Play.tm's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 55 Metascore
    • 65 Critic Score
    The developers at zSlide have tried their hardest to make it all seem original and fresh but it doesn't take long to work out they've really not done a whole lot more than attempt to slip an ill-fitting urban skin over gameplay mechanics borrowed wholesale from the Nintendo classic ["WarioWare"].
    • 80 Metascore
    • 90 Critic Score
    It's a game with a huge sense of fun, it knows what gamers want and isn't ashamed to deliver it in spades. Its unforgiving elastic band AI and relatively steep learning curve may put some people off but they'll be missing out on one of the most enjoyable racers around and should be taunted accordingly.
    • 85 Metascore
    • 85 Critic Score
    To be honest, Dark Mirror was so good that Sony Bend could have got away with slapping a fresh story and some new levels around the same engine and been done with it.
    • 85 Metascore
    • 92 Critic Score
    This little arcade shooter is worth a decent amount of cash on its own, so its inclusion in the package only makes PGR4 that much more attractive. Oh. And there are motorbikes in it too. They bump the score up an extra few percentage points.
    • 60 Metascore
    • 42 Critic Score
    A surprisingly poor product considering all that the developers needed to do was effortlessly copy someone else's character design onto someone else's game design.
    • 54 Metascore
    • 72 Critic Score
    Overall I became quite fond of the violet dude, probably more appealing to the younger audiences but nevertheless fans of the series should not be disappointed.
    • 90 Metascore
    • 91 Critic Score
    Not only does it raise the stature of the handheld console in the eyes of many gamers, but it also brings Link and his related protagonists back to a much wider audience. It brings together Nintendo's two great successes of recent decades: compelling hardcore gaming and casual play on the go.
    • 73 Metascore
    • 71 Critic Score
    Investment has been made on the aspects that really matter: control and gameplay. The resulting game is one that will stay with you for some time after you have finished playing.
    • 94 Metascore
    • 96 Critic Score
    While Halo 3 doesn't look as good as games like "Gears of War" and "BioShock" it makes up for that with superb lighting effects, an engaging storyline and a multiplayer mode that will be played countless times over.
    • 87 Metascore
    • 93 Critic Score
    I can't imagine a better RTS being released in the foreseeable future; certainly one has never bettered it before this. Everyone, regardless of whether you enjoy RTS' or not should own a copy - you're doing yourself a massive injustice if you refrain.
    • 70 Metascore
    • 70 Critic Score
    It's not that Dark Mirror is a bad game; it's not. It's just that it's not as good as the PSP version that's been sitting on shelves for over a year now, which begs the question: why bother bringing it to the PS2 at all? The whole thing has a real air of pointlessness about it.
    • 53 Metascore
    • 64 Critic Score
    What's more maddening for this particular reviewer is that Japanese gamers seem to think the Western market is saturated with little more than banal first-person shooters, but then they flock in droves to the likes of Dynasty Warriors and Samurai Warriors, lovingly embracing perhaps the most unrewarding and unchallenging gameplay mechanic ever created.
    • 79 Metascore
    • 85 Critic Score
    The exciting and varied battle system, the impeccable visuals and the bonkers yet brilliant central story idea make this one of the most charmingly enjoyable games I've played in a while.
    • 86 Metascore
    • 85 Critic Score
    On balance, I personally will probably stick with the Tony Hawk's Pro Skater series. But there is definitely an audience out there for Skate.
    • 79 Metascore
    • 89 Critic Score
    Heavenly Sword is a game that can genuinely claim to be a next-generation experience. Most excitingly for us this is not some clever new combat mechanic or simply more polygons; rather, it is a whole new level of story telling that doesn't simply insert pre-rendered films into the game, but integrates characters into the heart of each play component.
    • 83 Metascore
    • 79 Critic Score
    Overall, this title has bucket loads of quality and a game structure that should keep you happily driving for many hours. It is a shame that multiplayer didn't make it in somewhere (even in online, it's all time trials).
    • 61 Metascore
    • 68 Critic Score
    Not even the addition of 8-player online and system link multiplayer can help inject the lacklustre race proceedings with any tangible worth in the face of shoddy track design and worryingly slack vehicle controls.
    • 68 Metascore
    • 67 Critic Score
    Much like those random late night films you know nothing about before you watch them and end up enjoying, Galactic Assault is more fun that you'd expect although it never really ever comes close to being great.
    • 29 Metascore
    • 28 Critic Score
    Most truly awful videogames usually throw up some kind of content-related plus point to touch upon by way of light relief to the flow of dirge, but sadly the only content plus point evident in Crazy Frog Racer 2 is that there isn't much on offer and its all over so blessedly quickly.
    • 77 Metascore
    • 86 Critic Score
    Put aside such quibbles however and you're left with a fantastic action game that brings you as close to being the lead in a fully formed John Woo film as you're ever going to get, for his fans that alone will be enough, for the rest of you still left undecided go and watch 'Hard Boiled' with an Xbox controller in your hand and imagine how great it would be if it was interactive.
    • 73 Metascore
    • 71 Critic Score
    But why is Medal of Honor: Airborne so difficult and unforgiving? Well, that's a debatable point, but this reviewer would hazard a guess that the distinct lack of single-player mission content likely has some bearing on it.
    • 78 Metascore
    • 85 Critic Score
    The most enjoyable FPS narrative based WWII shooter I've played in years, and I loved Call of Duty.
    • 53 Metascore
    • 62 Critic Score
    Ultimately, Lair is a game of two halves, one half is highly detailed with an imposing soundtrack that engulfs the player into the story (if you're a fan of mediaeval fantasy). The other half is full of predictable, repetitive missions that suffer from the control mechanism being too tricky to use in tight situations.
    • 84 Metascore
    • 90 Critic Score
    There are always a large number of players online whatever the time of day with the dedicated Sony servers usually holding the larger 32 player battles.
    • 75 Metascore
    • 72 Critic Score
    While there's no denying it looks great and there's huge fun to be had with it at least to start with, there will be those that fall in love with its ultra repetitive just-one-more-go high score setting nature while others will find the need for such continual repetition too off putting enough on its own.
    • 55 Metascore
    • 32 Critic Score
    One feeling I do get from the game is that it is a finished title, and quite a lot of effort has been put into pleasing Gundam fans, the only unfortunate thing is that whilst trying to add in the lore and even upgrades that the player can try to achieve for their mech, the game suffers too much from the over-repetitive.
    • 80 Metascore
    • 89 Critic Score
    Plays the best round of golf available at the moment and comes wrapped in an impressive Golf-RPG package that contains more game modes and options than you could shake a 5 iron at. It may not be a hole in one, but it's a bloody impressive birdie.
    • 72 Metascore
    • 81 Critic Score
    What you are left with is a mature confident golf game that really does deliver an unrivalled experience in terms of replicating real-world golf.
    • 90 Metascore
    • 89 Critic Score
    Recommended for acolytes and lay-persons alike.
    • 50 Metascore
    • 46 Critic Score
    Sadly, the ongoing diatribe of criticism cannot be allayed by Two Worlds' character evolution either, and although its undeniably involving weaponry, items, and magical alchemy features do provide moments of considered worth amid the gathering disappointments, they're not able to drag the experience clear of its own destructive inadequacies.

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