Pocket Tactics' Scores
- Games
For 912 reviews, this publication has graded:
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45% higher than the average critic
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15% same as the average critic
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40% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Cinco Paus | |
|---|---|---|
| Lowest review score: | Session: Skate Sim |
Score distribution:
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Positive: 565 out of 912
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Mixed: 280 out of 912
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Negative: 67 out of 912
914
game
reviews
- By Date
- By Critic Score
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- Critic Score
The most interesting lesson Pentaction: Medieval has taught me is that there are some game mechanics I genuinely like which respond poorly to refinement.- Pocket Tactics
- Posted Apr 8, 2015
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Marble Age can sit alongside other quirky tactical takes like Empire: The Deck Building Strategy Game and provide a snappy, short-term bit of strategic jerky.- Pocket Tactics
- Posted Apr 8, 2015
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The twee aesthetic is going to be a deal-breaker for some, but behind it lies a surprising degree of craftsmanship that makes this a strong example of it’s genre, a lengthy and consistently joyous experience where the gameplay’s polish makes up for the game’s weaker elements.- Pocket Tactics
- Posted Apr 8, 2015
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Corto Maltese is a visually diverse, moderately well-designed adventure which simply fails in a few key areas.- Pocket Tactics
- Posted Apr 8, 2015
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- Posted Apr 8, 2015
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Hadean Lands is an endlessly clever experience.- Pocket Tactics
- Posted Apr 8, 2015
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Seen as a first episode, it offers a strong foundation that, if followed up on by more ambitious level design and greater focus on its strengths, could be a real Wild West legend.- Pocket Tactics
- Posted Apr 8, 2015
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In its current state it’s a better-than-average digital that’s fun to play until you pull off the AI’s fake Fidel beard and realise that it was Woody Allen all along.- Pocket Tactics
- Posted Apr 8, 2015
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This is the Enlightenment in video game form, and that’s a perspective I can really appreciate in moderation.- Pocket Tactics
- Posted Apr 8, 2015
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The Detail is often nice to look at, but it’s a game that most adventure fans can safely skip.- Pocket Tactics
- Posted Apr 8, 2015
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Space Age loves its endless inane cutscenes a lot more than you will, and it tops them off with a completely discordant endgame boss that fulfills Space Age’s cinematic aspirations while throwing the game bits out the airlock.- Pocket Tactics
- Posted Apr 8, 2015
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XCOM: The Board Game is an elegantly presented and thoughtfully executed game that pumps out tense atmosphere like a neurotic smoke machine.- Pocket Tactics
- Posted Apr 8, 2015
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Fahrenheit’s a high concept effort, and while not wholly successful in the delivery, there’s nothing really quite like Fahrenheit outside the Quantic Dream repertoire.- Pocket Tactics
- Posted Apr 8, 2015
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There’s something about a solitaire card game that really does it for me, and Card Crawl is one of the best I’ve played.- Pocket Tactics
- Posted Apr 8, 2015
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It is truly a fantastic gamebook and a great way to spend time with Shakespeare, even if you end up searching for sunken ships on the bottom of the North Sea.- Pocket Tactics
- Posted Apr 8, 2015
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Vietnam ’65 is a surprisingly different and refreshing wargame experience that might win hearts and minds outside of Vietnam, too.- Pocket Tactics
- Posted Apr 8, 2015
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That’s not a deep criticism, of course, and as a logic puzzle Ento is clever enough, but I find myself reflecting back to Zendo with a bit of nostalgia for the forthright inaccuracy of calling the rule the Buddha nature.- Pocket Tactics
- Posted Apr 8, 2015
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Swap Heroes 2 is smart, but slight, and could have been much improved if its main mechanic was given the proper room to stretch.- Pocket Tactics
- Posted Apr 8, 2015
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It may be slightly more demanding up-front than a Tetris sure, but show it a fraction of the forbearance given to an RPG or a 4X game and you’ll be entranced by a beautifully efficient design that makes the player feel like some arcane trickster genius.- Pocket Tactics
- Posted Feb 20, 2015
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For those with an interest in the period or the temperament to appreciate its pitched battles, Pike and Shot’s mix of the cerebral and the visceral make it a compelling and unique game, and its range and longevity of content make it an essential purchase.- Pocket Tactics
- Posted Feb 12, 2015
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Simogo are capable of making extraordinary things, but this isn’t one of them. The name “The Sailor’s Dream”, it turns out, is apt. Like a dream, this an experience you’ll forget all about soon after leaving it.- Pocket Tactics
- Posted Dec 26, 2014
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Essentially, FRAMED is even more Monument Valley than Monument Valley. It’s stylishly attractive and milks its central mechanic, but there isn’t all that much to milk. Rather than getting repetitive or losing focus, both games just end gracefully after a relatively brief, not very challenging, but unique and thoroughly enjoyable experience.- Pocket Tactics
- Posted Dec 19, 2014
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I’d really like a set of Baltimore levels so I could imagine a crossover with The Wire.- Pocket Tactics
- Posted Dec 17, 2014
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In a complex genre where games like Unity of Command and Battle of the Bulge are like precision-engineered Gothic cathedrals, Russian Front comes across like a Las Vegas one-hour wedding chapel. It seems to have the basic form and function of an operational war game down, but it’s missing the nuance and subtlety of a truly good one.- Pocket Tactics
- Posted Dec 17, 2014
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With the digital version, the bookkeeping is automatic and the game is so much quicker than its cardboard counterpart that, if you’re in a no-win situation, it’s easy to just reset and start again. All of that combines to make digital Sentinels the ideal way to play Sentinels.- Pocket Tactics
- Posted Dec 17, 2014
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In the world of home electronics, I’ve never been interested enough in apex experiences to bother with 3D, but puzzles are dearer enough to me that I’m quite glad to have played those final levels.- Pocket Tactics
- Posted Dec 17, 2014
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Outside of these control niggles, Battle Academy 2 makes a strong case for itself. A solid AI showcase to bolster and balance the online experience, though you’re likely to never be too long without an asynchronous foe given the cross-play antics and established community.- Pocket Tactics
- Posted Dec 17, 2014
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The Magnificent Pixel Dynasty isn’t a case where more is better, or even a case where more is unobtrusive—rather, these half-baked mechanics that have been bolted onto the same construction toy as All Glory to the Pixel King! only serve to detract from the core experience that lays at the heart of both games.- Pocket Tactics
- Posted Dec 17, 2014
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Battle Worlds: Kronos is a fine, if somewhat unremarkable strategy title that does justice to the lineage. It doesn’t rock the boat, but might not do enough to float one, either.- Pocket Tactics
- Posted Dec 17, 2014
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Playing Caverns of the Snow Witch feels, for the most part, like stumbling around half-blind in a blizzard. But it’s one hell of a blizzard.- Pocket Tactics
- Posted Dec 17, 2014
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