Push Square's Scores

  • Games
For 3,628 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Persona 4 Golden
Lowest review score: 10 Yasai Ninja
Score distribution:
3646 game reviews
    • 46 Metascore
    • 60 Critic Score
    It's disheartening a previously Japanese exclusive Mega Drive game, patiently anticipated since 1994, is now known for poor presentation due to Version 1.00 releasing with gameplay breaking emulation errors — like Stage 2's missing scaffolding obstacles, and invisible enemies. There was a narrow window for Halloween 2021 hype, and even though thankfully a week later Version 1.01 patched in the omitted sprites, still Panorama Cotton could be haunted by the infamy of Ratalaika's conversion. Since many gamers never experienced this rare game, it'd be a shame if they believed an initially bad PS4 port directly correlates with the quality of the original.
    • 73 Metascore
    • 70 Critic Score
    Call of Duty: Vanguard is another incredibly solid but also super safe instalment in the series. Its campaign may be over in a hurry but it's still a fairly memorable one, featuring good characters and outstanding visuals. Multiplayer is another robust package, hosting a ton of content and the promise of more to come. The less said about Zombies the better, but this is a Call of Duty game doing Call of Duty things. Whether that's of any interest or not, you likely already know.
    • 78 Metascore
    • 80 Critic Score
    If we had to make a list of things that are totally radical then dinosaurs chasing and eating annoying fannypack-wearing tourists while we triumphantly hum the Jurassic Park theme tune would be top ten. Maybe even top five. We're here for that. Minor quibbles with the main campaign aside, Jurassic World Evolution 2 delivers an entertaining if simplistic park builder, that well-utilises the Jurassic World license, and throws in just the right amount of dinosaur-fuelled mayhem to boot.
    • 56 Metascore
    • 60 Critic Score
    The story is slight, the acting is rubbish, and the special effects are merely effects. The synthwave soundtrack is actually really good. It lasts an hour and change which, like most Wales Interactive movie-games, is absolutely perfect. You probably already know if you think you're going to like this, and if you do you're probably right. We liked it, but mainly for the wrong reasons.
    • 75 Metascore
    • 70 Critic Score
    While the platforming is largely very good, the game does have its drawbacks. The camera doesn't always give you the best view, and fights can be frustrating with imprecise projectiles and a lack of combative options. The boss battles in particular can be irksome things. Even with its flaws, however, this is a game offering lots of personality and refreshing, clean platforming fun.
    • tbd Metascore
    • 80 Critic Score
    It’s a pretty meaty experience for VR, offering a six to seven hour adventure full of plot twists, horrifying revelations, and a hearty helping of collectibles to hunt down. The atmosphere of the game is so convincing, so creepy, that every step through the halls feels like tempting fate. Between the sparse sound design — often consisting of little other than footsteps- - and the phenomenal soundtrack, the audio plays as much a part in putting you ill at ease as the environment. And what’s even more shocking is the effective use of jump scares. Jump scares are, frankly, rarely scary, and tend to just be a nuisance or disruption in the mood of a horror experience. But not so here. There aren’t too many jump scares — an important distinction — but the ones that are utilized are chosen well, making for effective, earned moments. What you’re left with is one of the better PSVR horror experiences, and one absolutely worth your time. Just be careful, as this one’s not for the faint of heart.
    • 77 Metascore
    • 70 Critic Score
    Riders Republic tries so hard to be cool that it deserves a roundhouse kick to the mouth, but Ubisoft’s technical chops come out to play here, with an enormous online sandbox stacked to the metaphorical ceiling with high-octane events to complete. This is a game that the French publisher has clearly designed to be built upon, but even day one, with its mix of disciplines and multifaceted Mass Races, it’s an entertaining ride. There are minor niggles for the French publisher to iron out, and we’d recommend muting the dialogue, but don’t bail on this if you have even a passing interest in extreme sports.
    • tbd Metascore
    • 60 Critic Score
    Despite the gameplay and level design being pretty middling, we still think this game is worth a spin. It’s all about the atmosphere, and the organism itself, both of which are rousing successes and worth the price of entry alone.
