PlayStation Universe's Scores

  • Games
For 3,469 reviews, this publication has graded:
  • 64% higher than the average critic
  • 7% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 5 Little Adventure on the Prairie
Score distribution:
3471 game reviews
    • 69 Metascore
    • 75 Critic Score
    First out of the gate in what will be a bevy of survival titles in the coming months, The Callisto Protocol is a solid maiden effort from developer Striking Distance Studios and one that has laid the groundwork what is hopefully to come.
    • 73 Metascore
    • 75 Critic Score
    Ready, Steady, Ship! is a fantastic spin on the chaotic cooperative game formula, and gives players a variety of tools and a sometimes head scratching puzzle to use them on. Despite some frustrations, it's definitely worth checking out.
    • 72 Metascore
    • 75 Critic Score
    Soulstice etches its own namesake in the hack n' slash genre. While it lacks the same level of combat depth and demand, it focuses more on narrative quality, accessibility, and presentation to reach success.
    • 73 Metascore
    • 75 Critic Score
    Strange Brigade is a flawed but entertaining game that I’d gladly up the final score to an 8.5 or even 9 if some of its problems are fixed in a future patch.
    • 70 Metascore
    • 75 Critic Score
    While Virtua Tennis 2009 is little more than an upgraded version of VT3, it still offers an enjoyable gameplay experience and is a must buy for any fan of the franchise or genre.
    • 76 Metascore
    • 75 Critic Score
    Despite some small hiccups with the general presentation of the game, Marble It Up! Ultra offers a fully featured package of over 100 intricately designed obstacle courses for players to learn and overcome.
    • tbd Metascore
    • 75 Critic Score
    Carrion presents you with an opportunity to take the reigns of an invading monster, and it delivers on all fronts with visceral gore and effects that translate vividly even through its pixelated style. The lack of a map combined with navigational and interaction clumsiness make for a more cumbersome Metroidvania formula, but the payoffs of gameplay and exploration outweigh the issues that Carrion presents.
    • 72 Metascore
    • 75 Critic Score
    Making ample use of its inspiration, Megaton Musashi W: Wired is a formiddable mecha-action game that manages to delicately balance narrative and action into a compelling package. Despite some oversimplistic gameplay and inconsistent pacing, the overall experience is engaging enough to grab your attention and keep it well rewarded. Megaton Musashi W: Wired is a title full of character and ambition that manages to stick the landing for the most part, even if it isn't quite reinventing the wheel.
    • 79 Metascore
    • 75 Critic Score
    Wild Hearts have dismantled the beast, and retrofit its parts into something more accessible and highly addictive in its own right. Obnoxious exposition and an uninspired narrative can sometimes get in the way of its well crafted gameplay loop, but the thrill of the hunt is more than worth it.
    • 76 Metascore
    • 75 Critic Score
    Destiny’s faux-MMO approach to shooters is a shallow, dull experience that even hardcore fans may find difficult to stick with except to gaze at its worlds or engage in the entertaining competitive multiplayer.
    • 81 Metascore
    • 75 Critic Score
    Constance by itself is a perfectly solid Metroidvania with a brilliant message at its core. Unfortunately, that message is too often lost in its dedication to the status quo when it comes to mechanics. I too often felt like I had played this game before, and I shouldn’t have. Constance is a game full of brilliant ideas, wonderful design, and a great overarching fabric that deserves to love itself more.
    • 63 Metascore
    • 75 Critic Score
    There isn’t exactly a shortage of twin-stick shooters on the market that much is for sure. Neon Chrome however, while not doing anything especially innovative, nonetheless does a great job of pulling together roguelike elements, deep progression systems and satisfying twin-stick shooter beats into a single, compelling whole.
    • 69 Metascore
    • 75 Critic Score
    While it's hampered by blurry visuals and some difficult object handling, The Mage’s Tale still comes out on top with goofy surprises, fantastic puzzles, and satisfying exploration. Delivering up to 10 hours of play, this is a sizable experience that remains entertaining from start to finish. All in all, this is a welcome addition to the PlayStation VR library.
    • 63 Metascore
    • 75 Critic Score
    We Were Here feels like a first outing but its unique co-op puzzle-solving gameplay immediately gets its hooks into you and offers an experience unlike anything else on the market. A few blemishes from a restricted budget show themselves every now and again, but the gameplay is most important and We Were Here is a solid launching bed for the two sequels.
