Pocket Gamer UK's Scores

  • Games
For 6,046 reviews, this publication has graded:
  • 31% higher than the average critic
  • 19% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Gorogoa
Lowest review score: 10 Angels In The Sky
Score distribution:
6047 game reviews
    • 64 Metascore
    • 60 Critic Score
    Destructopus may be the environmentalists' answer to the Rampage series, but problematic controls limit its enjoyability.
    • 64 Metascore
    • 70 Critic Score
    A big, dumb game full of glorious crashes and glowing power-ups, Redline Rush might not be subtle, but it is a lot of fun.
    • 64 Metascore
    • 50 Critic Score
    Puzzle Fighter is a grind-filled, boring puzzle game that feels like a dinosaur compared to modern titles.
    • 64 Metascore
    • 60 Critic Score
    A charming entry to the genre, but one which adds nothing new and whose difficulty is pitched too high for its intended market.
    • 64 Metascore
    • 60 Critic Score
    Despite high production values, Prince of Persia: The Fallen King's awkward stylus controls means this is one Arabian night worth sleeping through.
    • 64 Metascore
    • 70 Critic Score
    While not quite worthy of a Michelin star, fans of the film and kids looking for fun will be thrilled. It might not offer the biggest of helpings but, while it lasts, Ratatouille tastes great.
    • 64 Metascore
    • 70 Critic Score
    Touch Darts' refined control method make it a thoroughly enjoyable experience.
    • 64 Metascore
    • 70 Critic Score
    In many ways a lightweight exploration game, nevertheless Tiny Lights' demonstrates a certain charm that's a joy to play.
    • 64 Metascore
    • 60 Critic Score
    Dark Incursion is a promising game with smart combat and a wonderful style, but control issues, a small map, and a short playtime just make it feel incomplete.
    • 64 Metascore
    • 50 Critic Score
    A tediously straightforward jump-and-thump. Its splendid presentation isn't enough to paper over its lack of variety.
    • 64 Metascore
    • 50 Critic Score
    A reasonably charming but ultimately forgettable endless-runner, Mini Ninjas is about as by the book as they come.
    • 64 Metascore
    • 50 Critic Score
    A deeply ordinary endless-runner that frustrates due to its lovely artwork and promising dream world premise.
    • 64 Metascore
    • 70 Critic Score
    It's not the most original battler/RPG on mobile, but Sacred Legends does a wonderful job bringing the series to a small screen.
    • 64 Metascore
    • 60 Critic Score
    Futurama: Worlds of Tomorrow has some fun ideas, but its free-to-play features weigh it down.
    • 64 Metascore
    • 40 Critic Score
    Buggy and unresponsive, NBA 2K12 isn't worth the money.
    • 64 Metascore
    • 80 Critic Score
    Jet Car Stunts feels right at home on Vita. The new Collector mode gives veterans something to sink their teeth into, but newcomers may be put off by the game's difficulty.
    • 64 Metascore
    • 60 Critic Score
    An imaginative take on the endless-runner that's let down by unresponsive controls.
    • 64 Metascore
    • 70 Critic Score
    Tappingo is a fresh take on the grid-based puzzle genre and the perfect treat for your brain and fingers when you need to kill a few minutes.
    • 64 Metascore
    • 80 Critic Score
    An incredibly slick fighting system and top class presentation make this a must for anyone seeking an alternative to the usual one-on-one fighters.
    • 64 Metascore
    • 70 Critic Score
    A nice game of tricks and tribulations, traditionalist Trials fans might be put off by Frontier, but newcomers will lap it up.
    • 64 Metascore
    • 60 Critic Score
    The House of the Dead: Overkill - The Lost Reels remains a decent virtual light gun game that translates pretty well to iPad, but its graphics haven't aged well and the IAP system is an unwelcome addition.
    • 64 Metascore
    • 70 Critic Score
    The whole thing is complete nonsense. But it's the sort of thing you'll want to pop in to every now and then. It's no Pokemon GO, not by a long shot, but it is a fun diversion from an otherwise awful world.
    • 64 Metascore
    • 70 Critic Score
    While it doesn't try to reinvent the wheel when it comes to gameplay, Wall-E is nevertheless enjoyable and engaging - while it lasts. Just like its subject matter, this movie tie-in has lots of heart.
    • 64 Metascore
    • 60 Critic Score
    A nice try, with some good ideas, but Spacelings has too many problems to make it a must buy.
    • 64 Metascore
    • 50 Critic Score
    Dawn of Magic's nonsensical story, repetitive combat and awkward controls result in a sub-standard turn-based RPG that's unlikely to convert any new fans to the genre.
    • 64 Metascore
    • 70 Critic Score
    Illusia 2 is a quirky and imperfect RPG that's worth far more than its free price tag.
    • 64 Metascore
    • 70 Critic Score
    A fun retro platforming adventure that faithfully represents '80s gaming with a crisp modern polish.
    • 64 Metascore
    • 50 Critic Score
    A nicely presented side-scrolling shooter that's undermined by flawed core mechanics and slow-paced, excitement-free action.
    • 64 Metascore
    • 50 Critic Score
    Tomb Breaker is a reasonably fresh but extremely shallow gem-matching puzzler. It proves mildly diverting, but fails to add anything meaningful to the genre.
    • 64 Metascore
    • 70 Critic Score
    Raceline CC might not be a racer in the traditional sense, but as a quick-blast mobile title it's pretty entertaining.

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