PSM3 Magazine UK's Scores

  • Games
For 1,144 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 97 LittleBigPlanet
Lowest review score: 11 Thor: God of Thunder
Score distribution:
1144 game reviews
    • 76 Metascore
    • 40 Critic Score
    Just far too slow. [June 2011, p.92]
    • PSM3 Magazine UK
    • 74 Metascore
    • 48 Critic Score
    This really very attractive game is hand-wringingly dull. Here's why: the handling is terrible. In fact, it's so flawed there's simply never a time when it's fun, or even satisfying, to drive these cars.
    • 73 Metascore
    • 49 Critic Score
    The problem is that it's just too easy. [Jan 2007, p.83]
    • PSM3 Magazine UK
    • 71 Metascore
    • 49 Critic Score
    Massively ordinary shooter with a bizarre plot and rubbish AI. [Oct 2009, p.78]
    • PSM3 Magazine UK
    • 71 Metascore
    • 37 Critic Score
    The rosiest-tinted specs in the world can't save Gunstar Heroes from showing its age. [Sept 2009, p.76]
    • PSM3 Magazine UK
    • 71 Metascore
    • 40 Critic Score
    Even if it wasn't buggy and ugly, this would still be a chore to slog through. Dead Island's zombie plague is the stuff of nightmares in all the wrong ways. [Nov 2011, p.98]
    • PSM3 Magazine UK
    • 71 Metascore
    • 49 Critic Score
    Without PS2's power, MoH is tiresome and dull. [Christmas 2006, p.98]
    • PSM3 Magazine UK
    • 69 Metascore
    • 45 Critic Score
    Every slasher on PS3 is better than this, even "Genji." A ropey "God of War" tribute act. [Dec 2007, p.80]
    • PSM3 Magazine UK
    • 68 Metascore
    • 49 Critic Score
    The exploding levels are a barely-veiled, needlessly complicated, rip-off of Mortal Kombat's hotspots, while fighting lacks imagination and characters blur into one. We'd have settled for a shinier version of Def Jam: FFNY - complete with Blazin' moves (inexplicably taken out here) - instead of this disappointing effort.
    • 68 Metascore
    • 48 Critic Score
    Not realistic, and not much fun. [Apr 2011, p.90]
    • PSM3 Magazine UK
    • 68 Metascore
    • 48 Critic Score
    Being a superhero should be exciting, not a drab slog through a series of boring corridors, right? [Christmas 2006, p.76]
    • PSM3 Magazine UK
    • 67 Metascore
    • 45 Critic Score
    Looks new and feels old, a game good in its own time but not in ours. Now it's starting to look as old and creaky as some of its skaters. [Oct 2012, p.102]
    • PSM3 Magazine UK
    • 67 Metascore
    • 39 Critic Score
    An interesting gaming artifact, and very lovable...but essentially rubbish. [May 2008, p.79]
    • PSM3 Magazine UK
    • 67 Metascore
    • 36 Critic Score
    It's a budget PlayStation 2 game wearing its big sister's high-definition make-up. It's abominable, and just thinking about it makes the veins in our forehead bulge. [Feb 2007, p.64]
    • PSM3 Magazine UK
    • 66 Metascore
    • 48 Critic Score
    The actual amount of fun you'll have playing is as miniscule as the Invisibles themselves. An adult-difficulty kids game that makes you swear like an OAP? No, thanks.
    • 65 Metascore
    • 38 Critic Score
    Enjoy "Super Puzzle Fighter" - it's ace. Just a shame the rest of CPW is such balls. [Mar 2007, p.78]
    • PSM3 Magazine UK
    • 65 Metascore
    • 45 Critic Score
    It's 2010's most uninspired shooter. Only with Bond in it. [Jan 2011, p.86]
    • PSM3 Magazine UK
    • 65 Metascore
    • 48 Critic Score
    Why didn't they make it better? [Christmas 2010, p.89]
    • PSM3 Magazine UK
    • 64 Metascore
    • 40 Critic Score
    On Dreamcast and PS2 it was slick and colourful. On PSP it's blocky and slow. [Oct 2007, p.84]
    • PSM3 Magazine UK
    • 63 Metascore
    • 39 Critic Score
    The background tries so hard to be next generation it simply ends up putting you off or making the numbers too hard to read. [May 2007, p.77]
    • PSM3 Magazine UK
    • 62 Metascore
    • 49 Critic Score
    The puzzles are repetitive, loading times are neverending and with only 40 levels, FS is far too short. [June 2008, p.84]
    • PSM3 Magazine UK
    • 62 Metascore
    • 47 Critic Score
    The one-note level design fails to inspire. [Mar 2011, p.96]
    • PSM3 Magazine UK
    • 62 Metascore
    • 45 Critic Score
    Unless you're desperate for more DW action, leave this alone. [Aug 2009, p.77]
    • PSM3 Magazine UK
    • 62 Metascore
    • 42 Critic Score
    It ends up feeling dreary. [Aug 2010, p.97]
    • PSM3 Magazine UK
    • 61 Metascore
    • 47 Critic Score
    Tedious gameplay with stitched-on flying bits? You've got yourself another drab Star Wars adventure. Rubbish. [Jan 2007, p.68]
    • PSM3 Magazine UK
    • 61 Metascore
    • 32 Critic Score
    In 2009, portable King of Fighters seems far from magic. [Apr 2009, p.78]
    • PSM3 Magazine UK
    • 60 Metascore
    • 49 Critic Score
    We've done this dozens of times before and replacing bearded Chinese men with robots doesn't change a thing. [Dec 2007, p.82]
    • PSM3 Magazine UK
    • 60 Metascore
    • 41 Critic Score
    The band don't appear on stage at all, replaced by a bunch of misfits for each song. [Feb 2009, p.85]
    • PSM3 Magazine UK
    • 60 Metascore
    • 48 Critic Score
    Sadly there's little to capture the imagination of modern day gamers. [Jan 2008, p.80]
    • PSM3 Magazine UK
    • 60 Metascore
    • 38 Critic Score
    Clunky, poorly animated, mostly unexplained, dreadfully written, utterly bland and archaic. [Aug 2011, p.92]
    • PSM3 Magazine UK

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