PSW Magazine UK's Scores

  • Games
For 170 reviews, this publication has graded:
  • 47% higher than the average critic
  • 4% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 30 World Series of Poker
Score distribution:
  1. Positive: 74 out of 170
  2. Negative: 13 out of 170
170 game reviews
    • 74 Metascore
    • 70 Critic Score
    FlatOut finds its natural home on PSP where the speedy events and abusing your driver gag don't outstay their welcome as much as on PlayStation 2. An instant pick-up-and-play winner.
    • 63 Metascore
    • 70 Critic Score
    Despite our low expectations, Miami Vice is competently made and surprisingly enjoyable. It isn't the most original of games and doesn't really push beyond the pattern established in the first mission, yet it does prove that PSP can 'do' shooting games and deserves some credit for that.
    • 69 Metascore
    • 70 Critic Score
    The way PS2 Project 8 uses shabby video versions of the Xbox 360 cutscenes to tell the story shows you this is a bit of a corner-cutting exercise in game-making, as is the lack of characters to choose from when starting a game, and the loss of online play.
    • 74 Metascore
    • 70 Critic Score
    At its core, Tourist Trophy is a very nice game but it's totally bogged down by ripping off too much content from "Gran Turismo 4" and not going far enough with the riding simulation.
    • 67 Metascore
    • 70 Critic Score
    What carries the game through some of its weaker moments is its charm and spirited embodiment of the movie.
    • 74 Metascore
    • 70 Critic Score
    Championship Edition is super-realistic. Perhaps too much for its own good. For F1 buffs that's ideal, but if you want an adrenaline-pumping ride on PS3, there's another game, with a big desert and mad vehicles, which does it far better.
    • 52 Metascore
    • 70 Critic Score
    Original, fun and a fine test of the grey matter as much as it is of the reflexes. It's just a shame that there's not enough meat to make it a must.
    • 67 Metascore
    • 70 Critic Score
    Full Auto 2 is a missed opportunity and comes over even more badly when compared to "MotorStorm." Buy that instead, or wait for "Burnout 5" to spectacularly crash the party.
    • 68 Metascore
    • 70 Critic Score
    It's limited, but what's here is well-executed and very playable, even on PSP. [May 2009, p.84]
    • PSW Magazine UK
    • 78 Metascore
    • 70 Critic Score
    Yes, the atmosphere is thicker than Pete Burns' lippy, and sure, this is fantastic hairraising fare, but it is hard to shake the feeling that the bare bones of The Tormented - spooky exploration mixed with shadowy combat - has been done much better elsewhere, and this feels antiquated and cumbersome and in comparison.
    • 75 Metascore
    • 70 Critic Score
    Top Spin 3 really won't be to everyone's tastes, and Virtua Tennis fans needn't bother.
    • 71 Metascore
    • 70 Critic Score
    You've got to be slavish in your love for Ferraris to really enjoy this. I was dying to climb behind the wheel of something else after a couple of hours. It's an accomplished racer, but I was expecting the prancing horse to give me more of a kick.
    • 63 Metascore
    • 70 Critic Score
    Fun to play, but it's too punishing and packs a hefty learning curve.
    • 51 Metascore
    • 70 Critic Score
    The barrage of 'street'-speak, stupid player names (we want to punch the prick who calls himself '1/2 Man, 1/2 Amazing'), yawnsome hip-hop and seriously over-the-top commentary all becomes a bit much, though we guess it kind of comes with the territory. If you're after a more skilful alternative to NBA Street V3 then And 1 Streetball should be right up your, er, street.
    • 72 Metascore
    • 70 Critic Score
    Mercs 2 is disappointing because its execution doesn't live up to its ambition. Though big and bold, There's a feeling that you've played it all before. And you have.
    • 52 Metascore
    • 70 Critic Score
    A very solid mutant romp, with some cool levels, varied gameplay and pretty sweet graphics to boot. It's certainly better than the average movie tie-in, although we'd advise you not to rush into buying unless you have at least a mild interest in the X-Men universe.
    • 73 Metascore
    • 70 Critic Score
    Renegade Squadron looks great and has some fantastic online multiplayer modes, but it unfortunately suffers from a sluggish control system. Still worth a bash if you're a fan though.
    • 75 Metascore
    • 70 Critic Score
    The story can weigh things down, but generally it drives the game along well enough. It's just a shame there isn't more to do in Tokyo itself.
    • 61 Metascore
    • 70 Critic Score
    Fans will love this, but most will be better off with "Star Wars: Battlefront II."
    • 69 Metascore
    • 70 Critic Score
    But - and maybe this is just us - singing these serious rock songs just isn't as much fun as belting out tracks by Blondie and Girls Aloud. We felt a bit embarrassed trying to sing serious songs by Snow Patrol and Hard-Fi. You just don't get the same fun party vibe ploughing through serious emotional songs as you do with the fluffy pop nonsense.
    • 79 Metascore
    • 70 Critic Score
    Very much a case of new year, same Tiger, boasting the least significant set of updates we've seen in the series for some time. That said, it still rightfully deserves to dominate the genre, being immensely satisfying when it goes right, and deeply frustrating when it goes wrong.
    • 60 Metascore
    • 70 Critic Score
    Jericho isn't a groundbreaking shooter, but what it does, it does really well. Sadly, there's no online content here, just a slew of production art to unlock by completing skill tests in the game - making for a sound FPS that will have horror geeks gagging for more and shooter fans reaching for the sick bag. [Nov 2007, p.92]
    • PSW Magazine UK
    • 73 Metascore
    • 70 Critic Score
    With new additions like the Shop, leaner graphics and a custom difficulty option, ensure this is the best Pursuit Force yet. Twenty-plus hours of macho gaming in your hand.
    • 63 Metascore
    • 70 Critic Score
    There's incredible depth to how you strike the ball, which makes the overall game very satisfying. There's little in terms of game modes, and no online mode is a bitter pill, but as a pure golf simulation it's very slick indeed.
    • 65 Metascore
    • 70 Critic Score
    D-Day doesn't change anything or bring anything new to the table sadly, but if you want the same Brothers in Arms experience on a handheld, then this is faultless if a bit unambitious.
    • 77 Metascore
    • 70 Critic Score
    It's bright, easy to play and no one's going to get offended or upset by the events portrayed. It's a fun game for kids, or larger adults who want a big, stupid thing to have a laugh with.
    • 76 Metascore
    • 70 Critic Score
    So yes, it's yet another old-school shooter for PSP then, but if you prefer a sterner challenge to what's currently on offer, Gradius Collection could well be just the job.
    • 69 Metascore
    • 70 Critic Score
    Overall this is a big improvement over "Driv3r"...Now, if only they'd make the next game 100% driving. As it stands, Parallel Lines can't help but come across as a pale imitation of "GTA: San Andreas."
    • 72 Metascore
    • 70 Critic Score
    Thankfully, the difficulty has been offset by the inclusion of regular checkpoints and some new moves for Arthur - the ability to hang from ledges gives some welcome leeway when jumps are mistimed, and a double tap on the D-pad makes him dash. It's great, simplistic, old-school adventuring, but fiendish with it. Crap gamers: you have been warned.
    • 72 Metascore
    • 70 Critic Score
    Undeniably great fun and funny, but still a bit on the vapid side.

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