PTGamers' Scores

  • Games
For 362 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Galaxy
Lowest review score: 20 Game Party
Score distribution:
  1. Negative: 35 out of 362
362 game reviews
    • 63 Metascore
    • 70 Critic Score
    Visually stimulating, with a friendly interface, but overall Imperium Romanum isn't very ambitious.
    • 63 Metascore
    • 65 Critic Score
    Only the most undemanding superbike fans will enjoy this game, especially online.
    • 63 Metascore
    • 65 Critic Score
    Fracture is a generic shooter with a nice set of weapons and terrain deformation, but the story is mediocre, the main character lacks charisma and production values are just average.
    • 62 Metascore
    • 65 Critic Score
    It won’t obtain a negative review because it has its value, but when there are better games available it is difficult to recommend MotoGP 07, unless money is starting to weight in your wallet or you catch it a good price.
    • 62 Metascore
    • 70 Critic Score
    TNA Impact is a nice first attempt that deserves to be exploited with some reservations.
    • 62 Metascore
    • 70 Critic Score
    Overall, Size Matters in the PS2 will be treasured by fans, but we can't avoid the feeling that something was lost in translation.
    • 62 Metascore
    • 55 Critic Score
    As if the clearly unfinished development, many imperfections and unoriginal design weren’t enough, BlackSite also arrives in one of the best years ever for the FPS genre.
    • 62 Metascore
    • 70 Critic Score
    Far from being a bad game, Escape From Paradise City shows ambition and qualities to some extent, possibly more than would be recommended for the limited and tedious design.
    • 62 Metascore
    • 65 Critic Score
    PixelJunk Racers is a nice game, that can be seen either as a lost opportunity, or a little good idea.
    • 62 Metascore
    • 50 Critic Score
    First and foremost, Warriors Orochi PSP is a game aimed at fans, and only then for a few other players.
    • 62 Metascore
    • 65 Critic Score
    Fracture is a generic shooter with a nice set of weapons and terrain deformation, but the story is mediocre, the main character lacks charisma and production values are just average.
    • 62 Metascore
    • 70 Critic Score
    Inventory restrictions, abundance of backtracking and run of the mill production values make things pretty average.
    • 61 Metascore
    • 70 Critic Score
    Problems appear in the shape of tedious tracks, extremely simple physics model, infuriating loading times and unremarkable playability.
    • 61 Metascore
    • 60 Critic Score
    Loki is a decent game, but it faults for its monotony and immeasurable difficulty. There’s not much else to point, good or bad, in a game that is only recommended to die-hard fans of the genre.
    • 61 Metascore
    • 60 Critic Score
    Examining the series, we can’t but name this ProStreet as the ugly duckling of Need For Speed. EA tried to break some principles, therefore getting in the way of other great racing games, but clearly failed.
    • 60 Metascore
    • 55 Critic Score
    The second-rate technical department harmed the vision of its creators, with flawed combat and a sense of involvement that rarely succeeds.
    • 60 Metascore
    • 75 Critic Score
    Sonic Rivals 2 is as much fun as it is frustrating. It is, however, a good evolution on the previous title, fondly remembering us of the glorious past of the series.
    • 60 Metascore
    • 70 Critic Score
    The challenge is enormous, it has some variety, but make sure to warm up the fingers and make an insurance policy on the gamepads.
    • 60 Metascore
    • 65 Critic Score
    Space Siege has quite some problems. Controls are confusing, story is linear, sceneries are overly repetitive and the choices we make have little to no impact on character development.
    • 60 Metascore
    • 55 Critic Score
    Not at all ambitious, it settles for a familiar formula, just changing the scenario.
    • 60 Metascore
    • 50 Critic Score
    In the end, Friend or Foe is only advised to its demographic, and even so with a lot of reservations.
    • 60 Metascore
    • 55 Critic Score
    Dynasty Warriors 6 isn't properly bad, it doesn't contain anything appalling. However, average is the suitable word here.
    • 60 Metascore
    • 55 Critic Score
    Pokémon Mystery Dungeon: Explorers is more of the same, and that won't disturb those who appreciate the franchise.
    • 60 Metascore
    • 50 Critic Score
    We're still waiting for a truly significant light-gun shooter for the PS3, and not another half-baked translation from the arcades.
    • 59 Metascore
    • 60 Critic Score
    The game modes are not particularly intense, and the vehicles, although very detailed, fail to offer the feeling from the best of the series.
    • 59 Metascore
    • 60 Critic Score
    Inventory restrictions, abundance of backtracking and run of the mill production values make things pretty average.
    • 59 Metascore
    • 55 Critic Score
    Pokémon Mystery Dungeon: Explorers is more of the same, and that won't disturb those who appreciate the franchise.
    • 59 Metascore
    • 60 Critic Score
    Compared to last year’s game, differences are few and far between. Story mode is deeper, with new challenges and one or another improvement.
    • 58 Metascore
    • 55 Critic Score
    As a videogame, it’s far from being recommended. But as a collection piece for fans of the series, it may be worth a look.
    • 58 Metascore
    • 65 Critic Score
    The DS version of Boogie tries to blend the rhythmic and cartoonish format of the original with some micro-games. However, the scarce diversity only is lessened by our quest to get better results and unlock all songs.

Top Trailers