Play.tm's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 57 Metascore
    • 50 Critic Score
    Pride, squabbling and calamitous design decisions have ultimately left the game a meagre shadow of its potential self. Its biggest problem, outside of its lacklustre design, is that you and the band have to ask yourselves, in the midst of a music game session, "shall we bother fumbling around the shelves looking for that copy of Guitar Hero: Van Halen?"
    • 69 Metascore
    • 78 Critic Score
    Personally I loved its retro game in modern clothes feel but I can imagine some will find its unashamedly dated design sours their trip down memory lane.
    • 73 Metascore
    • 60 Critic Score
    The Saboteur could have been excellent. It has presentation, usually solid mechanics, characters that you are at least interested in if not actually engaged by, and things look pretty when they explode. However, the simply unforgivable control and climbing mechanic is justtoo hard to get past - constantly interfering with your game to the point of swearing and projectile gamepads.
    • 89 Metascore
    • 90 Critic Score
    DiRT 2 is a hugely enjoyable and well rounded game. It might not be as sim-like in nature as some hardcore rally fans may have wanted, but what it does offer is thrilling and enjoyable racing.
    • 87 Metascore
    • 93 Critic Score
    The bold lines, simple colours and innocent aesthetic emphasises the idealism of the Zelda series at its finest: this tiny, wide-eyed boy can conquer unimaginable evil, and his stoic determination can achieve more than even omnipotent deities could manage. These games might be perfect for children, but they're as fine an example of gaming as any adult could hope to encounter.
    • 61 Metascore
    • 60 Critic Score
    Completists might get a kick out of collecting every last item and Pandorapedia article, but everyone else might find themselves getting very bored, very quickly. Still, as far as movie titles go, you could certainly do a lot worse.
    • tbd Metascore
    • 25 Critic Score
    There just isn't really much point to Yoga. It doesn't offer anything worthwhile that a yoga DVD wouldn't already offer for less than half the price.
    • 63 Metascore
    • 68 Critic Score
    Even with this solid track list, and the sensible step away from Simon Cowell, Karaoke Revolution still fails to answer what makes it unique.
    • 68 Metascore
    • 80 Critic Score
    Eight years later, with the modern FPS riddled with faux-military obsessions and regenerating health, the game still feels reassuringly nostalgic. It's just a shame we weren't given a little bit more. With Serious Sam HD, Croteam prove it's possible to remake them just like they used to.
    • 90 Metascore
    • 94 Critic Score
    Despite the original Assassin's Creed's less than well hidden inadequacies, we were bowled over by the sheer ambition of the title, the daring of the setting, plot and characterisation. That this sequel goes along way to addressing many of the previous gameplay concerns, while expanding on what made the first release such a wonderful slice of escapism, leaves us convinced that Ubisoft really are building a truly vital franchise that this sequel is a pivotal part of.
    • 75 Metascore
    • 83 Critic Score
    Spread across a progressively challenging 10 to 12 hours of game time, Darkside Chronicles is a genuinely decent thrill ride that, if your arms and eyes can suffer the mounting strain, delivers a worthwhile experience that sits somewhere between retro distraction and gory tour de force.
    • 71 Metascore
    • 75 Critic Score
    LEGO Indiana Jones 2 is much more than a simple stop-gap, bringing a wealth of content, some tweaks and even open-world concepts to the table, but ultimately I can't help but feel more excited about how these features will be implemented into next year's offering.
    • 53 Metascore
    • 50 Critic Score
    The title completely lacks innovation, engagement, or for want of a more empirical term, soul. It does not even have the accolade of being actively bad, it is instead just utterly mediocre.
    • 49 Metascore
    • 20 Critic Score
    Whichever way you look at it, Just Dance is one of the most cynical bandwagon jumping game we've seen in a long while.
    • 87 Metascore
    • 90 Critic Score
    Its core concept of an ever expanding universe filled with bite-sized platforming chunks dovetails perfectly with the pick-up-and-play nature of handheld gaming to the extent you start to wonder if it was actually always meant to be played this way. Obviously if you loved the original then this fresh slice of near identical pie should delight you once again, if however, you loved the ingredients but were left a little nonplussed by the whole thing last time then this second helping could convert you.
