Pocket Tactics' Scores

  • Games
For 912 reviews, this publication has graded:
  • 45% higher than the average critic
  • 15% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Cinco Paus
Lowest review score: 20 Session: Skate Sim
Score distribution:
  1. Negative: 67 out of 912
914 game reviews
    • tbd Metascore
    • 80 Critic Score
    Solar Settlers is an extremely well-built machine, a solitaire optimization puzzle par excellence, and an excellent digital board game.
    • tbd Metascore
    • 100 Critic Score
    Shards of Infinity is a polished deck builder that's perfect for two. A great app of a great card game.
    • tbd Metascore
    • 80 Critic Score
    A familiar yet modern riff on turn-based action RPGs that feels just as fresh and exciting on mobile devices as it did on consoles and PC.
    • tbd Metascore
    • 80 Critic Score
    The story is interesting enough, with lots of double-crosses and opportunities to make meaningful choices. The mechanics are a little obscure at first, but it's easy enough to figure out, even though it can feel somewhat arbitrary.
    • tbd Metascore
    • 60 Critic Score
    Like just about every game these days, it uses a card mechanic, with new cards unlocking after more matches. Your new units require resources, but also need to be drawn into your hand. This means your strategy has to adapt to both what your opponent is up to and what you have available at the moment. This can be frustrating when the card you need to counter their move just doesn't come up, but it works well to keep things tense within the super-tight timelines of each match (only a few minutes).
    • tbd Metascore
    • 40 Critic Score
    It's easy and glacially paced. I could see the gameplay becoming more challenging later on: Don't Bug Me requires constant action since your towers quickly decay and you always have to jump into the fray yourself. It's not a set-it-and-forget-it TD game. For now, though, it takes too long to unlock new towers and enemies and the early levels are quite dull.
    • tbd Metascore
    • 50 Critic Score
    It's a good casual choice that can be played one handed in portrait mode, with your thumb simply weaving your car through traffic. There are a wide variety of modes within this basic gameplay--you could be chasing someone, running away, or racing against a timer--but they all amount to either avoiding or hitting certain other cars. You also get different vehicles that handle somewhat differently, and a number of tracks with minor variations. As a casual game, it didn't grab me, but it might be worth checking out if an arcade racer appeals to you.
    • tbd Metascore
    • 60 Critic Score
    Easy on the eye and showing lots of promise, but a lack of quality in the final third means that Football Drama falls short of greatness.
    • tbd Metascore
    • 80 Critic Score
    The game starts feeling like a traditional adventure game, but its conversation trees are mostly for flavor (like obvious influence Kentucky Route Zero) and its puzzles all revolve around amateur botany. It’s occasionally awkward to control, especially the lengthy plant encyclopedia that is inexplicably indexless. But for players looking for a unique interactive story, Mutazione should be your first stop on Arcade.
    • tbd Metascore
    • 60 Critic Score
    Because the matches are so simple, the team management is necessarily also simple. King's League definitely has more of a 'mobile game' feel with its simplified gameplay. If that's what you're looking for, though, it might be a good fit.
    • tbd Metascore
    • 80 Critic Score
    Xenowerks offers a welcome change of pace from more traditional strategy games, it may not be that deep but blasting mutants is still a very cathartic experience.
    • tbd Metascore
    • 80 Critic Score
    Compared to its big brother, FM 2020 Mobile may lack in features but it is still by far the most comprehensive and well-researched management game available on your phone.
    • tbd Metascore
    • 80 Critic Score
    A classic game and a well-designed adaptation, but solo play lacks long-term challenge.
    • tbd Metascore
    • 60 Critic Score
    Uncharacteristic of developer OrangePixel, Space Grunts 2 is a sequel that’s relatively tame on genre innovation. It stands as a serviceable roguelike deck builder in a world where excellent ones like Slay the Spire exist.
    • tbd Metascore
    • 60 Critic Score
    Overall, can I recommend this game to you? If you have been looking forward to replaying this game from your Gamecube days, then I would hold off until Square Enix provides controller support or better touch controls. However, the game is a free trial, so you can just play the free section and then decide if it’s worth the money.
    • tbd Metascore
    • 90 Critic Score
    Meteorfall: Krumit's Tale is roguelike deck building at its best - quirky, inventive, and most of all, fun.
    • tbd Metascore
    • 80 Critic Score
    The Bonfire 2 expands on the original with new RTS-style gameplay, but manages to maintain what made the series great in the first place.
    • tbd Metascore
    • 80 Critic Score
    WST Snooker does a lot of things right. The commentary, ball physics, and skill needed to pot a ball are realistic and wonderfully designed. The problem is snooker is not for everyone, which means WST Snooker is not for a mainstream audience. If you are a fan of snooker, or a pool player looking for a serious challenge, this is a must-play. If you like to pick up and play a game for a couple of minutes, then this is probably not the game for you.
    • tbd Metascore
    • 70 Critic Score
    On the whole, CrossFire: Warzone is a smart little base-builder, which, though still complicated, showcases its elements well, providing a paced introduction to the game. But it still feels like behind that tutorial, those characters, and even the cheesiness, there is a power grind present. Sure, it’s not as blunt as many other of its peers, but when power level becomes the primary deciding component of RTS battles, most meaningful strategy is negated. I think, because of that, Warzone won’t ever be more than a casual bit of fun I might dip into from time-to-time. But that’s not to say you won’t feel differently – there’s a fair bit to like in CrossFire: Warzone.
    • tbd Metascore
    • 70 Critic Score
    V4
    V4 might be the best autoplay MMORPG on mobile, but a lack of innovation and systems refinement means it's not a tempting enough prospect to give up on whatever you're already playing to start fresh.
    • tbd Metascore
    • 80 Critic Score
    A feature-complete version of MudRunner on mobile, which pares back the visuals and introduces touch controls to make it work on the small screen, with mixed results.
    • tbd Metascore
    • 60 Critic Score
    I love Stellaris, but I feel like Galaxy Command is too crowded to really capture the essence of what makes the original so special.
    • tbd Metascore
    • 70 Critic Score
    A cute idea muddled by complex terminology, Randonautica is a novel experience if you're willing to stick with it.
    • tbd Metascore
    • 80 Critic Score
    It’s full of charm, with gorgeous hand-painted visuals that bring your growing little café to life. The gameplay portion is challenging, without proving frustrating, and strikes the right balance between forcing you to spend and allowing you to complete levels using your skill alone. Suffice to say, if you like Pokémon and you like puzzlers, you’ll adore Pokémon Café Mix.
    • tbd Metascore
    • 80 Critic Score
    A charming Sims-lite with an admirable level of polish and attention to detail.
    • tbd Metascore
    • 80 Critic Score
    Kingdom: Two Crowns can occasionally be a little frustrating, but on the whole it is impressive how much it gets done with so little.
    • tbd Metascore
    • 50 Critic Score
    SpongeBob: Krusty Cook-off looks fantastic, but even the presentation can't distract from a lack of genuine gameplay.
    • tbd Metascore
    • 90 Critic Score
    With outstanding presentation, short bursts of addictive gameplay, and fair microtransactions, you really can't do much better than Gumslingers for a decent time-waster.
    • tbd Metascore
    • 80 Critic Score
    A solid mobile port of a great multiplayer experience that's slightly hampered by iffy touch controls and unremarkable visuals.
    • tbd Metascore
    • 70 Critic Score
    A tight and surprisingly strategic shooter with an entertaining '80s arcade visual style that features disappointing and overly complex touch controls.

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