PSX Brasil's Scores

  • Games
For 1,070 reviews, this publication has graded:
  • 65% higher than the average critic
  • 13% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Hades II
Lowest review score: 25 MeteoHeroes Saving Planet Earth!
Score distribution:
1070 game reviews
    • tbd Metascore
    • 75 Critic Score
    As a sequel, Duck Detective: The Ghost of Glamping repeats the dose of its predecessor, which means both that all the charm, enigmas and surprises are present, with deeper plot twists than it might seem at first glance, and that there is no innovation.
    • tbd Metascore
    • 75 Critic Score
    With a lot of charm in its cartoonish parody of crime stories, Duck Detective: The Secret Salami makes the pleasant surprise of shaping a seemingly banal premise into a story that has much more than we can see at first glance. The simple mechanics of searching for clues to fill in gaps of deductions are superficial, but require reasoning to reach conclusions and the brevity of this tale prevents its pace from becoming boring and repetitive.
    • tbd Metascore
    • 75 Critic Score
    As the second Christmas title in the series, Hidden Cats in Christmas has different settings from its predecessor's and expands to all the scenes the mechanic of gradually coloring the completed sections. This has an ambivalent effect: it can be helpful in difficult moments, but it also ends up making the game too easy overall. In the end, Nukearts maintains the standard we already know and delivers another fun, relaxing, and well-made example in the unpretentious world of hidden cat games.
    • 72 Metascore
    • 75 Critic Score
    The greatest quality of GYLT is not in its gameplay, but in making use of a very relevant theme to show us that, sometimes, our biggest nightmare can be sitting right next to us.
    • tbd Metascore
    • 74 Critic Score
    Despite little innovation and certain attempts that ended up not working out very well, How 2 Escape got it right when it comes to console-app interaction between players. There are several areas with different puzzles and environments, which can deliver a few hours of entertainment. The difficulty of solving some puzzles, however, can be discouraging for some.
    • 73 Metascore
    • 74 Critic Score
    Total Chaos is a survival horror game that shines with its old-fashioned, rust-hued atmosphere, but stumbles with repetitive maze design and a slow-burning narrative, where the biggest struggle is maintaining sanity amidst broken switches and tools.
    • tbd Metascore
    • 74 Critic Score
    CONVERGENCE: A League of Legends Story is a title that doesn't try to be too daring either in its platform gameplay or in the story of a character as important in the League of Legends universe as Ekko. It's a game that brings a fun experience for a few hours and may please you a little more if you're a big fan of the franchise. Other than that, it's not memorable either for the genre or for the League of Legends universe.
    • 70 Metascore
    • 74 Critic Score
    If you can overcome the terrible controls, Cannibal Cuisine can be a fun cooking-style game, especially in co-op modes.
    • 68 Metascore
    • 74 Critic Score
    Thymesia is a game with beautiful graphics and good gameplay, however, what it offers in exchange for exploration is not enough to keep the game alive for long. If the title had a multiplayer mode, it would probably earn some more points, but this is unfortunately not present.
    • tbd Metascore
    • 74 Critic Score
    Eternal Hope is well done, with small details that make a difference in a very positive way. It has a cliched plot, but it's fun to play. The visuals are beautiful, but being an extremely short and simple game, it leaves the feeling that levels and powers could have been better explored, and characters and the story in general better developed.
    • 65 Metascore
    • 74 Critic Score
    Trinity Trigger is a short RPG, visually beautiful, with a cool proposal, but it is not thrilling. It's a title that can be exciting at first, but it starts to get repetitive and doesn't do enough to keep it going until the end.
    • 77 Metascore
    • 74 Critic Score
    Koira wins over with its charming visuals, sensitive soundtrack and the affectionate relationship between the protagonist and his dog, delivering an emotionally warm experience. However, its short length, simplistic puzzles and empty areas compromise immersion and engagement. The lack of a platinum trophy also reduces the incentive to fully explore. In addition, the presence of a possible bug that directly affects the experience may prevent players from seeing the outcome of the journey.
    • 73 Metascore
    • 74 Critic Score
    Despite technical issues, Evil West manages to be fun for its exaggerated gameplay and the large amount of combat options. However, don't expect much more than that.
    • 68 Metascore
    • 70 Critic Score
    Warriors: Abyss is a fun spin-off that brings some good ideas to the marriage between musou and roguelite. Unfortunately, its limitations prevent it from delivering more, but it should satisfy fans of the franchise for a few hours.
