Pocket Gamer UK's Scores

  • Games
For 6,041 reviews, this publication has graded:
  • 31% higher than the average critic
  • 19% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Tomb Raider
Lowest review score: 10 Kick-Ass: The Game
Score distribution:
6042 game reviews
    • tbd Metascore
    • 60 Critic Score
    It isn't up to Nitrome's usual high standards, and while Gopogo has its moments, they're tempered by frustration.
    • 59 Metascore
    • 60 Critic Score
    The Pantheon Cycle: Shrouded Aspect offers in-depth turn-based strategy, but carries one too many shortcomings to be recommended beyond the hardcore.
    • tbd Metascore
    • 60 Critic Score
    Brilliantly simple in its design, but too frustrating in practice to easily fall in love with.
    • 65 Metascore
    • 60 Critic Score
    The potential is there, but Bloody Vampire is just too rough to be fully appreciated.
    • 81 Metascore
    • 60 Critic Score
    Puerto Rico HD is a good game at heart, but its unfriendly graphics and interface will leave newcomers out at sea.
    • 73 Metascore
    • 60 Critic Score
    Little Raiders: Robin's Revenge is a battle-infused progress quest with plenty of potential, but feels a little rushed upon release.
    • 59 Metascore
    • 60 Critic Score
    Occasionally intriguing, but never as much as it wants to be, Gnu Revenge offers a reasonably entertaining experience for a while, but soon dawdles off into repetition.
    • tbd Metascore
    • 60 Critic Score
    It's a little step forward, and if you like tower defence games you'll probably lap it up. If you don't, it's just more of the same.
    • 71 Metascore
    • 60 Critic Score
    Though a little stingy with the IAPs, Star Trek Rivals remains a fun diversion for fans of the sci-fi series or, rather bizarrely, Final Fantasy VIII.
    • tbd Metascore
    • 60 Critic Score
    A coin-pusher with a card-battling twist, Dragon Coins is an attractive grind, but grind nonetheless.
    • tbd Metascore
    • 60 Critic Score
    Great fun in small blasts, but unfortunately the repetitive play becomes tiresome over time. At least its narrative stands out in the sea of World War II games.
    • 76 Metascore
    • 60 Critic Score
    Hardcore strategists will be disappointed by the lack of challenge, but casual players may warm to Eufloria HD's tranquil approach to commanding and conquering.
    • tbd Metascore
    • 60 Critic Score
    Much like episode two, A Crooked Mile is an uneventful stopgap in the murder plot. But it's still fun to shape Bigby's character, and explore this bizarre fairytale world.
    • tbd Metascore
    • 60 Critic Score
    A swift, repetitive game that's fun for a while but then fades out of the memory.
    • 55 Metascore
    • 60 Critic Score
    While Superfrog hasn't aged well at all, this HD remake is worth splashing out on if you're up for some classic Amiga platforming.
    • tbd Metascore
    • 60 Critic Score
    Vampire: Prelude has a nice aesthetic, but its story is a little too confusing to follow without having to go back and read some things again.
    • 63 Metascore
    • 60 Critic Score
    A great-looking and highly promising spin-off to Flick Kick Football that trips up on bitty gameplay and an irritating funding system
    • 60 Metascore
    • 60 Critic Score
    There are some nice ideas here, but especially in handheld mode, Payday 2 can be very frustrating.
    • 70 Metascore
    • 60 Critic Score
    Stellar Wanderer has some massive ideas, but it's the little things, the important minute-to-minute things that it gets wrong.
    • tbd Metascore
    • 60 Critic Score
    3bot presents a neat new puzzler concept and a slick 3D engine, but the gameplay at its core falls flat.
    • 76 Metascore
    • 60 Critic Score
    Packing in character from start to finish, MacGuffin's puzzle play ultimately doesn't entertain enough in its own right to enable the game to stand out from the crowd.
    • 74 Metascore
    • 60 Critic Score
    Cute, charming and creative, but Tiny Invader's twisted take on challenge means it rarely compels obsessive play.
    • 57 Metascore
    • 60 Critic Score
    There's no better game to demonstrate the cool new ways to interact with the Vita, but Little Deviants's long-lasting appeal is minimal, relying on too few gameplay ideas over too long a period of time.
    • 87 Metascore
    • 60 Critic Score
    While its ambitious scale is admirable, Aralon: Sword and Shadow possesses a myriad of flaws that yield clunky, unrefined gameplay.
    • 68 Metascore
    • 60 Critic Score
    While pinball fans will continue to balk, Sonic Spinball is fun enough and quirky enough to remain fresh and relevant enough despite being relatively unchanged since it launched in 1993.
    • tbd Metascore
    • 60 Critic Score
    Delivering a superb slopes experience, Metro Ski Challenge is torn apart by a bizarre rule-set that restricts races to set dates.
    • tbd Metascore
    • 60 Critic Score
    Order Daybreak offers entertaining combat and an intriguing sci-fi world. However, the plot is hard to follow making it difficult to become too invested in the characters and world.
    • tbd Metascore
    • 60 Critic Score
    Using Roger Dean's art is a masterstroke, but Dragons Dream looks better than it plays and offers little that hasn't been seen elsewhere in the genre.
    • 54 Metascore
    • 60 Critic Score
    Reality Fighters isn't particularly rewarding and it's a bit shallow, though it's a novel release and a showpiece for the possibilities of integrating cameras into traditional forms of play.
    • 64 Metascore
    • 60 Critic Score
    Don't be fooled by the sickly sweet visuals – Roll in the Hole has a sadistic difficulty level which is amplified by awkward controls. It might exude a casual aura, but most players will end up as frustrated as a zoo keeper with a pair of endangered but romantically uninterested pandas.

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