PlayStation Universe's Scores

  • Games
For 3,468 reviews, this publication has graded:
  • 64% higher than the average critic
  • 7% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Olija
Lowest review score: 5 Little Adventure on the Prairie
Score distribution:
3469 game reviews
    • 69 Metascore
    • 65 Critic Score
    Captain Tsubasa has genuine depth behind its arcade flair, but the initial presentation leaves a lot to be desired thanks to a dull, aggravating, and sluggish introduction to its characters and systems.
    • 63 Metascore
    • 65 Critic Score
    When looking at the entire package, This Is the Police is a decent way to kill time in short bursts, but anything more than an hour at a time just feels like a chore. Despite the awkward political moments and somewhat monotonous gameplay, the skewed perspective of good vs. evil makes for an engaging story.
    • 77 Metascore
    • 65 Critic Score
    An authentic recreation of the best of the Sega arcade racing classics from yesteryear, but sadly lacking in depth due to the simplistic circuits and repetitive gameplay mechanic. Split-screen or online multiplayer is the way to get the best from the game.
    • 68 Metascore
    • 65 Critic Score
    Strike Suit Zero: Director's Cut provides a great deal of fundamental successes with a great deal of equally fundamental flaws. Though the gameplay is solid and engaging, the weak narrative, delayed progression, and sparse gameplay variety leave this game only to those who love mechs.
    • 42 Metascore
    • 65 Critic Score
    While lacking in the charm department, VR Karts captures the fun and chaos of kart-racing really well in virtual reality.
    • 61 Metascore
    • 65 Critic Score
    99 Vidas is a perfectly charming, if uneven take on the side-scrolling brawler that spends far too much time with one eye on the past rather than looking to the future of the genre.
    • 64 Metascore
    • 65 Critic Score
    Automatron has a short-lived story that’s enjoyable without ever really kicking into gear, but luckily, the robot-building and other new additions to the Commonwealth save this first batch of Fallout 4 DLC from being a disappointment.
    • 70 Metascore
    • 65 Critic Score
    Elex 2 asks a lot of you and only gives so much in return. The game provides several special concepts and attempts, but the team’s resources limit their potential the entire way. As long as you know what Elex 2 has in store, you might find something there for you.
    • 66 Metascore
    • 65 Critic Score
    With strong arcade-style racing, great visuals and sounds, Need for Speed looks the part, but falls short in other areas such as poor A.I., limited body part options and lack of incentives to keep you motivated to race.
    • 62 Metascore
    • 65 Critic Score
    Groundhog Day: Like Father Like Son is primarily a superb adventure game occasionally stymied by overly finicky – and at times outright broken – minigames. At most times a stellar lighthearted VR romp with some grand heartfelt moments, Groundhog Day's charm subsides at times as players are forced to do minigames over and over to succeed. The superior writing and structure shine through, but expect some moments of frustration.
    • 59 Metascore
    • 65 Critic Score
    The Dark Crystal: Age of Resistance Tactics is a competent tactics game that doesn’t rely on its license for much beyond window dressing. Though the gameplay is entertaining and works well, there is little in this game that ties it strongly to property that spawned it. TDC:ART will be great for tactics fans that are looking for an inexpensive diversion, but Dark Crystal fans might be disappointed by the game’s underwhelming presentation.
    • 72 Metascore
    • 65 Critic Score
    Stranger of Paradise is the perfect example of gameplay towering above the sum of its parts. I loved the combat and job system, which allows for dynamic battles and strategy. It's just a shame that the rest of the game feels low budget and unfinished. If you're looking for an origin story to the original Final Fantasy, you'll get it here, but chances are you may want to forget it as soon as you're done.
    • 65 Metascore
    • 65 Critic Score
    Valkyrie Elysium is a very fun game with a mildly-intricate combat system that allows for plenty of satisfying moments of pulling off long combos to create a visual feast. Its narrative is lacking but the core characters are charming enough that by the end you can't help but almost feel attached to them all, as you've fought your way through to whichever ending you've chosen. If it weren't for the fact that you're constantly having to make everything work in spite of a camera and lock-on system that feels against you specifically, it would be a much easier game to recommend.
    • 60 Metascore
    • 65 Critic Score
    Ancient Amuletor provides a lot of fun in virtual reality, but currently lacks depth of content.
    • 58 Metascore
    • 65 Critic Score
    Gargoyles Remastered is a good addition to the growing library of classic remasters. It's faithful to a fault to its original release. Though I praise the developer for keeping the game as true to the original as possible, that doesn't mean it couldn't have used some extra updates. The visual upgrade is tremendous in recreating the animated series visuals, and the rewind function is excellent. Still, that doesn't keep the combat and platforming from being incredibly frustrating at times.