    • tbd Metascore
    • 70 Critic Score
    Nocturnal is a beautiful and charismatic game, but the lack of content, the short duration and the repetition end up making the title expendable at the current price. It's better to wait for a sale.
    • 72 Metascore
    • 70 Critic Score
    Quantum: Recharged recreates the 80's classic keeping its main features, but also adding new mechanics to make it more responsive and challenging. It's a game worth checking out if you're an Atari fan and also a good option to play with friends in local co-op.
    • tbd Metascore
    • 70 Critic Score
    Windswept goes literal in its inspiration from Donkey Kong Country, offering a platforming adventure very similar to those in the classic trilogy. The difficulty is high, and repeating certain sections over and over is frustrating, but the accessibility options ensure that no one is prevented from progressing in the game. Even if it doesn't do anything to stand out, it's good fun for those who enjoy retro mascot platformers.
    • tbd Metascore
    • 70 Critic Score
    Although it needs more refinement in its execution and more polish, Hazel Sky is a good proposal for a simple, touching and honest journey, being a good option for a few hours of a puzzle adventure.
    • 71 Metascore
    • 70 Critic Score
    Pac-Man World Re-Pac is a simple, short and easy platform game. Despite the new coat of paint on the graphics and animations, it's still the same PS1 game underneath. If your nostalgia for the title is high, it might be worth checking out. Otherwise, because of its low difficulty, it's a game recommended for children. The duration, however, will be short in any case.
    • 68 Metascore
    • 70 Critic Score
    Combining tension and fun, Midnight Murder Club offers an affordable price and works very well when played with friends, although its lack of content limits long-term interest.
    • 70 Metascore
    • 70 Critic Score
    Initially engaging, Yurukill: The Calumniation Games brings its conclusion far too soon, without taking advantage of its interesting cast and premise. The sum of its parts is worth it, but if you are a fan either of mystery games or shmup, the game doesn't sustain itself.
    • 74 Metascore
    • 70 Critic Score
    Heading Out is an interesting proposition that stands out for its themes, its uncompromising arcade racing style, and its visual aesthetic. It lacks much of the randomness that should be emphasized in a roguelike, which sometimes makes the experience unpleasant.
    • 53 Metascore
    • 70 Critic Score
    NeoSprint is honest and, at the same time, quite complete for what you'd expect from a reimagining of a classic Atari property. Without reinventing the wheel or proposing anything really new, it's fun, light-hearted and totally wrapped up in the nostalgia of less complicated times.
    • 73 Metascore
    • 70 Critic Score
    Akka Arrh is a psychedelic, almost sensory experience, offering challenging, non-stop action that embraces precise but difficult-to-master mechanics. There is a purposefully confusing visual, with touches of modernity supporting an idea that was misunderstood decades ago.
    • 72 Metascore
    • 70 Critic Score
    Yomawari: Lost in the Dark is a new game in the franchise five years after its last, delivering familiar gameplay and setting for fans of the series, but losing the opportunity to reinvent itself and target a wider public.
    • tbd Metascore
    • 70 Critic Score
    Despite not delivering what it promised and sounding like a step backwards after so many new experiences developed by Experience, Mon-Yu still manages to deliver the core experience and entertain fans familiar with the genre.
    • tbd Metascore
    • 70 Critic Score
    Despite having a very short story, No Longer Home manages in this short game time to convey all the experience and melancholic sensation that changes can cause in our lives. If you identify in any way with the proposal of the narrative, you will probably feel extremely touched when playing it.
    • tbd Metascore
    • 70 Critic Score
    Kamikaze Lassplanes makes its unusual mix of visual novel and shoot'em up its biggest selling point, but ends up suffering the consequences of trying to combine genres with such different rhythms. While its narrative has a strange premise that manages to hold up throughout the campaign, its action sequences start from a solid foundation without going much further, resulting in a touching and daring, but also inconsistent, work.
    • 52 Metascore
    • 70 Critic Score
    South Park: Snow Day! is recommended to South Park fans as a kind of additional episode, providing good moments of fun. However, it is short and raises questions about the real need for changes to the known formula among its recent games. It doesn't have much impact, but it offers what is necessary to entertain.
    • tbd Metascore
    • 70 Critic Score
    With few innovations and no Portuguese localization, RPG Maker WITH seems like an overly timid evolution of what we saw in the previous version. That said, it is undeniably solid and relatively accessible for an audience that is not an expert in game creation, even with an interface that demands patience from those who use it with a conventional console controller.

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