Push Square's Scores

  • Games
For 3,621 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Yasai Ninja
Score distribution:
3638 game reviews
    • 81 Metascore
    • 70 Critic Score
    Just when it feels like puzzles are getting stale, The Entropy Centre introduces a new element. Whether that’s in the early stages and upgrading the HED to have more features, or through different blocks you can use in the puzzles. There are blocks you can jump on to reach higher spots and others which catapult you to new areas. As such, everything is constantly updated and feels fresh.
    • 70 Metascore
    • 80 Critic Score
    Sonic Frontiers feels like a statement from Sonic Team after years of being treated like a joke. By no means is it perfect, but this is exactly the injection of life the franchise needed after the misstep of Forces, and it's the freshest Sonic has felt since Adventure first hit the shelves. While it is wrought with minor issues, the overall package of Sonic Frontiers mostly hits the mark, with its satisfying gameplay, a storyline that will please long-time fans, and an absolutely phenomenal soundtrack. It immediately places itself among the best Sonic games ever made.
    • 94 Metascore
    • 100 Critic Score
    God of War Ragnarok is phenomenal. Even amongst PlayStation Studios' typically stellar output it's a showpiece — a masterfully crafted game that smashes expectations at almost every turn. The sheer, often ridiculous scope of Ragnarok makes 2018's God of War feel like a prologue — and that's perhaps the highest praise we can bestow upon a sequel.
    • 68 Metascore
    • 50 Critic Score
    It's a frustratingly average title that does nothing particularly well nor insultingly bad. The Chant is just very okay, which is probably the most boring route it could take.
    • tbd Metascore
    • 70 Critic Score
    Brewmaster is really laid back. There are no fail states — or certainly none that we found. There’s no drama. Nobody dies. It’s just about brewing beer, and learning about beer, and then eventually entering a beer brewing competition to be crowned the titular Brewmaster™. That’s it. And we like it.
    • 80 Metascore
    • 80 Critic Score
    All of these unique ideas being presented with updated graphics, performance, and music provide one of the best brick-breaking experiences we've ever had. Between a surprising amount of content and the willingness to try new things and be creative, if you like brick-breakers, this is not one to miss.
    • 69 Metascore
    • 60 Critic Score
    Star Ocean: The Divine Force is like a comfortable pair of JRPG slippers. If you're in the mood for a Japanese role playing game and you've played all of the good ones then you can rest assured that this one is fine. It's okay. It's comfort food. You know that feeling when you just wish Netflix would make another season of Mindhunter and so you end up watching Criminal Minds? That. Only in space.
    • 72 Metascore
    • 70 Critic Score
    Ultimately, Saturnalia is one unique horror experience where the developer's own use of limited resources demonstrate simplicity’s effectiveness to survive.
    • 75 Metascore
    • Critic Score
    If you're eager to get started with Call of Duty: Modern Warfare 2, then the campaign will serve you well until the multiplayer and online co-op mode unlocks on Friday. With many missions that break away from the status quo, it's not always just about shooting the bad guys. From high-speed car chases and crafting systems to the turrets of an AC-130, Modern Warfare 2 thoroughly entertains when it's offline. [Campaign review]
    • 80 Metascore
    • 80 Critic Score
    All in all, this is an astoundingly stylish effort from such a small studio. Signalis is riveting in both the construction of its world and the tense survival horror gameplay it executes so well. Don’t overlook it because of its very late last-gen release: rose-engine’s effort has its feet firmly planted in the future.
    • 73 Metascore
    • 80 Critic Score
    Shadows of Rose makes up for its short runtime by ensuring every minute of it is quality. With some incredibly inventive sequences, enjoyable puzzles, and the usual Resident Evil gameplay loop, Capcom sends the story of the Winters family out on a high.
    • 71 Metascore
    • 50 Critic Score
    It’s staggering how little has been done with NHL 23 to differentiate it from last year’s edition. Bugs that should have long ago been quashed remain, Be A Pro continues to be littered with spelling errors and conversations that make no sense, retirement and championship banners in arenas are as far behind as half a decade, and the list goes on. Despite all that, women being integrated into HUT and desperation plays are welcome improvements, as is the overhaul of rink atmosphere. Ultimately, while NHL 23 isn’t a step backward per se, the move forward is so small, so minuscule, that it may as well not have moved at all.
    • 57 Metascore
    • 30 Critic Score
    We can scarcely recall an occasion where we were more disappointed by a sequel than New Tales from the Borderlands. We wanted to love this. We'd have accepted liking it. But we hate this game. This is a ten-hour narrative adventure that feels four times as long as it needs to be, with dreadful characters, and appalling, relentlessly unfunny jokes. It's a spectacular misfire, its only success to speak of being the rare example of a sequel so bad that it ruins the original, too.
    • 67 Metascore
    • 70 Critic Score
    Gotham Knights is the type of game you so dearly want to love, but time and time again it gives you a reason not to. What Warner Bros. Games Montreal has here is an excellent story with top-notch cutscene direction and a fun combat system, with too many needless and confusing mechanics bolted on top. If you can look past them, there's a genuinely great game here. We recommend trying your best to do so; you'll find a compelling narrative on the other side.
    • 82 Metascore
    • 80 Critic Score
    At its best, A Plague Tale: Requiem is one of the greatest narrative-focused experiences on PS5 to date. Technical limitations get in the way some of the time, but with improved stealth and combat mechanics, this is a really well-rounded game that excels at nearly everything it does. Innocence demonstrated Asobo Studio's potential in bursts; Requiem has absolutely realised it.