    • 80 Metascore
    • 80 Critic Score
    Delivering an effective blend of physical interaction and scalable challenge, More Workouts is an improvement over its predecessor, a vastly superior option to the onrushing crop of perennial celebrity workout DVDs, and easily the most convincing gaming exercise package on the market.
    • 89 Metascore
    • 94 Critic Score
    It's better than the first game, then. The biggest achievement, however, is that Valve - who are known to take their time - have managed to put such an enormous wealth of content out in a single year. Left 4 Dead 2 doesn't just add a few new levels and features, it fiddles and increments a formula that few thought needed changing in the first place. The team have managed to infuse their sequel with the exact same kind of nuanced creative energies that usually takes them years, and in doing so they've made last year's accomplished Left 4 Dead look like a simple mod in comparison.
    • 68 Metascore
    • 65 Critic Score
    The core mechanics are solid, but the challenges of putting out a licensed product - and starting with a company as fussy as the FIA probably wasn't a good idea - have clearly got the better of them. Though I imagine if you're a devout F1 nut you can add 10% to the score.
    • 87 Metascore
    • 89 Critic Score
    Truth be told, I had to blow dust off the Wii before putting New Super Mario Bros Wii into the drive. But only Nintendo's device could ever push a 2D game as their big holiday number - and it's fantastic that they have.
    • 94 Metascore
    • 95 Critic Score
    The cinematic appeal of the singleplayer action makes it infectious and hugely memorable in a way few if any other games can manage. That this is bundled with the best multiplayer experience of any game really leaves us in little doubt that this is the complete package.
    • 72 Metascore
    • 58 Critic Score
    While I can appreciate the attraction Wii-owning Shaun White fans might feel when faced with the latest entrant in Ubisoft's burgeoning snowboarding franchise, there's simply not enough new and worthwhile content in World Stage to justify me doing anything but twisting consumer shoulders towards last year's offering instead.
    • 91 Metascore
    • 85 Critic Score
    It is unmistakably a BioWare game, but nobody makes them quite like they do. I can see myself playing it for hundreds of hours.
    • 78 Metascore
    • 93 Critic Score
    While a true sense of 'evolution' may be in short supply, Pro Evolution 2010 remains nothing short of a convincing return to form for Konami thanks to streamlined presentation, unpredictable gameplay, intuitive tactical planning, consistently variable challenge and a much-improved online service.
    • 87 Metascore
    • 85 Critic Score
    No matter how you look at it though, FM 2010 is the finest football management sim available today. It's not without its problems but, in the long run, these are far outweighed by new features and gameplay refinements that further the level of immersion and help make you feel more like the gaffer than ever before.
    • 78 Metascore
    • 74 Critic Score
    Despite their continued lack of charm the Wii version of Rabbids Go Home is by far the fluffy maniac's best game.
    • 89 Metascore
    • 90 Critic Score
    Although the graphics are perhaps a little rough around the edges, the sprawling cityscape is as appealing as it ever was, the NPC population just as lively, and the renowned in-car radio broadcasts swing between a bonanza of musical styles and fabulously written politically incorrect talk shows and discussions that are laugh-out-loud funny.
    • 79 Metascore
    • 75 Critic Score
    Tekken 6 is undeniably a solid fighter; it makes for better local versus play than the recent KOFXII, and a very nice change of pace from Street Fighter IV. The arcade port is satisfactory until it dawns on you that, instead of creating a decent online mode, Namco instead chose to make the horrendous scenario mode. And that's a horrible thing for them to do.
    • 92 Metascore
    • 90 Critic Score
    Forza 3 is undoubtedly the most comprehensive in the series to date, boasting more cars than you can shake a (gear)stick at and a whole host of fantastic courses to race them on. Slickly presented throughout, Forza 3 has pure quality coursing through its high-performance engine. Make no mistake, this is currently the finest racing sim money can buy.
    • 87 Metascore
    • 85 Critic Score
    A great game marred only by a pervading sense of dj vu, then. But when the quality bar is raised this high, deja vu be damned - we couldn't care less. We just sincerely hope that Insomniac see reason and postpone killing off their strongest franchise for a some time yet.
    • 51 Metascore
    • 40 Critic Score
    The most depressing game I've played in a long time.

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