    • 84 Metascore
    • 75 Critic Score
    A great fighting game. It has its issues, namely the online multiplayer component and the underwhelming menus, but there's still good fun to be had.
    • 81 Metascore
    • 75 Critic Score
    Age Of Mythology Retold is a solid RTS with tonnes of content and modes to satisfy different gaming tastes but its steep learning curve and time investment to master its controls may be too much for some.
    • 74 Metascore
    • 75 Critic Score
    Persona 5 Tactica is a formidable offering of a strategy RPG and stands as an extremely approachable yet adequately deep entry point for those who may not have tried the genre before. The story on offer here has an interesting mystery at its core but ultimately stands as another excuse for the Phantom Thieves to come out of retirement for another supernatural mystery. Despite the repetition that can sometimes set in, Persona 5 Tactica is a solidly fun title that manages to seamlessly blend elements of the core franchise into a brand new genre.
    • 75 Metascore
    • 75 Critic Score
    What The Escapists 2 does do is improve its look, expand your options for escape, and throws in a hilarious multiplayer. What The Escapists 2 does not do is make itself significantly more accessible and forgiving. If that put you off the first time, there’s little to convince you to play the sequel, but for fans, this is a rather pleasant upgrade.
    • 74 Metascore
    • 75 Critic Score
    MLB 2K10 is a great improvement over its predecessor. Baseball fanatics are sure to enjoy progressing a character in My Player, the vast knowledge in the commentators, and the new batting and hitting mechanics.
    • 70 Metascore
    • 75 Critic Score
    Lego Jurassic World is a pleasant surprise for fans of the films as well as the Lego games, and one of the best additions to your Lego game collection.
    • 70 Metascore
    • 75 Critic Score
    An overabundance of subplots aside, this solid episode reinforces the fact that Batman: The Enemy Within is on a trajectory to be one of Telltale’s better series.
    • 64 Metascore
    • 75 Critic Score
    Darksiders 3 does a lot right but suffers from some technical issues that hold it back from greatness. Nevertheless, the fantastic exploration, great character designs, fun combat, and excellent writing help it outshine some of its faults. Fans will definitely find that Gunfire Games have done a great job keeping the essence of the franchise alive.
    • 65 Metascore
    • 75 Critic Score
    Just Cause 4 is an enjoyable ride with a memorable and exciting campaign, full of thrilling gameplay moments. However, the rest of the game is a compilation of outdated mission design and poor technical performance. My advice: stick to the campaign for a fun fifteen hours and forget about everything else.
    • 74 Metascore
    • 75 Critic Score
    HAWX isn't going to win any awards for innovation, but it does bode well for future iterations of the series. While it could certainly be improved on both visually and in terms of depth of gameplay, it's a fine debut for the franchise and as enjoyable a flight combat game as we've played in recent years.
    • tbd Metascore
    • 75 Critic Score
    Survivorman VR: The Descent walks a difficult tightrope between trying to be a fun game, and an authentic educational tool, and it does an okay job. It's quality as an educational tool is extremely high, but that doesn't always mesh with being a fun game, and it feels like there's a lot of missed opportunities with how it goes about teaching you. Still, it's a fun, short time that is a great to experience for how it depicts nature alone, especially at such a great price.
    • 73 Metascore
    • 75 Critic Score
    System Shock 2 25th Anniversary Remaster contains a complete package of the source material, lovingly maintained in its original form, alongside tons of assets and history that most preservation efforts can't compare to.
    • 73 Metascore
    • 75 Critic Score
    Onimusha: Warlords is a decent remaster.While its combat remains great and its mechanics solid, some of the graphical upgrades can be hit and miss.
    • 71 Metascore
    • 75 Critic Score
    Fairy Tail is a good first attempt to bring this massive franchise to home consoles. GUST does a great job of not only recreating the world and characters of Fairy Tail but goes out of its way with great writing and character development. It's not every day you get to play a game that rewards you for every task you complete in it. Combat is a highlight but the exploration leaves much to be desired.
    • 73 Metascore
    • 75 Critic Score
    It may be occasionally janky, and despite best intentions, it isn’t always as easy to understand as it could be, yet Ashes Cricket’s bright spots shine through the flecks of grime. This is not a perfect game of cricket, but it is a good one.
    • 76 Metascore
    • 75 Critic Score
    As enjoyable as WWE 2K19 can be, if the series is ever to recapture the ineffable brilliance of No Mercy and other such classics, it desperately needs a rather large dose of innovation.

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