    • 91 Metascore
    • 90 Critic Score
    With its melding of excellent gameplay systems, married to a truly unmatched sense of style and an iconic soundtrack, Persona 5 Royal is a true work of art — and that makes its publisher's greed all the more shameful.
    • 69 Metascore
    • 70 Critic Score
    This malleable gameplay is the crown jewel on what would otherwise have been an average exploration-adventure title. The presentation is excellent, and the colour palette is vibrant and exciting, but the moments where you have to figure out how to build something are the moments sure to stick with you.
    • 76 Metascore
    • 80 Critic Score
    Overwatch 2 is not a full sequel in the way one usually is, instead porting over the original game and enhancing it with a bit of new content. It doesn't justify the number at the end, but that doesn't take away from what is still a terrific multiplayer experience. Removing the price point entirely, Overwatch 2 can now be considered one of the best free-to-play games around.
    • 80 Metascore
    • 90 Critic Score
    Pathfinder: Wrath of the Righteous Enhanced Edition was already one of the best RPGs on PC, and on PS4, there's virtually nothing else like it. With an enthralling narrative, evocative world, and nearly endless build variety and replay value, Wrath of the Righteous is a glorious game to get lost in for whole weeks at a time.
    • 71 Metascore
    • 70 Critic Score
    No More Heroes III is a pleasant sendoff for Travis Touchdown – especially so now that it’s no longer stuck on hardware that couldn’t keep up with it. The lack of performance problems make it so much easier to enjoy its wide variety of combat encounters, eclectic minigames, and zany story sequences. It comes at the cost of its other flaws becoming more pronounced, but it’s still a brash and daring passion project from a Grasshopper Manufacture that continues to do whatever it desires.
    • tbd Metascore
    • 70 Critic Score
    All in all, the title jams a surprising amount of content into a reasonably priced package, while offering a satisfyingly silly experience worthy of your time.
    • 61 Metascore
    • 50 Critic Score
    Airoheart's, er, heart is in the right place — and it is an okay Zelda clone overall — but the game's got noticeable flaws. A potential recommendation if you're desperate to play something resembling retro Zelda on PlayStation, but that's about it.
    • 70 Metascore
    • 60 Critic Score
    Unfortunately, there are also a lot of bugs present in the game. Characters will glitch in and out of existence while you’re talking with them. Sometimes the whole screen will go black and your character will pop up in a different part of the map when fast travelling. It’s things like this that really stop Potion Permit from reaching its potential, and its charming visuals can only do so much to counter this.
    • 75 Metascore
    • 80 Critic Score
    There's no denying that Prodeus is derivative, but that's not necessarily a problem when the end result is this well realised. An absolute blast from start to finish.
    • 76 Metascore
    • 70 Critic Score
    The tweaks to FIFA 23’s gameplay make for a more deliberate, physical representation of the beautiful game – and while it won’t be to the taste of sweats who are used to five-star skilling their way up the ranks in Division Rivals, personally we appreciate the commitment to authenticity. As an overall package, this is a strong end to an impressive 30-year run, but an overemphasis on microtransactions and some cumbersome UI decisions underline everything that’s been frustrating about this franchise for the past decade or so. Make no mistake, with crossplay and a wealth of things to do, this is the best shape the series has been in – but we hope EA Sports FC, unshackled from the overbearing eyes of governing body FIFA, brings a little bit more to the field.
    • 86 Metascore
    • 80 Critic Score
    We won't spoil what happens, but Tunic slowly peels back layers right to the very end. It's a cohesive, satisfying game that scratches an old school action-adventure itch, going above and beyond with subversive, cerebral puzzles. It maybe goes on a touch longer than it needs to, but this little gem of a game punches above its weight.
    • 83 Metascore
    • 70 Critic Score
    Hand-holding in this game is virtually non-existent. Aside from a few quick tips here and there, it's up to you to figure out how to manage your zoo. It is nice to let the player choose their own playstyle right from the start, essentially making it a sandbox experience. However, at the same time, you are dumped with a plethora of information, which makes the lack of a proper tutorial noticeable. Talking about chaos, the poor UI aggravates this issue. Navigating through the menu and unlocking items for your zoo can be messy, with the latter having no clear categorical relation as you open up new items to decorate your park. Still, with enough humour and its fun game mechanics, Let’s Build A Zoo will have you sinking hours into your park, if you can get past its poor UI and lack of guidance.
    • 75 Metascore
    • 70 Critic Score
    Other than the puzzle conundrum, the second season offers more of what made the series a hit. Fans of the first season will greatly enjoy this second run. While it isn't necessary to play the first one to jump on this wagon, it is highly recommended, as there are plenty of returning characters and in-game jokes and references that you might miss if you have not played the first one yet.
    • 80 Metascore
    • 80 Critic Score
    Point-and-click narratives are fairly rare nowadays and this remaster gets more than the job done, offering a good time for old and new fans. Better yet, it brings back an old forgotten style, reminding us that, sometimes, perhaps the most simple way to tell a story might be the best way.
    • 65 Metascore
    • 60 Critic Score
    Valkyrie Elysium is a game of two halves. The level design and objectives feel at least two generations old and the characters and storyline are more like placeholders than the finished article. There's no capital F feelings here or much in the way of narrative justification, but if you're okay with that and you just want fifteen to twenty hours of fast, frantic, fluid combat then we can just about recommend this one.

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