Pocket Gamer UK's Scores

  • Games
For 6,041 reviews, this publication has graded:
  • 31% higher than the average critic
  • 19% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 God of War: Chains of Olympus
Lowest review score: 10 Angels In The Sky
Score distribution:
6042 game reviews
    • 79 Metascore
    • 60 Critic Score
    Magnetic Baby will likely polarise opinion, but its low price means it's worth finding out which camp you belong in.
    • 53 Metascore
    • 50 Critic Score
    By turns sadistic and capricious, this twisted puzzler has its moments, but leaves a nasty aftertaste.
    • tbd Metascore
    • 60 Critic Score
    Paper Racer is a solid old skool racer, but missing multiplayer and loose controls let it down.
    • 85 Metascore
    • 90 Critic Score
    Beautifully presented and utterly compelling, Async Corp. is one of the best iOS titles you'll play all year.
    • tbd Metascore
    • 50 Critic Score
    EDGEBobby2 possesses some mildly interesting puzzle gameplay, but few will want to soldier through the terrible presentation and awkward controls in order to sample the goods.
    • tbd Metascore
    • 50 Critic Score
    An interesting concept, but this Tiny Wings clone fails to capture any of the speed, thrills, and excitement that made the flightless bird so entertaining.
    • 50 Metascore
    • 30 Critic Score
    Naruto Shippuden 3D: The New Era is a lesson in how not to do platformers. A shoddy effort.
    • 84 Metascore
    • 90 Critic Score
    Deathsmiles mixes up the formula to drag in bullet-hell fans and lowers the barrier to entry to encourage newbies. Everyone with a passing interest should try out this smart, compulsive and thrilling blaster.
    • tbd Metascore
    • 70 Critic Score
    eBoo's challenging controls add to the puzzler's allure.
    • 70 Metascore
    • 70 Critic Score
    An impressive side-scrolling shooter whose intuitive touch screen controls and unique art style compensate for a lack of variation and longevity.
    • 80 Metascore
    • 60 Critic Score
    With time we hope that Capcom can nail down the problems affecting net play, but as it stands Street Fighter IV Volt is best appreciated by newcomers and should be approached with caution if you already own the original release.
    • tbd Metascore
    • 40 Critic Score
    Floaty, occasionally unfair, cheap, and lacking in even the most basic of fan service, Cars 2 is your common garden film tie-in.
    • tbd Metascore
    • 40 Critic Score
    With no real link to the series of old, and no gameplay of its own to speak of, James Pond in the Deathly Shadows is the kind of non-event that you're best off ignoring.
    • 64 Metascore
    • 70 Critic Score
    In many ways a lightweight exploration game, nevertheless Tiny Lights' demonstrates a certain charm that's a joy to play.
    • 55 Metascore
    • 50 Critic Score
    As tired a Transformers tie-in as you're ever likely to see, EA's Dark of the Moon soon descends into repetition, and is far too tedious as a result.
    • 64 Metascore
    • 50 Critic Score
    This platform-puzzler has some decent ideas, but it's not likely to be anyone's Cavorite iOS brain-tickler.
    • 68 Metascore
    • 60 Critic Score
    A cheap and cheerful destroy-em-up that makes up for in fun what it lacks in elegance.
    • tbd Metascore
    • 70 Critic Score
    Pro Volley Tennis is a fun representation of the game, but is limited by the constraints imposed on it by its sport.
    • 72 Metascore
    • 80 Critic Score
    Funny and surreal, Puzzle Agent 2 is a case well worth reopening.
    • 69 Metascore
    • 60 Critic Score
    As a throw-back to the RPGs of old it hits most of the right buttons, but most modern gamers will likely leave the world of Avadon long before it hits its stride.
    • 65 Metascore
    • 70 Critic Score
    Bereft of new content and lumbered with a seriously flawed save game system, it would be easy to dismiss Resident Evil: The Mercenaries 3D as a waste of plastic, but the action-packed, score-based gameplay is undeniably engaging.
    • tbd Metascore
    • 50 Critic Score
    The Breakout clone Brickzors doesn't beat the original.
    • 89 Metascore
    • 100 Critic Score
    An exhaustive and, more importantly, finely balanced release, Sonic & Sega All-Stars Racing offers up a watershed moment for karting on iPhone.
    • 76 Metascore
    • 80 Critic Score
    Slow to start, and surprisingly easy to fail at first, give Pocket Academy time and it'll grip just as hard as Kairosoft's previous management games.
    • 68 Metascore
    • 50 Critic Score
    A classic example of pushing the hardware too far, Ionocraft Racing has an entertaining concept at its core but is let down badly by a stuttering frame-rate and a lack of rivals to race against.
    • 67 Metascore
    • 60 Critic Score
    BackStab sails on restless oceans, thrown about by ropey controls and annoying bugs, but it remains a swashbuckling romp that will appeal to fans of Captain Jack Sparrow and his kin – if they can stay the course, that is.
    • 86 Metascore
    • 80 Critic Score
    An innovative take on the slice-'em-up genre whose new ideas and simple controls will endear it to fans of the Chop Chop series and newcomers alike.
    • 75 Metascore
    • 60 Critic Score
    Hills of Glory: WWII is an entertaining tower defence romp, but it's too difficult without IAPs and too easy with them.
    • 82 Metascore
    • 70 Critic Score
    A well presented freemium take on Theme Park-style games, Tiny Tower wins plaudits for its early activity and quirky nature, but lacks long-term compulsion.
    • tbd Metascore
    • 60 Critic Score
    Trenches: Generals adds multiplayer, but falls short of the original iPhone strategy game in terms of accessibility.

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