Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.2 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 Europa Universalis IV
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 52 Metascore
    • 45 Critic Score
    Avoid Sniper: Ghost Warrior 2 at all costs – it will destroy your mental balance with a single shot.
    • 78 Metascore
    • 70 Critic Score
    Every previous expansion tried to change the concept of Battlefield 3’s multiplayer. Each enjoyed a different degree of success, but DICE always kept the game fresh. End Game feels like it was churned out by an Activision studio. The huge maps are a welcome addition, but there’s nothing else to write about.
    • 79 Metascore
    • 86 Critic Score
    Amazingly beautiful tracks where you race, swim and fly, sometimes changing the level as you progress through it, are what makes this game great.
    • 86 Metascore
    • 68 Critic Score
    Days when people considered StarCraft a gold standard of the RTS genre are long gone. Nowadays, Blizzard tries to mask the old formula by grafting superfluous gameplay elements and tugging at nostalgia strings. Unless you’re a huge fan of StarCraft’s multiplayer, better save your money for Company of Heroes 2 and Wargame: AirLand Battle.
    • 82 Metascore
    • 55 Critic Score
    Antichamber is an intriguing little experiment. It is both a humble imitation and an attempt to avoid all the trappings and clichés of the genre. Alas, it fails to excite. Unlike Echochrome and Braid, where we bending realities to our will, in this game its creators simply tease us whenever they feel like it.
    • tbd Metascore
    • 65 Critic Score
    Want to see the actual ending to the adventures of Clark and Carver on Tau Volantis? That’ll be $9,99, please.
    • 87 Metascore
    • 85 Critic Score
    This is probably the most original iOS game since Superbrothers: Sword & Sworcery EP.
    • 84 Metascore
    • 81 Critic Score
    Even though Citadel, like other Mass Effect 3 expansions, plugs into the final third of the campaign, this is probably the closest thing to a happy end that Shepard & Co. will ever have. And if you think that there is no place for fan service and inside jokes in the gloomy universe of Mass Effect, you’d better stay away from this DLC.
    • 86 Metascore
    • 73 Critic Score
    A bottomless chasm separating the story and the gameplay is the biggest problem of this Tomb Raider. Crystal Dynamics rebooted the series with an origin story. The developers wanted to show us how Lara learns to kill – first animals, then humans – in order to survive, how the hardships of the Yamatai island will make her into the tomb raider well know and love. But in reality, you can’t suspend your disbelief even for a minute. Though Lara sighs and whines a lot, her superhuman vitality would make Wolverine green with envy.
    • 45 Metascore
    • 40 Critic Score
    Impire got old even before it came out, and its dated visuals are not the only problem. As someone who played Dwarf Fortress a lot, I can get used to poor quality graphics, but drab gameplay, forced jokes, buggy multiplayer and complete lack of fresh ideas will be the downfall of Impire.
    • 62 Metascore
    • 48 Critic Score
    Yet again, Rebellion surprised me. I mean, you have to have a very special talent to turn team-based zombie killing into a chore.
    • 71 Metascore
    • 71 Critic Score
    March of the Eagles is very light on remarkable features – at least, in the single-player campaign. Multiplayer is more fun, provided you manage to find someone to play it with.
    • 80 Metascore
    • 63 Critic Score
    The concept of Stealth Bastard is ripe for a mind-bending puzzle adventure. Alas, instead of teasing our brains, Curve Studios made a tedious exercise for training finger strength.
    • 79 Metascore
    • 65 Critic Score
    Super House of Dead Ninjas is too predictable compared to its predecessor. A game that uses randomly generated levels could keep you entertained for a very long time, and House of Dead Ninjas did that by combining various obstacles. But now, only the order of rooms is random, and their contents are mostly the same all the time.
