Playstation Official Magazine UK's Scores
- Games
For 2,964 reviews, this publication has graded:
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37% higher than the average critic
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5% same as the average critic
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58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Red Dead Redemption 2 | |
|---|---|---|
| Lowest review score: | Test Yourself: Psychology |
Score distribution:
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Positive: 1,105 out of 2964
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Mixed: 1,535 out of 2964
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Negative: 324 out of 2964
2966
game
reviews
- By Date
- By Critic Score
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- Critic Score
It's unbelievable fun with four people in the same room, and likely to become one of teh most popular network games. [July 2007, p.104]- Playstation Official Magazine UK
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- Critic Score
This was sort of acceptable a couple of years ago, but with PSP now capable of tossing around gigantic, detailed cities, it looks a bit old-fashioned. [July 2007, p.108]- Playstation Official Magazine UK
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- Critic Score
The anti-Hawk. It lacks excitement, it's shy of thrills, and it really isn't worth bothering with at all. [Sept 2007, p.108]- Playstation Official Magazine UK
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- Critic Score
The web slinging...now feels mundane thanks to a randomised upgrade system and the stupidly unpredictable camera. [Aug 2007, p.107]- Playstation Official Magazine UK
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- Critic Score
The only decent fights and objectives that are there follow the main storyline like a stalker - everything else is just busywork filler. [July 2007, p.112]- Playstation Official Magazine UK
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- Critic Score
Thanks for the memories, Mr. Wizard. Now toddle back to your castle and don't bother us again. [Oct 2007, p.113]- Playstation Official Magazine UK
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- Critic Score
The 40 levels are deliberately built to be played in fast bursts against the clock for the kudos of scoring high on the online scoreboard, but none are challenging or interesting enough to keep you going back. [May 2007, p.103]- Playstation Official Magazine UK
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- Critic Score
It's nowhere near sexy enough...Heetseeker just doesn't have the quality to deliver on its premise. [May 2007, p.111]- Playstation Official Magazine UK
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- Critic Score
Tak[es] a simple idea - roll a cube over and around 3D platforms towards an exit - and mak[es] it impossibly complicated. [Apr 2007, p.118]- Playstation Official Magazine UK
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- Critic Score
The challenge drops out of the game entirely. [Apr 2008, p.112]- Playstation Official Magazine UK
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- Critic Score
F.E.A.R.'s slo-mo gunplay is worth experiencing, but the whole game hangs on a single gimmick - and ultimately it isn't quite enough. [May 2007, p.86]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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- Critic Score
MKII gives a fascinating insight into how far fighting games have come in the last decade and a half. [Sept 2007, p.114]- Playstation Official Magazine UK
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- Critic Score
Purists may be put off by the lack of deep side-quests, but for everyone else this is a tongue in cheek adventure that offers something different from the usual RPG fare. [May 2007, p.114]- Playstation Official Magazine UK
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- Critic Score
The problem with this version is that its target audience is so narrow. [May 2007, p.121]- Playstation Official Magazine UK
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- Critic Score
Parachutes fail, chopper pilots die, warheads count down to detonation. All of this makes me wonder, is Sam's heart still in stealth? [June 2007, p.106]- Playstation Official Magazine UK
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- Critic Score
For 2D shooter nostalgists this is close to essential, but for everyone else it's just a comprehensive curio. [Aug 2007, p.114]- Playstation Official Magazine UK
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- Critic Score
That no significant improvements have been made in five years is surely the final proof that Medal of Honor's PlayStation campaign has lost its way. [May 2007, p.92]- Playstation Official Magazine UK
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- Critic Score
It can't quite live up the the standard set by its more playable big brother. [May 2007, p.108]- Playstation Official Magazine UK
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- Critic Score
The multiplayer stuff is so good that without it, the game simply wouldn't be as enjoyable. World Tour is immensely entertaining, but played solo it eventually becomes a slightly lonely, hollow experience. [Apr 2007, p.98]- Playstation Official Magazine UK
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- Critic Score
Unlimited? Not quite. Expansive But Ultimately Shallow would be better, but that probably wouldn't fit on the box. [Mar 2007]- Playstation Official Magazine UK
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- Critic Score
Fast, truly accessible missions and slower, more strategic battles for sim nuts, plus online arena play. [July 2007, p.113]- Playstation Official Magazine UK
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- Critic Score
I've never encountered a game that so completely captivated my attention for this long. I've clocked 180 hours in total and I'm still playing. [May 2007, p.78]- Playstation Official Magazine UK
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- Critic Score
It's ballsy, hugely moreish, and so consistently exciting that not even the inevitably repetitive nature of the gameplay can bring this jet down. [June 2007, p.100]- Playstation Official Magazine UK
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- Critic Score
It's sensory overload at first, but immerse yourself in the sometimes clumsily designed levels and there are solid laughs underneath. [June 2007, p.110]- Playstation Official Magazine UK
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- Critic Score
It's gently hypnotic stuff, but fight a dozen super-intelligent skeletons and you'll soon be yearning for the simple pleasures of "Lumines." [Mar 2007, p.111]- Playstation Official Magazine UK
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- Critic Score
Next-gen? It's barely present-gen. The Godfather has no business calling itself a PS3 game. [May 2007, p.108]- Playstation Official Magazine UK
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- Critic Score
UEFA plays almost identically to "FIFA 07," but it has fewer teams, which makes it impossible to recommend over its fuller-featured predecessor. Or indeed the mighty "Pro Evo 6." [May 2007, p.93]- Playstation Official Magazine UK