Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 76 Metascore
    • 90 Critic Score
    Boasting a superb story mode, a delightful cast, and countless improvements to the Warriors formula, musou fanatics shouldn't even blink before buying.
    • 76 Metascore
    • 80 Critic Score
    One Piece fans who only own a Vita shouldn't think twice about buying, while handheld enthusiasts who are new to the franchise should still find plenty of enjoyable content to plunder.
    • 76 Metascore
    • 80 Critic Score
    As such, this is a game for everyone who has ever enjoyed that sweet, sweet feeling of swiping loot from under the corpses of hundreds of enemies – and thanks to this Vita edition, you can do it in style on the bus.
    • 76 Metascore
    • 70 Critic Score
    So we recommend Super Perils of Baking, It's a solid seven out of ten, And we promise, scouts honour, no word of a lie, We'll never do a review like this again.
    • 76 Metascore
    • 80 Critic Score
    While its urban tone can be a little grating, the consideration put into the game's attacking mechanics make it a surprisingly deep and replayable package.
    • 76 Metascore
    • 70 Critic Score
    Shin Megami Tensei III: Nocturne HD Remaster offers something a bit different here in 2021. By today's standards it's a very hardcore, old school RPG; an adventure that's both unwelcoming and uniquely intriguing — even engrossing once you're invested. But it's also a cult classic that deserves more than this barebones remaster, which does very little to enhance the overall experience — especially for its price tag at release.
    • 76 Metascore
    • 60 Critic Score
    Tiny Tina's Wonderlands retains the inherently entertaining shootin' and lootin' gameplay that the Borderlands series is known for, but you're frequently held back from enjoying it because of repetitive missions, tedious busywork, oodles of padding, and the game's relentless need to be funny. It's characters won't shut up, frequently stopping you playing so it can perform another inane comedy routine that limply, embarrassingly fizzles out like a deflating corpse, farting decomposition gases to the tune of "Ta-dah!"
    • 76 Metascore
    • 60 Critic Score
    Klaus is a good game that takes too long to become so. The commentary baked into its narrative bleeds into the gameplay resulting in mechanics that are not provided enough nourishment to grow and an exposition that will lose many due to its over-commitment to delivering a message. The initial impression leaves a bad taste, and in a world where first impressions matter, this is difficult to overlook.
    • 76 Metascore
    • 70 Critic Score
    New Super Lucky's Tale is the sort of game that gives you a nostalgic feeling even though you've never played it before. It's like a Sunday afternoon movie, the kind that provides enough smiles and action to entertain but won't ever require you to engage your brain in a manner that would ruin your lazy weekend. It's a delightful, jolly, collectathon platformer, and if it keeps your kids off Fortnite for a day or two then you can't say fairer than that.
    • 76 Metascore
    • 60 Critic Score
    Heart&Slash has some enjoyable moments. The weapon and armour unlocks coupled with the randomly generated levels will keep you coming back, but ultimately, the experience is let down by unfair encounters and repetitive combat. It's a quirky combination of roguelike and brawler that will leave fans of either genre disappointed.
    • 76 Metascore
    • 50 Critic Score
    More of the same. All of the content feels recycled from a main game you're probably already burnt out on anyway. It doesn't help that the few new bits – suits and an enemy type – feel lazy and uninspired. The only reason to grab this DLC is for more of the story, which is as well done as ever, if a bit short – clocking in at around three hours max. If you're patient, grab it in a future sale just so you can see what happens next.
    • 76 Metascore
    • 70 Critic Score
    Where the game really shines is in its entertaining writing and story-telling. While there are plenty of dark and sombre story points, your lovable companions will constantly lift the mood with light-hearted banter or their tales of folklore told around the warmth of a campfire.
    • 76 Metascore
    • 70 Critic Score
    If you can stomach its rough exterior, Shadowrun Trilogy is an easy recommendation for RPG fans. The games' straightforward structure makes them approachable in ways that other tabletop-based titles on PlayStation aren't, and the role-playing options are engaging throughout. Combat could do with a bit more punch, and the technical issues are an annoyance, but there's a lot of value to this well written sci-fi-fantasy package.
    • 76 Metascore
    • 80 Critic Score
    The "little" in the title also summarises the game's length. As with most games like this, you'll likely finish it in three to four hours, which for some is a perfect length considering how long it takes to finish other games being released these days. Nevertheless, the experience itself is charming, with a lovely soundtrack, and interesting puzzles to solve. If you're after another cosy game to play, then you will likely enjoy yourself.
    • 76 Metascore
    • 70 Critic Score
    So, Penny's Big Breakaway is a flawed gem in the end. Once you're comfortable with the controls, the fundamental gameplay works very nicely indeed, and there are some fantastic levels (especially in the latter half) which really accentuate this game's unique ideas. It's a shame it's launched with some unusual bugs, as they take the shine off of an imaginative 3D platformer with lots of potential. Hopefully, after a few updates, this promising debut from Evening Star will please the crowds with a tighter performance.