    • 83 Metascore
    • 65 Critic Score
    As a story, Zero Time Dilemma matches up to the ambition of its predecessors, with some missteps. As a game, it’s significantly less polished, with ideas and changes that nearly always step backward.
    • 76 Metascore
    • 65 Critic Score
    Near the end of the game, Isaac Clarke tells John Carver, “Good men mean well. We just don’t always end up doing well.” Ironically, the statement is exactly how I feel about Visceral Games’ work on Dead Space 3. The elements they chose to add were in hopes to attract a larger audience yet in a questionable direction. What’s left is a game that is mildly fun, but filled with flaws.
    • 64 Metascore
    • 65 Critic Score
    A new take on an old genre, Tiny Token Empires tries to be creative and innovate by splicing two genres together. Unfortunately, the dodgy controls and lack of depth means any time you do put into it isn't ultimately all that rewarding.
    • 59 Metascore
    • 65 Critic Score
    Hotel Barcelona adds in just enough quirky things to stay on brand with the reputation that its legendary creators have forged for themselves. Just like most of their other works, Hotel Barcelona is far from perfect, showcasing its own intentional nuances that can either make or break a game for some people.
    • 75 Metascore
    • 65 Critic Score
    Atelier Ryza: Ever Darkness & the Secret Hideout makes some fundamental changes to the core mechanics that may get under the skin of long-time fans but are welcome for those looking to jump into the franchise for the first time.
    • 72 Metascore
    • 65 Critic Score
    While RoboCop does have some fun moments and enjoyable gameplay, it is, on the whole, a shallow, repetitive experience. Living the power-fantasy of being RoboCop does not save it from glitchy, rudimentary gameplay and a story that is too similar to the movies. If you love RoboCop like me, you may find something here to enjoy, otherwise, look elsewhere for your gaming goodness.
    • 68 Metascore
    • 65 Critic Score
    There’s a lot to be had here, but the PS Vita version of Exist Archive could have used some more attention. Still, in the proper hands, there’s plenty of JRPG goodness to get lost in.
    • 60 Metascore
    • 65 Critic Score
    Dark Souls meets tactics in this unforgiving SRPG. Some basic design flaws hurt and slow down the gameplay of what is otherwise an enjoyable game. Not for the faint-hearted, but for those seeking a real challenge.
    • 58 Metascore
    • 65 Critic Score
    A strategic hack 'n slash with an impressive upgrade system and welcome Nightmare mode, but it looks bland and combat often feels shallow.
    • 67 Metascore
    • 65 Critic Score
    An over-complicated story with pacing issues holds this RPG back from its full potential, especially since the prequel was not released in English first. Those who enjoy reading will no doubt have fun. A tedious magic leveling system can also scare away new fans embracing the series. Only RPG diehards and TK fans will immediately gravitate towards it.
    • 68 Metascore
    • 65 Critic Score
    Beautiful visuals and a cool gesture-based magic system can’t save The Wizards: Enhanced Edition from an inscrutable progression system and some dire technical issues. Fantasy fans will find some enjoyment from the puzzles and the fun narrator, but some strange design decisions end up kneecapping the experience.
    • 72 Metascore
    • 65 Critic Score
    Flying Wild Hog has gone for ‘bigger is better’ on Shadow Warrior 2, and occasionally that works. Sadly, there’s too much open space and inconsistent combat to make it a memorable return for the puerile Lo Wang. These issues are patched over somewhat by the highly enjoyable co-op, where you get a fair share of chucks out of mowing down hordes of demons with pals.
    • 71 Metascore
    • 65 Critic Score
    In spite of a lack of different enemies and occasionally unreliable motion controls, Raw Data nonetheless stands as one of the more intuitive and satisfying shooters available on PSVR.
    • 64 Metascore
    • 65 Critic Score
    The dipping frame rate and the formatting miscues keep this game from bumping elbows with the best that the PS Vita has to offer. Though it's still missing a great deal of content, at least gamers can transfer their saves and still play this with one friend.
    • 52 Metascore
    • 65 Critic Score
    Though that Tenchu shaped hole in my heart remains unfulfilled, I do appreciate how NIS America have reached back some sixteen years in time to bring Kamizawa: Way of the Thief to an all-new audience. Sure, it's very much a relic of its time that struggles to escape the gravity of its PS2 era origins, but for those willing to invest the time and patience, Kamizawa: Way of the Thief is a steadfastly warm-hearted stealth yarn that satisfies so long as you can forgive its largely archaic/nostalgic design.

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