Restart.run's Scores

  • Games
For 83 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Blue Prince
Lowest review score: 20 Call of Duty: Black Ops 7
Score distribution:
  1. Positive: 52 out of 83
  2. Negative: 4 out of 83
84 game reviews
    • tbd Metascore
    • Critic Score
    For it being an Early Access title, Tailside is in a pretty solid spot. There are some issues we’d love to see addressed, but the team has a really great foundation on which to build with future updates, potentially even beyond those already planned, depending on player feedback. We’re excited to see how this one grows. [Early Access Score = 60]
    • 66 Metascore
    • 20 Critic Score
    Call of Duty: Black Ops 7 feels soulless and mercenary, doing just enough to avoid major outcry, while always feeling like a nip and tuck version of the games you once knew. This game may not be the worst game in the franchise, at least not for long, but it makes you question what we as an industry are even doing anymore.
    • 62 Metascore
    • 40 Critic Score
    Lost Soul Aside can only ever be the sum of its parts. I wish I could play a version of the game that worked with its combat, rather than simply letting the sole good element of the game buoy an otherwise disappointing experience. That game doesn’t exist, and so it’s impossible to recommend Lost Soul Aside – precisely because of all its frustrating promise. This version isn’t worth the heartache.
    • 58 Metascore
    • 40 Critic Score
    Bywater looks like the kind of Hobbit town I’d want to live in. Its rolling hills are gorgeous in all seasons, with well thought-out sightlines letting you see far into the distance at the settlement’s variety. It’s full of lush plant life and chirping birds, with scattered structures accenting rather than disrupting the natural landscape. But it doesn’t feel like the Shire as we know it from The Lord of the Rings books and films, seeming more like a pale imitation rather than a faithful recreation. There’s some cozy joy to be had in the slow-paced daily life of a Hobbit here, but Tales of the Shire ultimately fails to capture the magic of The Lord of the Rings or invent much of its own.
    • tbd Metascore
    • 40 Critic Score
    Puzzles are a divisive element in many Survival Horror games. When you need to justify and expand game time for an experience mostly driven by vibes and avoiding awkward combat, what else can you do? Clearly, one easy answer is to add backtracking in order to sniff out keys and doohickeys to fit into mysterious slots powering absurd door-locking mechanisms. It works for Resident Evil, at least. But there’s a balance in making this stuff actually work. A balance the subject of today’s review struggled with, to say the least.

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