Pocket Gamer UK's Scores

  • Games
For 6,041 reviews, this publication has graded:
  • 31% higher than the average critic
  • 19% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Tomb Raider
Lowest review score: 10 Angels In The Sky
Score distribution:
6042 game reviews
    • tbd Metascore
    • 50 Critic Score
    Adding a competitive multiplayer element to the tired endless-runner genre is fine in theory, but in practice Battle Rush is as tedious as any number of sub-par single-player alternatives.
    • 71 Metascore
    • 50 Critic Score
    A befuddling game whose creator attempts to mask its incoherent world and sloppy game design with suggestions of intrigue and profundity.
    • 58 Metascore
    • 50 Critic Score
    Filled with flaws, underwhelming action and lack of staying power, Assassin's Creed composes a chronicle of mediocrity.
    • 59 Metascore
    • 50 Critic Score
    For all of its shiny exterior, Daytona Rush is a bit of an old banger underneath.
    • tbd Metascore
    • 50 Critic Score
    Ultrawings delivers a fun simulator experience which suffers thanks to the absence of VR and its use of the Switch's tech.
    • 58 Metascore
    • 50 Critic Score
    Guardian Cross presents itself like a strategic card battler mixed with a classic JRPG, but it lacks any of the depth necessary to pull such a thing off.
    • 68 Metascore
    • 50 Critic Score
    Greedy Dwarf has solid arcadey presentation and mostly enjoyable gameplay, but it's far too short on variety and content.
    • 54 Metascore
    • 50 Critic Score
    Sonic Jump Fever takes away more than it adds, and ends up feeling hollow compared to its more impressive sibling.
    • 54 Metascore
    • 50 Critic Score
    Narnia may have waited 1,300 years for salvation, but despite hosting a neat combat system and the inclusion of Disney's innovative DGamer portal, Prince Caspian sadly turns out to be a right royal disappointment.
    • 62 Metascore
    • 50 Critic Score
    The potential for something brilliant's there. But annoyances and balancing issues prevent Cube Tactics from being anything other than a disappointment.
    • tbd Metascore
    • 50 Critic Score
    With only one game out of the five on offer being anything more than average, we really couldn't recommend this as a worthwhile purchase at full price. It's worth grabbing from the bargain bin for Block Breaker Deluxe alone, though.
    • 65 Metascore
    • 50 Critic Score
    D-Day's strategic undertones are welcome, but overall the game is too drawn out and generally lacking in tension to truly captivate, other than in short sporadic bursts.
    • 51 Metascore
    • 50 Critic Score
    The game of the film of the book has exploration, adventuring, action, and loads of mini-games but Harry Potter and the Order of the Phoenix ends up being a confusing mush of ideas.
    • 47 Metascore
    • 50 Critic Score
    A gorgeous art style and some really clever concepts can't paper over the fundamental cracks in rComplex's design.
    • 68 Metascore
    • 50 Critic Score
    Nitro looks and sounds impressive, but under the bonnet you’ll find a racer which is hampered by a poor free-to-play system and saddled with strangely unexciting on-road action.
    • tbd Metascore
    • 50 Critic Score
    A twitchy control system ensures that Draggy Dead is not quite DOA, but it won't live too long on your iPhone or iPad.
    • 53 Metascore
    • 50 Critic Score
    A port that exposes too many of the fragilities of the original, Drawn to Life is spread a little too thin to recommend.
    • 65 Metascore
    • 50 Critic Score
    A competent freemium card-collecting RPG that lacks the spark or tactical depth to prompt you into exploring or spending further.
    • tbd Metascore
    • 50 Critic Score
    First Wood War is an attractive real-time strategy game, but numerous issues with its controls, difficulty level, and grind-heavy gameplay serve to set fire to the developer's noble ambitions.
    • 56 Metascore
    • 50 Critic Score
    Slow pacing, unusual level design, and missing features prevent Cowboys Vs Zombies from hitting its target.
    • tbd Metascore
    • 50 Critic Score
    Noa Noa could have pushed the story further and updated the mini-games that you need to play, but instead focused on cute graphics and a large number of pets.
    • 65 Metascore
    • 50 Critic Score
    A fun, addictive concept ultimately bogged down by intrusive IAPs and a cumbersome interface.
    • 76 Metascore
    • 50 Critic Score
    Despite its reputation as a Japanese classic, the real puzzle about Puyo Pop Fever is who needs it on DS?
    • 71 Metascore
    • 50 Critic Score
    It's a three lane auto-runner with Lara Croft in it, and that's pretty much all I have to say.
    • 73 Metascore
    • 50 Critic Score
    A game that never lives up to its central idea, Haunt the House: Terrortown is spoilt by clumsy controls.
    • tbd Metascore
    • 50 Critic Score
    George: Scared of the Dark has its moments, but it has too many frustrations to really recommend.
    • tbd Metascore
    • 50 Critic Score
    Lots of bitty components fail to amount to much of anything in this slightly thin sci-fi spin-off.
    • 58 Metascore
    • 50 Critic Score
    Demonrock: War of Ages is a decent casual strategy game that lacks the necessary tactical variation and overall polish to keep you returning to the battlefield.
    • tbd Metascore
    • 50 Critic Score
    A clever game lacking basic features and polish, Chicken Coup feels like a good game just waiting to be hatched.
    • 48 Metascore
    • 50 Critic Score
    Miami Nights might have made a splash on mobile, but it cannonballs Nintendo DS with poor controls and a general lack of fun.

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