    • tbd Metascore
    • 40 Critic Score
    David Tennant does infuse this story with a lot of life in the short time he’s featured, and a particular end sequence set on a cybership sets the pulse racing by tapping into the show’s mild horror. However, neither detract from the original experience’s flaws. The chief appeal of playing in VR was being able to immerse yourself into an episode, and even that has now been lost in translation.
    • 75 Metascore
    • 70 Critic Score
    Thankfully, the game's excellent presentation holds everything together, and at around 12 hours in length, Voice of Cards doesn't quite outstay its welcome. There are multiple endings to unlock as well, but additional playthroughs may be a tall order. Voice of Cards isn't the kind of RPG that you can rush through — its deliberately slow pace is part of the charm — but there is a slightly expanded New Game+ mode for those who fancy taking on the dragon all over again.
    • 79 Metascore
    • 70 Critic Score
    Pumpkin Jack isn't going to blow your mind here in 2021, but if you're on the market for a few hours of Halloween fun, you can't really go wrong. A game that knows exactly what it wants to be, and delivers with confidence.
    • 82 Metascore
    • 80 Critic Score
    With a compact, but dense world to navigate – most of the game takes place in one sprawling interconnected area – you’ll learn your way around in no time. This is aided by the game’s clever fast travel system, which cuts down on pointless back and forth greatly.
    • 63 Metascore
    • 40 Critic Score
    We were enjoying the lowlife-detective-gets-in-way-over-his-head storyline, but it takes another turn later on into something decidedly more obscure. The final hour or two throw the whole story for a loop, and to make things worse, it feels as though none of the plot threads are resolved — you're just left hanging, probably with a furrowed brow, while the credits roll. It's a shame, as the music and visuals are excellent throughout, but the presentation just isn't enough on its own, and that's about all it has.
    • 63 Metascore
    • 50 Critic Score
    You could do a lot better than Fatal Frame: Maiden of Black Water this Halloween season; the PS5 has built up its horror library up just enough for there to be something else worthy of your time. Those cutscenes, though. Very creepy.
    • tbd Metascore
    • 50 Critic Score
    Either way, despite this being a much bigger, deeper game than its predecessor, it’s just not as fun.
    • tbd Metascore
    • 80 Critic Score
    Released in Japan in the same month as Thunder Force IV, when magazines felt fatigued with an overabundance of Mega Drive shmups, Gleylancer became hidden behind the likes of Gaiares, Gynoug, Hellfire, and Zero Wing as competition. Yet, it could attract attention today, since using the Rewind feature to complete 11 stages in less than an hour snags easy Platinum Trophies on both PS4 and PS5. Once precious trinkets have been grabbed it's most fun to practice each stage using save states to improve your skills, and see how far you can legitimately progress. Gleylancer deserves better than to become lost again, as just another Ratalaika Games easy Platinum release.
    • 81 Metascore
    • 80 Critic Score
    Without any official licenses, the DLC captures the “feel” of F1, with recognisable sponsorship hoardings cleverly eschewing copyright headaches by not namedropping any brands specifically. All in all, it’s a nicely assembled add-on that both freshens up a very likeable game, but also pays homage to a sporting icon. At just £4.99/$5.99, you’d be mad not to make a pit stop on this.
    • 80 Metascore
    • 80 Critic Score
    For as much uncertainty there has been surrounding Marvel's Guardians of the Galaxy, the final game has delivered. Fun and frantic combat provide the basis for a long, extremely enjoyable campaign featuring the characters you love and the tracks your kids usually screw their noses up at. A great title that deserves to be expanded upon in the future.
    • 72 Metascore
    • 70 Critic Score
    After the crummy Man of Medan and the better-but-not-quite-there Little Hope, The Dark Pictures Anthology has finally started hitting its stride with House of Ashes.
