PSM2 Magazine UK's Scores

  • Games
For 97 reviews, this publication has graded:
  • 52% higher than the average critic
  • 2% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 6.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 93 LocoRoco
Lowest review score: 26 Zathura
Score distribution:
  1. Positive: 41 out of 97
  2. Negative: 16 out of 97
97 game reviews
    • 85 Metascore
    • 80 Critic Score
    Still lagging far behind "Need for Speed," for modding and a fair stretch behind "Burnout" for sheer speed and crashiness, but for 20 quid you can't really go wrong. [May 2006, p.48]
    • PSM2 Magazine UK
    • 76 Metascore
    • 79 Critic Score
    From The New World will have to fight for attention in a time when we're spoiled with quality RPGs, but that doesn't detract from how fun it is. Good stuff. [June 2006, p.50]
    • PSM2 Magazine UK
    • 81 Metascore
    • 77 Critic Score
    Fundamentally decent, but it's still the poorest full-size Onimusha game yet. It's hard, but it's also unyielding and sometimes a bit dull. So be wary. [Apr 2006, p.48]
    • PSM2 Magazine UK
    • 70 Metascore
    • 71 Critic Score
    It's not perfect, but the stylish visuals and hardcore fights are worth the cash. And thanks to the simple button layout, you'll find this satisfyingly accessible from the off. [May 2006, p.78]
    • PSM2 Magazine UK
    • 43 Metascore
    • 40 Critic Score
    We'd love to see another good urban brawler, but this isn't anywhere near to being it. [May 2006, p.58]
    • PSM2 Magazine UK
    • 59 Metascore
    • 71 Critic Score
    FIFA Street 2 is more a 30-yard screamer than a precision tap-in - often unpredictable and frustrating, but redeemed by flashes of brilliance. [Apr 2006, p.51]
    • PSM2 Magazine UK
    • 68 Metascore
    • 61 Critic Score
    It isn't terrible, but it's doing absolutely nothing that we've not seen before. It's a realistic, but soulless, exhibition of off-road action. Get it on PS2 instead. [May 2006, p.78]
    • PSM2 Magazine UK
    • 55 Metascore
    • 57 Critic Score
    Another garbled 3D Sonic outing to add to the pile. [May 2006, p.52]
    • PSM2 Magazine UK
    • 84 Metascore
    • 87 Critic Score
    Top notch visuals and subtly tweaked fight mechanics makes this one well-rounded beat-'em-up. [Apr 2006, p.56]
    • PSM2 Magazine UK
    • 74 Metascore
    • 84 Critic Score
    You'll be amazed by the visuals and satisfied by how well its been converted. [Apr 2006, p.80]
    • PSM2 Magazine UK
    • 44 Metascore
    • 30 Critic Score
    A terrible shooter that does nothing new and does it badly. Bereft of reason to exist, don't even let this cross your path, let alone buy it. [June 2006, p.69]
    • PSM2 Magazine UK
    • 58 Metascore
    • 54 Critic Score
    "Drakengard" wasn't doing anything new two years ago and its sequel does nothing new either. This really is a case of flogging a dead dragon. [Apr 2006, p.58]
    • PSM2 Magazine UK
    • 87 Metascore
    • 91 Critic Score
    Recommended unreservedly if you've not played it before. Otherwise, it simply fixes the ludicrous difficulty of the first one and broadens its appeal. [Aug 2006, p.60]
    • PSM2 Magazine UK
    • 39 Metascore
    • 35 Critic Score
    The action is linear and unexciting, and while it tries to incorporate verying submissions, it all feels samey. Pray it never comes to the UK. [Apr 2006, p.64]
    • PSM2 Magazine UK
    • 77 Metascore
    • 71 Critic Score
    There's enough to keep you busy for a while, but ultimately there's not enough to it to keep you going. [Apr 2006, p.74]
    • PSM2 Magazine UK
    • 69 Metascore
    • 77 Critic Score
    Beautifully put together, but even people without giant pulsating heads will quickly realise that 25 pounds for six hours isn't really worth it. Rent it and get your score online. [May 2006, p.77]
    • PSM2 Magazine UK
    • 66 Metascore
    • 43 Critic Score
    A game that will appeal to no one, but if you're the exception to the rule, please send a photo as we're curious to know what you look like. Cheers. [June 2006, p.69]
    • PSM2 Magazine UK
    • 76 Metascore
    • 78 Critic Score
    Addictive enough to grasp hours (or weeks) of your time. [Apr 2006, p.85]
    • PSM2 Magazine UK
    • 63 Metascore
    • 68 Critic Score
    They've not exactly matured like a fine cheese or wine, but this selection is worth a look. [Apr 2006, p.85]
    • PSM2 Magazine UK
    • 61 Metascore
    • 61 Critic Score
    It's got about as much impact of a mallet made of feathers. [Aug 2006, p.84]
    • PSM2 Magazine UK
    • 73 Metascore
    • 49 Critic Score
    It's OK for a quickie, but with such lacklustre tables, you'll never be able to form a lasting relationship with it. [July 2006, p.112]
    • PSM2 Magazine UK
    • 66 Metascore
    • 62 Critic Score
    Anyone after genuine thrills, or traces of originality visible to the naked eye, will be disappointed. [July 2006, p.112]
    • PSM2 Magazine UK
    • 57 Metascore
    • 45 Critic Score
    A hilarious waste of time. A few Xtreme Legends updates here and there was bearable, but one for every version of the game is just too much. [May 2006, p.70]
    • PSM2 Magazine UK
    • 66 Metascore
    • 64 Critic Score
    Looks beautiful, is huge and has a genuinely great plot. A shame, then, that it's hobbled with a stupidly-complex fighting system. Grr. [May 2006, p.69]
    • PSM2 Magazine UK
    • 89 Metascore
    • 90 Critic Score
    An absolutely massive game world, an amazing soundtrack, gorgeous visuals, and some of the best RPG combat we've ever tussled with. Social Life? What's that? [May 2006, p.60]
    • PSM2 Magazine UK
    • 66 Metascore
    • 31 Critic Score
    Everything you'd expect from an action movie license - brainless, flashy and without substance. Which would be OK if it wasn't so utterly rubbish too. [July 2006, p.92]
    • PSM2 Magazine UK
    • 50 Metascore
    • 44 Critic Score
    An ultra-niche and adequately designed quiz game with enough questions to keep you going for a couple of hours, but only really worth a rental. [Apr 2006, p.73]
    • PSM2 Magazine UK
    • 91 Metascore
    • 90 Critic Score
    Harmonix say they want to give you - ordinary, untalented punter - the experience of playing music, and they've succeeded majestically. Terrific. [May 2006, p.50]
    • PSM2 Magazine UK
    • 43 Metascore
    • 26 Critic Score
    Blocky, awkward and creatively broken, Zathura is another lazy, cut-price movie tie-in that just isn't worth getting involved in. [Apr 2006, p.73]
    • PSM2 Magazine UK
    • 53 Metascore
    • 48 Critic Score
    All you'd expect of a Turtles game - tired, repetitive, primary coloured hack 'n' slash monotony and nothing else. Don't even buy it for a hated younger relative. [June 2006, p.63]
    • PSM2 Magazine UK

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