Retcon's Scores

  • Games
For 50 reviews, this publication has graded:
  • 60% higher than the average critic
  • 6% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 8 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Silent Hill f
Lowest review score: 60 Everdeep Aurora
Score distribution:
  1. Positive: 42 out of 50
  2. Negative: 0 out of 50
50 game reviews
    • 74 Metascore
    • 80 Critic Score
    I enjoyed my time with Discounty, despite there not being all that much to the game besides the supermarket simulator stuff. With Discounty, you’re getting a solid 15 hours’ worth of story content, along with the ability to continue playing and running your supermarket long after that’s over. Even after the town of Blomkest has bent to your will, the wheel of capitalism never stops turning.
    • 84 Metascore
    • 80 Critic Score
    Overall, Quartet is an easy recommendation for RPG sickos who can't get enough of turn-based combat. The story and characters may not necessarily land for everyone, but if gameplay is king, then Quartet certainly won't disappoint.
    • 85 Metascore
    • 90 Critic Score
    Metal Gear Solid Delta: Snake Eater is a callback to one of the most exciting time periods in gaming history. A time where games weren't afraid to take big swings and miss, but it's only thanks to that fearlessness that we're able to experience true innovation and creativity. Delta doesn't do anything new, but it doesn't need to. Sometimes, all a masterpiece needs is a fresh coat of paint.
    • 84 Metascore
    • 90 Critic Score
    Despite the short runtime, there's plenty of reason to go back to it. Your completion time is scored, there are tougher optional challenges to take on even after the credits roll, and there's even a hard mode for all the masochists out there. Now that I've played through my first ever Ninja Gaiden game to completion, I've accepted that it may not necessarily be my thing, but I can certainly appreciate its unapologetic commitment to its bloody, glorious vision.
    • 91 Metascore
    • 90 Critic Score
    Donkey Kong Bananza is one of the most joyful games I’ve played this year. It’s a solid 3D platformer that won’t disappoint genre fans, and a reminder of just how delightful video games can be.
    • 84 Metascore
    • 70 Critic Score
    The Drifter is brimming with potential. It’s clear that a lot of love and care went into making this game. It’s especially evident in the voice performances and beautiful 2D environments, but it’s ultimately held back by weird design decisions and some unintuitive puzzles.
    • 89 Metascore
    • 90 Critic Score
    From the blazingly fast load times to the impressive graphical fidelity and some late-game awesomeness that happens in real-time, Death Stranding 2 is hands down the most beautiful game I’ve played on the PS5.
    • 75 Metascore
    • 60 Critic Score
    It's tough for me to recommend Everdeep Aurora even to fans of the genre. What feels like they should be mainstays of the Metroidvania genre are absent here, and the exploration just isn't compelling enough for me to want to bust out a notebook and manually keep track of what I've found. It's clear that Everdeep Aurora has a lot of heart. I just wish it actually had some meat on its bones too.
    • 85 Metascore
    • 80 Critic Score
    Batman: Arkham Shadow was the best introduction into the VR world I could’ve asked for. I’d recommend newcomers like myself to start on the easier difficulties to get acquainted with the controls, then ramp things up slowly as you get into a groove. The plot enthusiasts may find themselves disappointed by the story, but look, this is the closest you’ll ever get to actually feeling you’re Batman. That’s gotta count for something.
    • 85 Metascore
    • 90 Critic Score
    The Alters is hands down 11 Bit Studios’ strongest outing yet. The developers have proven that they’re not just a one-trick pony that specializes in resource management and city-builders. They’re capable of crafting truly moving stories that will keep you hooked from start to finish.
    • 75 Metascore
    • 80 Critic Score
    While Rematch is much more approachable than Sloclap’s other titles, it is by no means an easy game. Football fans can’t just hop into this one thinking it’ll tide them over till the next EA FC comes out. Rematch requires a certain degree of dedication, and that steep learning curve could put off a lot of players.
    • 78 Metascore
    • 80 Critic Score
    Dune: Awakening certainly falls short when it comes to the endgame, but it more than makes up for it with the hundreds of hours you'll get out of it before then, as long as you're taking your time to see the sights.
    • 81 Metascore
    • 80 Critic Score
    Whether you decide to invest in Guardians of Azuma will ultimately come down to what you’re looking for in your life sim games. If you just want a breezy and casual farming/romance experience and you’re not bothered by mediocre environments and combat, then this will serve your purposes just fine.
    • 79 Metascore
    • 70 Critic Score
    When I finally completed the main Expeditions in Nightreign, I felt equal parts exhausted and relieved. Exhausted because you’ll never escape that paralyzing feeling of having so many different things onscreen vying for your attention, and relieved because I never have to go through that experience again.
    • 86 Metascore
    • 90 Critic Score
    It’s clear that Level-5 has learned a lot from the original release and knows its audience well. As a result, Fantasy Life i: The Girl Who Steals Time is a straight upgrade and improvement over everything its predecessor did the first time around.
    • 70 Metascore
    • 80 Critic Score
    Onimusha 2: Samurai's Destiny is very much a game you need to be willing to meet on its terms. Most of the rough edges from the original release have been sanded off and polished, though it's very much still a beloved relic of the past. Regardless, this 2025 package is officially the best way to experience Capcom's action classic, for both new players and long-time fans.
    • 72 Metascore
    • 70 Critic Score
    Blades of Fire suffers from a bit of an identity crisis. Had it been just a tad bit more focused, or if MercurySteam had trimmed the gameplay fat just a little, this could've been something really special.
    • 83 Metascore
    • 70 Critic Score
    At the end of the day, I was glad to have experienced Kodaka and Uchikoshi’s latest work. While The Hundred Line: Last Defense Academy feels more Danganronpa-lite at times and doesn’t leave nearly enough room for Uchikoshi’s brilliant writing to shine, it’s still a stellar reminder of what made both creators’ signature games so special in the first place. Hundred Line serves as a strong baseline of what’s possible when two creative writers get together, and I’m certainly looking forward to whatever they cook up next.
    • 79 Metascore
    • 80 Critic Score
    Sunderfolk feels like it was tailor-made for people like me. The ones who were always put off by the long setup times of so many tabletop games, and the sheer time commitment they demand.

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