    • 76 Metascore
    • 68 Critic Score
    A “CryNET Systems 3.0” logo is plastered all over Crysis 3’s menus, but it should’ve said “2.5”. The final instalment in a story of a super soldier versus alien invaders feels like an expansion rather a full-blown sequel. A six-hour long campaign in a familiar setting, one and a half fresh ideas, slightly improved multiplayer. A few years ago studios were more honest when naming their products – take Crysis Warhead, for example.
    • 68 Metascore
    • 60 Critic Score
    Funny and pleasant at first, but ultimately a very tiring adventure. Play through the first third of the game and then just part with it amicably.
    • 65 Metascore
    • 35 Critic Score
    Forge is an orphan of a game, with lonely players stalking its empty servers. It is, in fact, not even a game, but just a prototype of one.
    • 83 Metascore
    • 75 Critic Score
    If you compare Dragonborn’s price on Steam to that of the original game, you’d think they’re offering you a third of Skyrim. Naturally, this isn’t the case – the island of Solstheim is not so action-packed. Yet a sandbox, even a small one, is way more enjoyable than a handful of new locations and random quests from Dawnguard.
    • 54 Metascore
    • 50 Critic Score
    Tidy, but styleless visuals are the final insult. This game looks just as bland as it plays. It is neither good or bad, it just exists. It is hard to believe that this was made by the people who brought us Tropico 3 and 4.
    • 81 Metascore
    • 70 Critic Score
    The iOS version of The Lords of Midnight is a good remake. It treats the original game with love and respect, although you have to be a big retro fan in order to fully enjoy it.
    • 45 Metascore
    • 33 Critic Score
    Sometimes a Hollywood studio tries to make a blockbuster, but the end result is so dumb and pathetic that you can’t stop chuckling while watching it. Aliens: Colonial Marines is a game equivalent of that kind of failure. So do yourself a favor – wait until it hits $4,99 on Steam (oh, it will!), buy it, gather your friends, and get ready to laugh for four hours straight.
    • 78 Metascore
    • 75 Critic Score
    Storytelling-wise, Dead Space 3 falls flat, but it’s an enjoyable action romp -- if you play it with someone. Oh, and it’s definitely not an “quad-A” game – more like a decent B-movie.
    • tbd Metascore
    • 40 Critic Score
    There was a time when Steam was an upscale digital store, and now it looks more and more like a flea market. You never know what you’re going to get there, and sometimes you run into a sly salesman asking an arm and a leg for some musty old stuff. Like, you know, Triple Town.
    • 85 Metascore
    • 78 Critic Score
    Graphical flaws and overly linear gameplay aside, DmC is a solid first installment in the relaunched franchise.
    • 85 Metascore
    • 80 Critic Score
    I probably should berate Battle of the Bulge for having only one map, but I can’t bring myself to do it. By focusing on just this scenario, Shenandoah Studio honed it to almost perfection. Plus, $9,99 for a game that will captivate you for 3-4 hours straight is, I think, a good deal.
    • 84 Metascore
    • 77 Critic Score
    No matter how much content is recycled here, New Super Mario Bros. U is a gem in Wii U’s launch line-up. Problem is, there is nothing that sets it apart from a long line of its predecessors.
    • tbd Metascore
    • 40 Critic Score
    A unique visual style alone does not make a great game. I wish that Derrick the Deathfin had something else going for it besides colored paper.
    • 73 Metascore
    • 52 Critic Score
    In-game currency is the root of all evil in Fieldrunners 2. Useful bonuses cost a lot of money, and the game is very stingy when it comes to rewarding your victories. Want to triple your payout? Like a map on Facebook. Post about it on Twitter – you’ll get even more cash. And those who dislike this kind of “integration” with social networks will find the game unfairly tough.
    • 77 Metascore
    • 51 Critic Score
    It takes a couple of hours to fully realize that ZombiU – not an eerie game, but a rather eerily boring one – is a goner. I hope that Ubisoft will hack the head off this franchise before it turns into ZombiU 2 and starts biting people’s wallets.