    • 61 Metascore
    • 60 Critic Score
    For those who relish bizarre interactive experiences, The Good Life is an essential oddity that can't be missed. For everyone else, this is a barely functional chore that is all but guaranteed to frustrate and bewilder. Still, you've got to hand it to SWERY: no one else makes games quite like this.
    • 65 Metascore
    • 60 Critic Score
    The Caligula Effect 2 has loads of cool ideas, but it's undeniably rough around the edges. The visuals and character models are basic, animations can be awkward, and the environmental design comes off as uninspired. At least the user interface looks lovely.
    • 77 Metascore
    • 80 Critic Score
    Having spent a lot of time with Back 4 Blood, we think it's well worth your time and, crucially, your money. It's just a lot of fun blowing Ridden heads off or smashing them with a baseball bat like a watermelon in an anime beach episode. It doesn't really deliver a compelling experience solo – the bots are just a touch too stupid for that – but Back 4 Blood ought to become a multiplayer fixture for the rest of the generation to come. Unless they bring out Back 4 Blood 2 in, like, a year.
    • 71 Metascore
    • 60 Critic Score
    NHL 22 surprises by making its debut on a new console without removing any of its modes, but those who played NHL 21 may find this version a little too familiar. X-Factors on paper should be a game-changer but are mostly underwhelming. The switch to Frostbite does massively improve the fidelity of the rink – even if character models still look downright demonic – but should that really be the biggest change to the game? The ultimate question is: can the price increase be justified on the PS5? And given how little really has changed from last year to this year, the answer has to be a “no”.
    • 73 Metascore
    • 60 Critic Score
    Three ten-hour games in one package might seem good value, but the truth is the Crysis series only hits its stride in fits and spurts until the third game. On PS4 the remastered graphics get better as the series goes on, so there’s no real reason to play the first game unless you’re already a fan or you’re interested to see how Crysis started. Crytek’s series is certainly interesting to dissect as you go through. Consistently fun to play, though? That’s a different story.
    • 71 Metascore
    • 70 Critic Score
    There's a generous amount of content, which at 20 hours is four times the completion size of the original. Since this retro remake is a game of three thirds, it'd be a disservice if followers of the original lost faith from initial impressions of the unsightly side-scrolling action, and an overly gabby god game. Yet, fans won't be on cloud nine if a lack of support towards Actraiser Renaissance discourages Square Enix from being devoted to ActRaiser as a promising series.
    • 69 Metascore
    • 60 Critic Score
    Demon Slayer: The Hinokami Chronicles is carried by its fantastic presentation, which expertly captures the look and feel of the anime. Bombastic boss fights and some stunning cutscenes are enough to sell the otherwise short-lived story mode, but outside of that, this is a rather barebones package. Battles can be flashy and fun, but the combat system doesn't have the necessary depth to hook anyone who isn't a Demon Slayer super fan. If this is just the first step in a new series from CyberConnect2, then it's a solid debut that'll no doubt form the basis for a much meatier sequel.
    • tbd Metascore
    • 70 Critic Score
    If you’re a rally racing fan, Art of Rally will tick all the boxes. While there are some technical problems and free roam could have been expanded upon, it still delivers on a solid rally racer with a great atmosphere.
    • 73 Metascore
    • 70 Critic Score
    Far Cry 6 is the best version of Ubisoft's open world formula to date, but whether that's still a selling point to you is up for debate. The few advancements and new mechanics won't be enough to convince those burnt out to return for one more exotic trip, but if you're down for another lengthy checklist to complete, then the series has never been better. It's another healthy serving of comfort food; one that sticks to what it knows best while slightly iterating positively.
    • 74 Metascore
    • 70 Critic Score
    KeyWe may be a short co-op experience, and certainly isn't pushing PS5 in any capacity, but it'll win you over with its cute, irreverent style. The levels grow steadily more challenging, and it's fun striving for those gold rank times (and finding hidden collectibles) with a friend. If you enjoy games like Overcooked, take this one under your wing.
    • 65 Metascore
    • 70 Critic Score
    Again, it’s the best Smash clone we’ve ever played – we just wish Nickelodeon had shown some confidence in it.

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