Pocket Gamer UK's Scores

  • Games
For 6,046 reviews, this publication has graded:
  • 31% higher than the average critic
  • 19% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Gorogoa
Lowest review score: 10 Angels In The Sky
Score distribution:
6047 game reviews
    • 65 Metascore
    • 70 Critic Score
    Like most endless runners, your mileage will vary with Run Sackboy! Run! which, while impressively handsome, is a surprisingly limited example of its genre.
    • 65 Metascore
    • 50 Critic Score
    A competent freemium card-collecting RPG that lacks the spark or tactical depth to prompt you into exploring or spending further.
    • 65 Metascore
    • 70 Critic Score
    Shoot the zombies in the face and then get better guns and then shoot the zombies in the face again and so on and so forth.
    • 65 Metascore
    • 70 Critic Score
    A golf game that strips a lot of things away, but manages to still hold the basic essence of the game.
    • 65 Metascore
    • 50 Critic Score
    There's some fun to be had with Spelunker Party, but unfortunately there's also a lot of frustration as well.
    • 65 Metascore
    • 70 Critic Score
    Despite a couple of gripes, Octodad: Dadliest Catch suits the Switch well. Whether you're playing on your own or arguing with up to three other players with the drop-in co-op mode, you're bound to have a fair bit of fun with it.
    • 65 Metascore
    • 60 Critic Score
    The VideoKid is a mostly safe play on Paperboy that excels when going wild with its garish visuals and legally-questionable references.
    • 65 Metascore
    • 70 Critic Score
    Though suffering from weak visuals and slightly ponderous pace, Top Spin 3's tight controls and involving career mode see it challenging at the top of the DS tennis rankings.
    • 65 Metascore
    • 60 Critic Score
    A beautifully made attempt at an interactive narrative, The Act never quite manages to successfully blend its story and the player's inputs.
    • 65 Metascore
    • 70 Critic Score
    Mazes of Fate is a classic example of a lovingly crafted yet off-beat GBA title – it might smell a bit iffy but the gameplay can be truly intoxicating.
    • 65 Metascore
    • 80 Critic Score
    A fun, if curiously uninspired, entry in the Yoshi's Island series, featuring superb art and sound, but very few new gameplay ideas.
    • 65 Metascore
    • 50 Critic Score
    D-Day's strategic undertones are welcome, but overall the game is too drawn out and generally lacking in tension to truly captivate, other than in short sporadic bursts.
    • 65 Metascore
    • 60 Critic Score
    The basics are creatively executed, but, while enjoyable, the resultant experience falls far short of reinventing anything – let alone brilliance.
    • 65 Metascore
    • 70 Critic Score
    Resident Evil Revelations 2 may be a cut-down port, but if you can forgive its rough edges you're in for a treat.
    • 65 Metascore
    • 40 Critic Score
    Typically, Crayola Treasure Adventures is a far better colouring-book than it is a game. There's very little range, and the mini-games won't hold your kids' attention for long, but if you're sick of losing crayons down the back of the couch this may be for you.
    • 65 Metascore
    • 80 Critic Score
    Though it comes with a new subscription service, in truth Tetris is as addictive now as it ever was, and EA's latest manages to fuse old with new in what proves to be a welcome update.
    • 65 Metascore
    • 60 Critic Score
    Some nice ideas and a relatively fresh approach to the Bond franchise, but there are just too many rough edges to the core action to recommend a purchase.
    • 65 Metascore
    • 70 Critic Score
    A well-formed stealth game with a novel everyday setting, Level 22 is frequently frustrating but rarely dull.
    • 65 Metascore
    • 70 Critic Score
    Bereft of new content and lumbered with a seriously flawed save game system, it would be easy to dismiss Resident Evil: The Mercenaries 3D as a waste of plastic, but the action-packed, score-based gameplay is undeniably engaging.
    • 65 Metascore
    • 70 Critic Score
    Many will find M.A.C.H.'s fuselage a little thin and the solo flight briefer than it deserves to be. But if they get together, they'll also discover it offers some of the finest multiplayer gaming on PSP.
    • 65 Metascore
    • 60 Critic Score
    Underpowered in terms of excitement, but the ride you'll get from this solid, comprehensive package is never less than decent.
    • 65 Metascore
    • 50 Critic Score
    Admirable in its variety and scope but in terms of presentation and technical execution it's a bad beat.
    • 65 Metascore
    • 60 Critic Score
    A promisingly fresh arcade joust-'em-up that's knocked off its stride by a heavy-handed free-to-play upgrade system.
    • 65 Metascore
    • 50 Critic Score
    Like a sliding puzzle meshed with Rubik's Cube, Art Style: NEMREM is thought provoking but dull.
    • 65 Metascore
    • 80 Critic Score
    With an improved single-player campaign, online multiplayer and stacks of customisation options, Worms 2: Armageddon is a significant improvement over the original.
    • 65 Metascore
    • 60 Critic Score
    A solid twin-stick shooter with an interesting evolutionary twist, but the execution doesn't quite match up to the concept.
    • 65 Metascore
    • 60 Critic Score
    Star Wars: Uprising is a perfectly solid RPG, but it doesn't do much that we haven't all seen before.
    • 65 Metascore
    • 70 Critic Score
    Human: Fall Flat is a wobbly and aggravating physics-based game that, despite its shortcomings, is still a bucket-load of fun.
    • 64 Metascore
    • 60 Critic Score
    A reasonable conversion of the successful casual PC game, Diner Dash isn't sophisticated or filling enough to truly satisfy DS gourmands.
    • 64 Metascore
    • 60 Critic Score
    This single-finger speedster certainly offers a refreshing way to drive, but the lack of variety means there's not enough fuel in the tank to ensure it goes the full race distance.

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