    • 75 Metascore
    • 85 Critic Score
    Scribblenauts Unlimited is a rare opportunity to forget about scripts and usual conventions, to create your own rules instead of playing by someone else's. Turns out, playing God is not as hard as it seems, and it's a whole lot of fun.
    • 88 Metascore
    • 75 Critic Score
    Exhilarating, colorful, mindless – that's Far Cry 3 in three words.
    • 85 Metascore
    • 90 Critic Score
    Aftermath is the best out of all Battlefield 3 DLCs. Its maps tend to favor infantry, but the experience is as tense as ever.
    • tbd Metascore
    • 80 Critic Score
    At first glance, Puddle looks like a simplistic game – after all, you have to press only two buttons. But it offers so many diverse challenges that you'll be quickly proven otherwise.
    • 67 Metascore
    • 60 Critic Score
    Primal Carnage is not a bad game, but you'll get tired of it after a couple of days. If you want to find out what is feels like to be a monster, try Natural Selection 2.
    • 62 Metascore
    • 80 Critic Score
    A fun, light-hearted take on Formula 1, F1 Race Stars offers a great opportunity to beat any of well-known drivers, including the current champion of the world.
    • tbd Metascore
    • 45 Critic Score
    Jewel of the Nile is not an "expansion to the original campaign", but rather a pale imitation.
    • 80 Metascore
    • 75 Critic Score
    Fly'N could have been better if it were a bit bolder and more original.
    • 80 Metascore
    • 85 Critic Score
    Assassin's Creed 3 offers a spectacular way to fill in the blanks in your knowledge of the American Revolution - it never holds back on scope, drama or action.
    • 90 Metascore
    • 81 Critic Score
    NBA 2K13 is very smart game that offers so many tactical possibilities.
    • 26 Metascore
    • 25 Critic Score
    007 Legends greets you with a warning that Activision will not support the game's multiplayer servers if there is not enough interest. Was there any interest, really?
    • tbd Metascore
    • 80 Critic Score
    If you're OK with the crazy premise of this expansion, Sunset Invasion will take you on a rollercoaster ride.
    • 78 Metascore
    • 88 Critic Score
    Chaos on Deponia is not an ideal adventure game, but it is totally worthy of being called a true successor to Monkey Island.
    • tbd Metascore
    • 50 Critic Score
    Judging by the poor quality of this expansion, they made it during a couple of lunch breaks.
    • 89 Metascore
    • 78 Critic Score
    No Time Left is Telltale's best effort to date. It has the longest heart-to-heart talk in the entire game, the most exciting action sequence featuring Lee, a hatchet and a horde of zombies, and a quiet, emotional climax.
    • 80 Metascore
    • 72 Critic Score
    Around Every Corner is a layer between the middle and the end of the story, and it's mostly filler.
    • 59 Metascore
    • 60 Critic Score
    You can safely skip this DLC if you don't care about the fate of the Omega station, the ending to the Mass Effect: Invasion comic book, or Aria's personal journey.
    • 52 Metascore
    • 40 Critic Score
    There is no way Miner Wars 2081 is a modern reincarnation of the Descent series. It is a flawed, incomplete product that somehow was approved in Steam Greenlight.
    • 50 Metascore
    • 50 Critic Score
    Tryst shows no originality in both story and gameplay. All that it has to offer was made by Blizzard 14 years ago.
    • 62 Metascore
    • 20 Critic Score
    Bladeslinger looks stunning, but the gameplay is just as rotten as the monsters you have to kill.
    • 77 Metascore
    • 60 Critic Score
    Quantum Conundrum lacks many things that made Portal so entertaining. It never shocks you with amazing possibilities. It doesn't make you head spin with ingenious ways to solve a trite problem. It doesn't force you to look at the problem at a completely different angle. This is just a puzzle about moving boxes from one place to another.
