Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Test Yourself: Psychology
Score distribution:
2966 game reviews
    • 80 Metascore
    • 80 Critic Score
    Whether multiplayer was a distraction that led to standards ever so slightly slipping in single-player is debatable. With such a strong combat system and beautiful looks, Kratos’ prequel could have eclipsed them all with a handful of key tweaks. Not quite the murdery meteoric rise we were hoping for then, but certainly not a fall from grace either.
    • tbd Metascore
    • 60 Critic Score
    It's essentially an adorably reskinned version of Flash browser game Bubble Trouble, but it's fun nonetheless. [March 2013, p.117]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 50 Critic Score
    It's a bit dull, sure, but there's also something oddly soothing about it. [March 2013, p.117]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Sadly, the central story missions are where Thieves in Time trips up a little. [March 2013, p.117]
    • 68 Metascore
    • 70 Critic Score
    A briefly brilliant bug hunt, then. Just don't expect the war against these aliens to last. [March 2013, p.115]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    Nauseatingly basic. [March 2013, p.114]
    • Playstation Official Magazine UK
    • 93 Metascore
    • 90 Critic Score
    Refreshingly different. [March 2013, p.108]
    • Playstation Official Magazine UK
    • 87 Metascore
    • 80 Critic Score
    This is a rollicking and hugely enjoyable adventure, filled with spectacular set-pieces, emotional highs and lows, and – thankfully – not an oversized sports bra in sight. Crystal Dynamics has set a shining example of what can be done when reimagining a franchise from the ground up, and all of the elements on show have been well-conceived and well-crafted, and they come together to form a cohesive whole.
    • 77 Metascore
    • 80 Critic Score
    Such is the strength of the online modes, it lifts the overall package comfortably above the scant story offering. It pains my digits to write ‘technical tour de force’, but it’s hard to describe Crysis 3 any other way. Though lacking soul in places, this striking Prophet can still channel the divine.
    • 80 Metascore
    • 70 Critic Score
    Sadly, the combat doesn’t have enough depth to trouble the genre’s best (it certainly can’t touch Ninja Theory’s DmC reboot), and there’s a disappointing disposability about the whole experience. This is a project that has been rightfully and respectably salvaged, but one that can’t quite cut it at the top.
    • 82 Metascore
    • 80 Critic Score
    With an engaging main quest and a multitude of extra goodies to keep you entertained, Dragonborn justifies its price tag. If you’ve rinsed Skyrim’s dense main map – and let’s face it, you probably have: it’s now been a whopping 14 months since the game came out – this is a meaty, if long overdue, slice of additional adventuring to finally get stuck into.
    • 43 Metascore
    • 60 Critic Score
    If Gearbox’s quality scale has Borderlands 2 at one end and Duke Nukem at the other, Colonial Marines sits somewhere in the middle.
    • 76 Metascore
    • 70 Critic Score
    If you’ve played the previous games you’ll be able to spot the scares a mile away... and you’ll likely pine for the panic and purity of the original in the face of so many changes. But taken in isolation, Dead Space 3 is still an enjoyable and worthwhile experience: well-produced, polished and with enough narrative ups and downs (emphasis is very much on the downs) and set-pieces to sustain its ten-hour duration.
    • 71 Metascore
    • 80 Critic Score
    Yes, 47's animations and shonky plotting have hardly aged gracefully. But when this killer's aim is still so precise when pulling off thrillingly executed puzzles, I can overlook a couple of wrinkles on that barcode branded bonce.
    • tbd Metascore
    • 70 Critic Score
    Repetition also puts a smear on the game's charm, turning initially ingenious tasks into a chore. [Feb 2013, p.117]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 90 Critic Score
    If you've never sampled the delights of the Shepard saga before, this is as essential as PS3 purchases come. [Feb 2013, p.114]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    As a Lord of the Rings property, this is disappointing. [Feb 2013, p.112]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 60 Critic Score
    Occasionally exasperating and more than a little repetitive, but it's certainly not hateful. [Feb 2013, p.107]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 40 Critic Score
    A platformer in a supremely pixellated visual style. [Feb 2013, p.107]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 50 Critic Score
    Does exactly what it says on the tin. [Feb 2013, p.107]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 50 Critic Score
    There's probably more fun to be had in sticking a packet of pink rhinestones to your DualShock while sipping a bottle of Tesco Value Cava. [Feb 2013, p.107]
    • Playstation Official Magazine UK
    • 94 Metascore
    • 90 Critic Score
    Believable dialogue from rounded characters who behave as you'd expect real people to. [Feb 2013, p.106]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 30 Critic Score
    Whichever way you play, you start seeing the same levels repeated within 15 minutes. [Feb 2013, p.105]
    • Playstation Official Magazine UK
    • 51 Metascore
    • 40 Critic Score
    Gameplay is sandwiched between terrible cut-scenes. [Feb 2013, p.104]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 30 Critic Score
    Dropping bombs is fiddly and inaccurate - and they do as much damage as releasing a blancmange from a plane's undercarriage. [Feb 2013, p.101]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    The hooning that ensues is heavily derivative of both Mario Kart and also ModNation Racers, copping the funky weapon pickups of the former and the screaming drift mechanics of the latter. It plays just like you're imagining, with the added gimmickry of the "Transformed" bit in the title giving rise to certain moments where your car will literally transform into a hovercraft (boring) or jet (radical). [January 2013, p70]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Living up to its developer's name, this puzzler is double fine value at £9.99. Just be warned that its own see-saw of fun counterbalances every five belly laughs with a mildly exasperating headache.
    • 85 Metascore
    • 90 Critic Score
    I'm saying this deserves to be picked up by so many more people than the niche of role-players and Studio Ghibli fans it immediately appeals to. I'm saying it's so finely crafted it could warm the heart of an Army Of Two player and soothe the perpetual anger of a FIFA-phile… if they'd only let it.
    • 85 Metascore
    • 80 Critic Score
    It looks, sounds and feels like nothing else out there, and while you might not squeeze quite as much out of it, you're still looking at the first great gaming experience of 2013. Welcome back, old pal.
    • 84 Metascore
    • 80 Critic Score
    A supremely confident blaster that's delicious like a midnight Domino's [Jan 2013, p.115]
    • Playstation Official Magazine UK

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