Push Square's Scores
- Games
For 3,627 reviews, this publication has graded:
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31% higher than the average critic
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8% same as the average critic
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61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | The ICO & Shadow of the Colossus Collection | |
|---|---|---|
| Lowest review score: | Yasai Ninja |
Score distribution:
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Positive: 1,228 out of 3627
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Mixed: 2,086 out of 3627
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Negative: 313 out of 3627
3643
game
reviews
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- By Critic Score
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- Critic Score
It’s not a looker, with the environments largely lacking detail and the sprite work rudimentary. But the loop is addictive while the adventure lasts, and you’ll definitely want to run through the campaign a few times before losing interest entirely. Ratalaika continues to supply the PS4 and PS Vita with likeable timewasters, then, and while there are undoubtedly higher-profile roguelikes on the platforms, this is still a fun one.- Push Square
- Posted May 18, 2020
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The biggest problem ultimately is that if you don’t like the standard rules or play differently in person, then that’s too bad. Some custom options would have been a welcome addition and allowed even more fun to be squeezed out of the game. But if you’re looking for a quick, get-in, get-out play session of a great board game in digital form, you could do worse than Ticket to Ride.- Push Square
- Posted May 14, 2020
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Super Mega Baseball 3 is a refinement done right. The series’ accessible action remains easy to pick up and play, but teensy tweaks to systems such as base stealing add immeasurable depth to the overall experience. It’s the multi-season Franchise mode that’s the real star of the show here, though, adding just enough economical depth to keep you engaged in the storyline of your squad, while still ensuring that you spend more time out on the field than in spreadsheets.- Push Square
- Posted May 13, 2020
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Huntdown is an ode to the gloriously violent and ridiculous action movies of the 80s, revelling in cheesy one-liners, larger than life characters, and wanton bloodshed. It's challenging but largely fair, with some thrilling boss encounters that require a variety of tactics to bring to justice. The thumping soundtrack and beautiful 16-bit aesthetic are just the icing on the cake, like a perfectly delivered "Stick around!" after Arnie pins an enemy to the wall with an expertly thrown blade.- Push Square
- Posted May 13, 2020
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Its biggest problem then is that it's over all too quickly. Of course, rogue-lites are designed to be replayed over and over again. However, with just four comic books to work through, you'll see everything Fury Unleashed has to offer much quicker than you might expect. Boss fights are randomised, but the action in between feels wholly similar. As such, it makes for a quick-fire burst of enjoyment that, on the whole, puts a smile on your face every step of the way. Just don't expect Fury Unleashed to entice you into coming back for more.- Push Square
- Posted May 8, 2020
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Not only are the mashes repetitive, they're also very short, shallow, and often just plain bad. Sometimes frustrating, sometimes too easy, sometimes impossible -- the randomised nature of mashing hurts more than it helps. Sadly, the novel concept isn't backed up by the execution required to make it work. While some of the mashes show some fun combinations of genre tropes, the majority of what you'll play in SuperMash is a bit of a mess.- Push Square
- Posted May 8, 2020
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Arcade Spirits is a visual novel with a diverse set of characters to romance or befriend. It doesn’t really bring anything new to the genre, but the characters are charming and the vibrant arcade setting offers a fun nostalgic feel. The storyline offers plenty of heartfelt moments that will make you really care about many of the characters and want to play through multiple times. While it’s a simple game, it’s definitely one that’s worth your time.- Push Square
- Posted May 5, 2020
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The game's at its best when you're being forced to adapt, but it has a bad habit of introducing scenarios that feel like they require trial and error. For example, some enemy spawns are near impossible to see coming on a first run, and while you're never truly out of options, taking a few bad hits can cripple your chances -- especially in later levels.- Push Square
- Posted May 5, 2020
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While the title does streamline some tasks, its controls are still counter-intuitive on the DualShock 4, adopting a rub-your-head-pat-your-belly approach that’s almost impossible to adapt to. There are lots of jobs to complete and different cities to unlock, but the visuals are tired – like an upscaled PlayStation 2 release – and the overall loop isn’t as addictive as its immediate peers.- Push Square