    • 74 Metascore
    • 65 Critic Score
    Incredipede is more like a virtual toy, rather than a game. While it's fun to play with weird creatures, you can't even begin to compare the experience with World of Goo or Armadillo Run. Physics simulation is nice, but the world of Incredipede really needs a set of plain, simple rules.
    • tbd Metascore
    • 83 Critic Score
    Even though tactical freedom is just an illusion, Afrika Korps can keep you captivated for hours thanks to its unpredictable dynamic scenarios.
    • 49 Metascore
    • 30 Critic Score
    Ace of Spades has all the components of a decent multiplayer shooter: stylish graphics, gameplay inspired by Team Fortress 2 and Call of Duty, destructible environments… But the sum of these parts feels like a bad parody of popular games.
    • 79 Metascore
    • 70 Critic Score
    If the developers were a bit more creative with the concept, they could have turned the game into a great puzzle in a sandbox-style environment with terraforming and freedom of exploration. Alas, Waking Mars as it is now has neither decent puzzles nor sandbox gameplay, although if you're itching to play a god-sim, this one will do nicely.
    • 86 Metascore
    • 65 Critic Score
    Anomaly: Korea represents the lazy approach to game development. The game is still fun to play, but it is not nice to sell the same product twice.
    • 86 Metascore
    • 80 Critic Score
    The depth and scope of Football Manager 2013 are impressive. I only wish that the developers hadn't taken the 2-in-1 approach where they bundled a traditional version that is in need of polish, with a simplified Football Manager Classic aimed solely at new players. Pleasing old fans while bringing in fresh blood is a very risky balancing act. Sports Interactive should think about where to focus their efforts.
    • 72 Metascore
    • 66 Critic Score
    A robot hermit who speaks in rhymes, a robot preacher who guards a bomb, a robot passenger who is doomed to wait for a bus that will never come… The wasteland world of Primordia is filled with memorable characters, but the game is totally devoid of emotions, exciting plot twists and entertaining puzzles – as if it was, too, made by robots.
    • 82 Metascore
    • 55 Critic Score
    Despite improved graphics and Havok-powered physics, Zero Hour is nowhere near as spectacular as Modern Combat 3. Scripted on-rails sequences where you control drones is the only thing that breaks 4 hours of monotonous shooting at numb-brained enemies.
    • 75 Metascore
    • 60 Critic Score
    Guardians of Middle-earth is reminiscent of a different LotR-based game, The Lord of the Rings: Conquest. Its creators also took a popular gameplay mechanic, turned it into a mess, and then tried to bury their failure under a bunch of licensed characters and locations. Monolith was luckier in its endeavor than the late Pandemic Studios, because you can at least play Guardians of Middle-earth.
    • 64 Metascore
    • 60 Critic Score
    Hell Yeah would've worked much better if it were a comic book or an animated movie. It is eye-catching and crazy just to the right degree, but, alas, so primitive as a game.
    • 39 Metascore
    • 32 Critic Score
    Dead Horde, the previous offering from DnS Development, was abysmal. Primal Fears is just bad. Well, at least they're moving in the right direction.
    • 67 Metascore
    • 50 Critic Score
    10.000.000 is built on a solid foundation: subtle retro-style graphics, nice music, and, what is more important, the engrossing chaos of a real-time puzzle. At first, you can't put the game down, but then you realize that all that doesn't hold a candle to Puzzle Quest and Clash of Heroes. Bite-sized play sessions and minimalistic gameplay are a good fit for mobile platforms, but as far as time-killers go on PC, this one lacks depth.
    • 81 Metascore
    • 85 Critic Score
    The Republic is a great niche add-on. If Paradox continues to work on Crusader Kings 2 in this vein, eventually fans will be able to create a medieval grand strategy of their dreams by mixing and matching its expansions.
    • 73 Metascore
    • 57 Critic Score
    The original game, The Book of Unwritten Tales, was peppered with lazy, on-the-nose jokes, like a film in the Scary Movie franchise. The Critter Chronicles is no better. Pop culture references killed the fairy tale.

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