    • 76 Metascore
    • 70 Critic Score
    Victor Vran: Overkill Edition doesn't revolutionise the action RPG genre, but it certainly has helped it evolve. The scrapping of class systems and skill trees gives you more control over the character that you want to make, while the hordes of collectable loot will keep you chopping and changing your loadout for a long time. While its story is a little stale and there is still something very conventional about how Haemimont Games' latest is set out, the variety of gameplay and four-player co-op will keep you coming back to Zagoravia for hours.
    • 76 Metascore
    • 60 Critic Score
    The Ratchet & Clank Trilogy is a real hoot, but the outrageous input lag in the first title isn’t a particularly funny joke.
    • 76 Metascore
    • 80 Critic Score
    The Flame in the Flood is a superb rogue-like survival game with a deep crafting system, charmingly beautiful presentation, and challenging gameplay that entices you back time and time again to try and best your previous run. If you're a survival fan and you're in a dry spot for games at the moment, we suggest you jump right into this one. Well, assuming that you can swim of course.
    • 76 Metascore
    • 70 Critic Score
    JYDGE is an enjoyable twin-stick shooter that has a fun and destructive core mechanic and a lot of replay value. If you’re a huge fan of twin-stick shooters it’d be a crime not to give this one a try and judge it for yourself.
    • 76 Metascore
    • 70 Critic Score
    All in all, Echoes of Fallen feels like little more than another chapter in Final Fantasy 16's story — but it's a good one, especially in terms of action. Oh, and it might just feature the most insane boss encounter in the entire game, if you can believe it.
    • 76 Metascore
    • 70 Critic Score
    As solid as the package is, Call of Duty: Black Ops Cold War has to be one of the safest series instalments for quite some time. Multiplayer is seriously starting to show its age with tired ideas and even duller gameplay, leaving the campaign to rescue things. Its open-ended approach allows player choice to take prominence while Zombies is just as deep as ever. A passable effort for the start of the PS5 generation, but Activision must buck up its ideas for next year.
    • 76 Metascore
    • 60 Critic Score
    This is surely a game that'll only improve as its community stabilises, but right now it's hard to recommend unless you've got a group of willing friends.
    • 76 Metascore
    • 70 Critic Score
    Atelier Shallie: Alchemists of the Dusk Sea is the perfect end to an enchanting and mysterious trilogy, reaching the high point that the series has been leading up to.
    • 76 Metascore
    • 90 Critic Score
    Whether you're looking to revisit a title from the heyday of the point-and-click adventure or coming to Full Throttle for the first time to see just why gamers of a certain age keep banging on about it, Full Throttle Remastered is the LucasArts adventure that feels most comfortable in the present day. With a focus on characters and story over complex puzzles, it feels like a premonition of the direction adventure games were to take over the next two decades, and it's a pleasure to see it get a new coat of paint and take to the road for one last ride.
    • 76 Metascore
    • 80 Critic Score
    With beautiful environments and plenty to discover, Mortal Shell is a compelling world to explore. After a steep learning curve, its combat is challenging but fascinating, and with a great sense of reward once you master it. It might be a little too similar to Dark Souls in terms of overall tone and style, but it brings enough new ideas functionally to make it stand out from the crowd. Ultimately, this is a great entry into a demanding sub-genre that fans won't want to miss.
    • 76 Metascore
    • 80 Critic Score
    The Crew Motorfest is the best in the series to date. While some may miss the enormous US map of old, O'ahu makes for a much more inviting setting with its tropical vibes and varied environments. The handling has never been better either, somehow feeling good no matter what you're driving. A wealth of things to see and do is made manageable thanks to the addictive Playlists, although some presentation decisions can make the game feel a little scattershot sometimes. Even with a couple of potholes, though, Motorfest is an entertaining drive and, knowing Ubisoft's track record with live service, will only get better over time.
    • 76 Metascore
    • 70 Critic Score
    If you're itching to suit up and fight some crime for the first time, then it's probably best to zipline straight to the game's superior predecessors.
    • 76 Metascore
    • 70 Critic Score
    Don Bradman Cricket is an incredibly competent cricket simulation game.
    • 76 Metascore
    • 70 Critic Score
    It’s unlikely to leave as much of an impact as Farpoint did, but Evasion offers a competent and entertaining shoot ‘em up campaign for those looking to bring devastation to the next alien race. Alongside a horde mode that’ll have you coming back for more, this is one experience that PlayStation VR fanatics won’t want to miss.
    • 76 Metascore
    • 60 Critic Score
    Firewatch has the embers of a great narrative-driven game, but it fails to ever ignite into a furnace. Unforgivable performance issues detract from the otherwise outstanding art direction, but it's the abrupt story and unconvincing characters that really douse the hype here. Campo Santo's inaugural outing starts incredibly strongly, but your alarm bells will be ringing long before it burns out without ever really sparking into life.

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