa and the Guardians of the Sacred Tree has some big ideas that never feel fully fleshed out. This game screams “potential,” but the only aspect that really sticks the landing is the town and inhabitants changing as time moves on. I enjoyed witnessing growth, stagnation, and death. The writers have poignant stories to tell and that is TGST’s best quality. Unfortunately, a commendable combat design that runs out of ideas and creativity quickly languishes the entire experience as I, unfortunately, was eager for the developers to wrap things up.- RPG Fan
- Posted Oct 15, 2025
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Disgaea 7 is a mixed bag: while it addresses many of the issues present in its predecessor, it also fails to match the sereis’ best games it is trying to emulate. I enjoyed my time with the game, but I’m left wondering where the series can go from here. Disgaea 7 does what it needs to, but I feel the series has exhausted the concept and taken it about as far as possible without a significant shakeup.- RPG Fan
- Posted Oct 6, 2025
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Varlet could’ve been another pleasant surprise by FuRyu, similar to The Caligula Effect 2, but sadly, it doesn’t reach that level. There’s some mild enjoyment here if you can temper expectations and be patient, but that isn’t something everyone can or should have to do. I think there’s potential here, should FuRyu decide to explore Varlet further in future game projects, but as it stands now? I’d advise waiting to get Varlet on a discount, even if you think you’re the target audience for it.- RPG Fan
- Posted Sep 23, 2025
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Despite not living up to its potential, Hyke: Northern Light(s) still has its charms, and I don’t regret the time I spent hanging out under the stars with Hyke and her friends. Hopefully, if she gets another outing, she will pitch up on more pleasant ground and serve us a meal we can properly enjoy.- RPG Fan
- Posted Sep 16, 2025
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Mado Monogatari: Fia and the Wondrous Academy earns a passing grade, but just barely. Honestly, I did have fun playing through this one… most of the time. But in a market saturated with clever and impressive games of a similar vein (say, Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island), there was no way I could allow Fia and her friends a spot on the honor roll. If you can’t get enough of anime-infused dungeon-crawling adventures, the latest in the Mado Monogatari series might be for you.- RPG Fan
- Posted Sep 9, 2025
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If you want boobs even more giant, and if you have a vendetta against your square button and your free time, then I’d heartily recommend Edens Zero. If you’ve played any anime action game since the PS2, then you should know there are many better options out there.- RPG Fan
- Posted Jul 29, 2025
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Death end re;Quest Code Z is a game that had me constantly questioning who it was for. As a fan of the series, I wasn’t particularly interested in a mystery dungeon roguelike and found myself barely engaging with the combat. I also don’t see mystery dungeon fans being starved enough to pick up Code Z. If they were to stumble across the game, I can’t imagine they’d stick with it due to impenetrable story that is little more than a “What If?” scenario laden with references, hints, and nods galore. As a Death end re;Quest game, Code Z offers the bare minimum of what I expect from the series. While it may not have the lows of its predecessors, it also lacks the emotional highs and rewarding gameplay elements. As Death end re;Quest 3 has been in development for a while now, Code Z serves as little more than a detour. While not particularly bad by any means, Code Z is simply the least interesting entry.- RPG Fan
- Posted Jul 21, 2025
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This review may come across as more negative than intended, simply because there’s such a strong baseline to compare it to. No Sleep For Kaname Date has pros than cons for me because I have a preexisting investment in the aspects it carries over the most elegantly from the rest of the series. The cast, puzzles, and humor are undoubtedly its best parts, and the story’s issues are thankfully not so severe as to drag those parts down. I at least recommend it to fans of the series, just with a few asterisks.- RPG Fan
- Posted Jul 18, 2025
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I wouldn’t say Mobile Suit Gundam SEED Battle Destiny is a terrible game by any stretch of the imagination, but it could’ve been so much better. It successfully recreates the hectic mecha battles that the Gundam franchise is known for in an interactive format. I had fun playing it, even if I had to step away after every hour or two of play. I can only hope a future Gundam game can capture the true scope of the franchise in its entirety, but as it stands? Now that I’ve played this game, I have a nostalgic urge to rewatch Mobile Suit Gundam SEED again, so I think Mobile Suit Gundam SEED Battle Destiny Remastered made an impression, at the very least.- RPG Fan
- Posted Jul 8, 2025
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I’m glad I finally played I Have No Mouth, and I Must Scream. Its concept very easily draws players in, and to an extent, I even enjoyed banging my head against its opaque puzzles, knowing that each subsequent episodic level would bring a refreshing protagonist and style. Besides an underwhelming finale and some questionable puzzle design, the game is not as misanthropic or depressing as it would seem. Instead, it will always be narratively remarkable as the sole video game in Harlan Ellison’s expansive body of stories, scripts, comics, and teleplays. Ellison passed away in 2018 at the age of 84 but may his morbid and gleeful performance as AM live on for at least another hundred and nine years.- RPG Fan
- Posted May 30, 2025
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When all is said and done, I can’t help but feel disappointed with The Chapter of Markus since it is what closes out the three DLC story expansions for Eiyuden Chronicle: Hundred Heroes. I wouldn’t say it’s exceedingly terrible, as at the end of the day, it’s more Eiyuden Chronicle, but it doesn’t live up to its inherent potential either. If you’re already getting the DLC by backing the title, I’d say it’s worth playing. But if you’re debating purchasing the DLC separately, I’d recommend waiting for a hefty discount. As it stands, I just can’t recommend paying the steep full price of around $9 USD for what you get here.- RPG Fan
- Posted May 5, 2025
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