- Posted May 1, 2020
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Curiously, not everyone can be absorbed on your first attempt, and so you’ll need to collect brains and invest cash in order to unlock the more powerful hosts. This obviously adds to the release’s replayability, but when paired with its punishing difficulty, the formula begins to grate. Local co-op doesn’t really ease the repetition, although your pals will certainly appreciate the pop culture references.- Push Square
- Posted Apr 29, 2020
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The sprite work is undoubtedly impressive, and the audio is as hyperactive as you’d expect. But this is a wafer-thin experience, with only the draw of a better score to pull you back for a second playthrough. As a piddly, rose-tinted reminder of the retro shooters of old, there’s very little to truly dislike here – but it’s important you know what it consists of before parting with your cold hard cash.- Push Square
- Posted Apr 29, 2020
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Streets of Rage 4 makes a valiant attempt to drag the old-school franchise into the modern age. We've ended up with a beautiful beat-'em-up that's perhaps a little too loyal to the original games, but is ultimately a blast to play, especially with others. The appeal might wear off after a little while due to repetitive gameplay, but it's a huge amount of fun while it lasts.- Push Square
- Posted Apr 29, 2020
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Daymare: 1998 is a low budget release with an ambition that outpaces its production values, but it's still a good attempt. There are stumbling blocks – hit detection, boss fights, animations – but the lighting is good, the soundtrack is great, and the exploration is satisfying.- Push Square
- Posted Apr 29, 2020
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Deliver Us the Moon is a short but exciting adventure set in the beautiful depths of space. With the fate of humanity in your hands you’ll feel determined to see things through to the end. There’s a good variety of puzzles you’ll need to solve, and while none of them are particularly difficult, the real pleasure is in seeing what new wonders the game has in store for you in each area.- Push Square
- Posted Apr 28, 2020
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Telling Lies is one of the best experiences to make use of FMV on PS4, telling a fascinating narrative that'll have you guessing what revelation will come your way next. What's more, the star-studded cast of characters does an excellent job of bringing the script to life, but it is held back by a perplexing rewind function. Had it been implemented better, the game would be on the cusp of greatness. Although, in its current state, Telling Lies is still a very safe recommendation for fans of the genre.- Push Square
- Posted Apr 28, 2020
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SnowRunner’s glacial pace won’t appeal to everyone, but this unique haulage simulation manages to transform everyday terrain into an enemy you need to tame. This is a game that’s less about the destination and all about the journey you take; in that sense it’s unmatched, and wildly rewarding in a way that few other open worlders are.- Push Square
- Posted Apr 27, 2020
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Sakura Wars is an entertaining fusion of dating sim elements and button mashing action, but it's held back by tired anime tropes and some disappointingly underdeveloped characters. The overarching story may be painfully predictable, but there's still waifu-chasing fun to be had here, and the combat is enough to keep the otherwise relaxed pacing in check.- Push Square
- Posted Apr 27, 2020
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Predator: Hunting Grounds wouldn't look too out of place amongst the tacked-on multiplayer modes of the PS3 generation. It offers a handful of hours packed with enjoyment but quickly comes apart at the seams as you realise how lacking in content it really is. While playing as the Predator and a good amount of customisation may be its saving graces, this is an experience you can safely skip.- Push Square
- Posted Apr 27, 2020
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MotoGP 20 is unquestionably a good, solid racing game made by a passionate team. When you're weaving through a track at breakneck speeds, slowly mastering the tough but engaging handling, it can be great fun. The problem is an unapproachable first few hours; little to no guidance will easily put some new players off. However, if you can get past that initial bump in the road, there's a robust and challenging racer waiting to be conquered.- Push Square
- Posted Apr 26, 2020
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While the accessible controls and cute presentation are inviting to all types of players, the action itself can get a little fiddly. It's very easy to get stuck in doorways carrying a bed, for instance, or have objects fall into awkward positions amid the chaos. It's not too big an issue but it does frustrate when you waste precious seconds getting snagged on walls. For moving experts, there are optional objectives and gold times to aim for. Completing the extra tasks rewards you with coins that unlock even trickier challenges in an arcade, extending the life of quite a short game. It doesn't quite hit the same heights as its peers, but it's hard to deny its simple pleasures.- Push Square
