Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2966 game reviews
    • 75 Metascore
    • 70 Critic Score
    A rather lovely reminder of how satisfying a good old fashioned puzzle game can be without squeezing your brain dry of every drop of spurious logic. [Apr 2015, p.87]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Great when it’s delivering gripping, cinematic moments. It’s just a shame that the bits when you’re controlling a slightly menacing AI aren’t the highlights. [Issue#164, p.91]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    There's no denying that the technology has serious potential, it's just a shame that the first game to use it ends up being a busted flush. [Dec 2007, p.100]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    As a Lord of the Rings property, this is disappointing. [Feb 2013, p.112]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Artistically it's a bit gaudy. [Feb 2014, p.87]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Lingering problems from the old PS3 games remain, but this is a return to form for the legendary spookster. [Apr 2015, p.92]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    With a beautiful ambient soundtrack, and a warm story wonderfully told, it’s one that will stick with you for a while. [Issue#155, p.78]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Playing solo it can feel too casual but Hard mode stages with a friend (or four) fare better. Ultimately, the inclusion of the original arcade game is a saving grace and is as addictive as ever. [Issue#183, p.65]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Judged purely on its mechanical merits, Last Round can be considered a narrow success. [Apr 2015, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    After a decade of failures, all those extra lives Sonic's collected over the years have finally come to fruition. [Issue#51, p.119]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    The striking visuals and varied soundtrack can't change the fact that every level is essentially the same. [Mar 2007, p.112]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    A worthy successor to Guardian of Light, this isn't enough for us to forgive Lara's betrayal but it's a - small - start. [Jan 2015, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 50 Critic Score
    You’re never up against more than one opponent, though (if you have an opponent at all), meaning you’ll usually have an empty road ahead of you whether you’re ahead or behind, which can kill the sense of competition. This burning rubber cries out tobe a group activity, if you catch our– ahem – drift. Perhaps online play would transform the experience into a thrill, but we’d need to actually find somebody playing to check. As it stands, it’s stuck in first gear. [Issue#181, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    An intense hit for Batfans, this is an incredible example of what PS VR is capable of. You'll want more, of course, but this is clearly Rocksteady's love letter to the series. [Dec 2016, p.84]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    It's like a "Max Payne" knockoff designed by Robert Rodriguez in the middle of an all-night peyote-bender...It's a stupid, loud, relentless mix of guns and chuckles. [Mar 2007, p.118]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Dead Nation's plot is as substantial as a slice of Bernard Matthews turkey ham. [May 2014, p.86]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    Worth every penny. [Dec 2011, p.108]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    It's unbelievable fun with four people in the same room, and likely to become one of teh most popular network games. [July 2007, p.104]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    A lot of love has gone into this game. Jokes and nuggets of DC lore are scattered throughout – they’re glittering little studs of care and attention. Sadly, they don’t build into such a wonderful whole. [Issue#156, p.84]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    Expect the usual Everybody’s Golf experience, and we’re afraid you’ll be disappointed. Instead, wood you kindly expect some great VR golf that’s impressively deep and very addictive. [Issue#164, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    What this package lacks in character, it makes up for in fan service, content and incredible mechanics. [May 2013, p.104]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 90 Critic Score
    A rag-doll requiem of destruction, so gratuitous that it defies moral probity. Like all the best shock and awe titles, the vice is polished so sweetly you'll barely notice you've gone to hell. [Apr 2008, p.105]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    There are only 15 levels, but it's a neat little idea. [Aug 2010, p.113]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    Once you hit the sweet spots, it's the most satisfying ting on PSP. [May 2011, p.102]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Elegance and simplicity is the intent, but in (virtual) reality, it soon gets old. [Dec 2016, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    The trilogy ends with Dracula’s Curse, which adds four playable characters and multiple routes, taking us even closer to the metroidvania approach we love. Arguably the best game in this collection, it demonstrates why director Hitoshi Akamatsu is one of the unsung heroes of the 8-bite, erm, -bit era. [Issue#164, p.96]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 50 Critic Score
    "Quotation Forthcoming"
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Rad
    It isn’t bad but we’re sad that there’s not more to it. Mutations are pretty gnarly and this VHS vision is pleasingly neon but unfortunately there’s little to this roguelike beyond its ’80s infatuation. [Issue#166, p.90]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    You never feel dangerous, and no amount of mangled urban concrete can make up for fundamentally hobbled weapons. [Apr 2008, p.98]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    The frustrating thing is that with a bit of judicious trimming, this could have been a smaller, tighter and significantly better game.

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