PSX Nation's Scores

  • Games
For 982 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ratchet & Clank: Up Your Arsenal
Lowest review score: 20 Surfing H3O
Score distribution:
  1. Negative: 90 out of 982
982 game reviews
    • 60 Metascore
    • 50 Critic Score
    Despite carrying on the legacy of one of the greatest First-Person Shooters of our time, GoldenEye: Rogue Agent fails to match up to the N-64 classic in almost every department... well, as far as a fun factor goes.
    • 60 Metascore
    • 50 Critic Score
    A slight but meaningful improvement over what it delivered two years ago on PS2 with "Eternal Ring".
    • 60 Metascore
    • 60 Critic Score
    It’s asinine game design to attempt single-screen multiplayer with code that isn’t PS2 optimized to begin with.
    • 60 Metascore
    • 40 Critic Score
    Its precariously short length (half-a-dozen brief stages plus Boss battles) and exorbitant price ($60 packed with a GunCon 2 and $45-50 by itself) couldn’t have come at a worst time.
    • 60 Metascore
    • 40 Critic Score
    A series of linear lightsaber swing-a-thons tied together by badly-edited clips from a yet-to-be-released movie and recycled John Williams music (with horrendous voice-acting to boot), Revenge of the Sith is the worst SW game since 1999's "The Phantom Menace" (ouch).
    • 60 Metascore
    • 50 Critic Score
    The ability for a player to drive Starsky’s Torino while a second player blasts away Hutch’s Magnum using a GunCon peripheral adds a modicum of multiplayer worth to what is otherwise a deadly-dull and repetitive clone of a dozen similar (and much better) action/driving games.
    • 60 Metascore
    • 79 Critic Score
    Don't expect a greatest hit and know that in the end this is still Pinball, which while cool, gets old fast.
    • 60 Metascore
    • 60 Critic Score
    Not even the usefulness of ‘hot routes’ and a lean (but lonely) online mode can keep this horse from being dead last on a three-way race.
    • 60 Metascore
    • 70 Critic Score
    Older gamers won’t be challenged in the least by Spyro’s new abilities or quests, but the whole game has a pleasant, Disney-like harmless vibe about it.
    • 59 Metascore
    • 60 Critic Score
    A pretty short game that doesn't have either multi-player or additional hooks beyond its ability to let kids relive the tree-surfing and water-rafting antics that the character engaged in during the movie.
    • 59 Metascore
    • 50 Critic Score
    An admirable, but ultimately misguided, attempt to try to do something more than a mindless rehash of the characters/settings from the movie on which its based.
    • 59 Metascore
    • 50 Critic Score
    No, Mobile Light Force 2”doesn’t come anywhere near the overhead 2D shooting perfection that is Treasure’s one-two hit combination of “Ikaruga” (GameCube) and “Radiant Silvergun” (Sega Saturn).
    • 59 Metascore
    • 60 Critic Score
    Suffers from the duplicity of being designed as a mindless arcade shooter (the linear paths to solving a mission's objective being the biggest giveaway) while being curtailed by restrictions of control and ammunition limitations that seem designed for a simulation.
    • 59 Metascore
    • 50 Critic Score
    The game is just not as fun to play as either its prequel or the new breed of b-ball games. This is mostly due to arcade physics forced to fit into the straight jacket of a simulation engine.
    • 59 Metascore
    • 30 Critic Score
    The multi-player modes and maps in "Gold Edition", which are exclusive features for this PS2 port that were meant to be selling points, are sabotaged by control and graphics that are far below the standards of competing FPS titles on the system.
    • 59 Metascore
    • 50 Critic Score
    I’m not a fan of the show, so its lack of originality and sloppy visuals (for a third-generation PS2 release) left me cold and unimpressed.
    • 59 Metascore
    • 70 Critic Score
    What few vehicles/locations the game has have been rendered and programmed with enough care to make them come across as genuine labors of love.
    • 59 Metascore
    • 70 Critic Score
    Fanboys (and girls!) of Bender, Frye, Leela and the Planet Express gang will definitely want to add this game to their collection; it’s much better than comparable software based on TV shows cancelled prematurely.
    • 59 Metascore
    • 60 Critic Score
    Wrestler models are detailed and life-like when standing still, but prone to slowdown and awkward-looking animation when moving.
    • 59 Metascore
    • 50 Critic Score
    Strictly for fanboys, PS2 library completists or masochists in search for a higher-than-normal threshold of pain in their interactive diet.
    • 59 Metascore
    • 50 Critic Score
    One boring, predictable and by-the-numbers attempt to cash-in on the popularity of Peter Jackson’s movies.
    • 59 Metascore
    • 71 Critic Score
    Guess what mom and dad? A bone without meat will still make Jr. crave the addictive gameplay and cutting-edge visuals that the PSOne simply can't squeeze anymore.
    • 59 Metascore
    • 70 Critic Score
    The graphics are mediocre and the level design too linear (and simplistic when it comes time to solve its puzzles), but the length of the quest and simple Zelda-inspired action (not to mention the worthy-of-its-own-movie-series soundtrack) entertain more than disappoint.
    • 59 Metascore
    • 50 Critic Score
    The cel shaded visuals of Teenage Mutant Ninja Turtles take full advantage of today’s powerful consoles except for the linear-to-a-fault design of the game’s 30+ stages.
    • 59 Metascore
    • 40 Critic Score
    From its outdated graphics to button-mashing combos, and from its lame cast of new/returning characters to the needless addition of unnecessary gore, Bloody Roar 4 is weak sausage in a videogame system packed with succulent buffets of interactive brawling ("VF 4: Evo," "Tekken 4," etc.).
    • 59 Metascore
    • 60 Critic Score
    Nowhere near the king of the car combat genre (that'd be "TM Black" BTW), MM still manages to be decent-enough to be worth renting and beating together with a pal over a lazy summer weekend.
    • 59 Metascore
    • 50 Critic Score
    The very definition of interactive mediocrity: good while it lasts, but hardly worth remembering ten minutes after the game’s been shut off.
    • 59 Metascore
    • 50 Critic Score
    If you're looking for a good samurai game to add to your collection, spare yourself the trouble and shell out the $10 to $20 the first game is going for.
    • 59 Metascore
    • 40 Critic Score
    There isn't a tree, mountain, character, location or special effect in this game that has any degree of personality or liveliness within its existence, making the whole engine seem like an assembly-line, cookie-cutter, by-the-numbers effort on the part of From Software.
    • 59 Metascore
    • 50 Critic Score
    Appeals to a specific type of sports gamer (the arcade soccer fanatic) that probably has had his fill of virtual footie action with similar alternatives on competing systems.

Top Trailers