- Posted Apr 23, 2020
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It may be a full 3D remake of a classic action RPG, but Trials of Mana sticks rigidly to the structure of the original game. As a result, its storytelling and characters are one-note and largely forgettable -- hampered further by awkward cutscenes and dodgy English voice acting -- but its nicely paced gameplay feels surprisingly fresh in a time when modern RPGs have a tendency to drag on for hundreds of hours. What's more, its simple but smooth and effective combat system makes for some moreish action. All in all, Trials of Mana is a delightful throwback.- Push Square
- Posted Apr 22, 2020
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Help Will Come Tomorrow feels unwieldy and at odds with its approachable resource gathering mechanics. It's setting may convince some into a purchase, but for those after a new take on the genre, this experience fails to satisfy.- Push Square
- Posted Apr 21, 2020
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This is a game made to be played many times, with you building your skill with the controls and your knowledge of the stages, but both these things feel slightly clumsy. Still, there's absolutely fun to be had here, with some sequences that truly do feel great to play, and collectable gameplay modifiers that let you go totally bananas.- Push Square
- Posted Apr 14, 2020
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The main map is small and relatively basic, but the combat can at least be satisfying once you get the big guns. The developer does just enough to vary up the rules in modes such as Combo Breaker, where you’re tasked with keeping your multiplier alive. But this is a shallow, shallow experience overall that will only hold your attention for an hour or two at most.- Push Square
- Posted Apr 14, 2020
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For a game being sold on its eclectic cast of characters, Random Heroes: Gold Edition really doesn’t do anywhere near enough with its heroes. This is a 16-bit style side-scrolling shooter where you take control of, well, pretty much anyone. There’s a cyborg, a clown, a truck driver, a man in a suit… You pretty much get the idea.- Push Square
- Posted Apr 14, 2020
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You’ve already played a game like Rush Rover, but that doesn’t mean this little timewaster should be ignored. A dualstick roguelike, the shooter borrows liberally from various recent releases, delivering a wholly unoriginal yet generally well-executed experience. Playing as a mining machine, your role is to clean up randomly generated environments populated by rogue robots.- Push Square
- Posted Apr 13, 2020
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One Piece: Pirate Warriors 4 struggles to outdo its fantastic predecessor, but it's still great fun to smash through hordes of enemies alongside such a colourful cast of characters. The game's delightful and diverse roster really is its greatest strength, and thanks to an emphasis on building combos, the combat system can be surprisingly rewarding, despite its repetitive nature. The pretty standard story mode will leave non-fans completely lost, but those who enjoy the action will find a near endless supply of it in the title's other offerings.- Push Square
- Posted Apr 9, 2020
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Biped is very short -- you and a friend could easily finish this off inside two or three hours. It means that every stage brings fresh ideas to the fore, but it's over before you know it. There are ways to extend your playtime; you could track down all the coins, which you can cash in for cosmetic items, or try your hand at the harder modes that unlock as you finish each stage. It's all good fun while it lasts, with some genuinely clever design, but you can wrap it up pretty fast. If you want something quick and fuss free to play with a pal, though, Biped is a charming little game worth trying.- Push Square
- Posted Apr 7, 2020
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Unfortunately, neither mode really does a good job of giving you a real reason to progress deeper. The combat, though weighty and satisfying, gets monotonous fairly quickly. The motivation to explore is almost entirely up to you, as the game really doesn’t see fit to tell you much. Yes, the environments are gorgeous, but Below winds up having the opposite problem of many games, in that there isn’t enough hand-holding. We found ourselves constantly craving more information, only for Below to not provide it.- Push Square
- Posted Apr 7, 2020
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Disaster Report 4: Summer Memories is an absolute mess from start to finish. The puzzles that stand in the way of your progress are almost universally illogical leading to an experience that frustrates throughout. This would perhaps – at a push – be worth persevering with if the story were engaging enough, but the tale told here is so silly that it could have been generated by pulling plot twists out of a hat. Throw in a creepy vibe, crummy production values, and dodgy controls, and you're left with an unmitigated disasterpiece that you should avoid like it's got the coronavirus.- Push Square
- Posted Apr 6, 2020
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