Playstation Official Magazine Australia's Scores
- Games
For 1,202 reviews, this publication has graded:
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47% higher than the average critic
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7% same as the average critic
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46% lower than the average critic
On average, this publication grades 3 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Red Dead Redemption | |
|---|---|---|
| Lowest review score: | Leisure Suit Larry: Box Office Bust |
Score distribution:
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Positive: 595 out of 1202
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Mixed: 529 out of 1202
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Negative: 78 out of 1202
1202
game
reviews
- By Date
- By Critic Score
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- Critic Score
This is the meanest Sonic game ever. Springs will punt you into spikes, the layout works against you as it's hard to get the blue fella up to speed, and the 3D special stage (a rip-off of classic SNES game F-Zero) is tripe. Bummer. [February 2012, p.76]- Playstation Official Magazine Australia
Posted Feb 2, 2012 -
- Critic Score
From the first mission to the last, J.A.S.F. is left to rot by the arcadey and capable Ace Combat for sheer thrills, embarrassed by the variety of missions offered in H.A.W.X. 2, and technically outperformed by the more serious IL-2 Sturmovik. [February 2012, p.76]- Playstation Official Magazine Australia
Posted Feb 2, 2012 -
- Critic Score
It's fitting that the developers are called Mastiff, because this game looks like a dog's breakfast. Each mission is a waterlogged shamble through the land that time and PS2 forgot, where you'll have to re-kill the same six simpletons over and over. [February 2012, p.75]- Playstation Official Magazine Australia
Posted Feb 2, 2012 -
- Critic Score
It's a pleasure to be given so much freedom in a shooter to go where we want, solve problems and bag bosses with any concoction of stealth/gung-ho/entrapment tactics. [February 2012, p.74]- Playstation Official Magazine Australia
Posted Feb 2, 2012 -
- Critic Score
We love the fighting that is present in SoulCalibur V because it's fast, inventive and approachable; but those improvements are all but squandered on threadbare single-player that's basically a bootcamp for pushing players online. That transition is fine if you've got the mad skills. However, newcomers may find that SoulCalibur V will too soon limit them to either replaying quick battles ad infinitum (to unlock useless hairstyles and arse-less chaps), or going online to be thoroughly pantsed by the grandmasters. [February 2012, p.72]- Playstation Official Magazine Australia
Posted Jan 18, 2012 -
- Critic Score
Taken as a whole, El Shaddai is a remarkable achievement, as beautiful as it is baffling. While its quirks prevent us from recommending it wholesale, for those of you who crave innovation and imagination in your gaming diet, this is something you simply cannot afford to miss. [November 2011 p78]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Combine this lacklustre multiplayer with a solo campaign that only lasts six or so hours, and Space Marine is an experience that's much too small for its impressive looking Powerboots. Only the super diehard need apply here. [November 2011 p74]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
While FIFA 12 is certainly solid, there's a big part of us that prefers FIFA 11. The tackling might have been brainless, but compared with the almost-there Tactical Defence it's almost the better devil. Last year's game might not have required the extra skill, but it was less frustrating. While FIFA 12 has fixed a lot of annoying bugs and introduced some great new features, at our next football gathering we'll still be kicking around with last year's champion. [November 2011 p72]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
The gameplay stutters slightly in minor ways, and the visuals in major ways; but we still found this to be irresistible to put down. If you're the type of level-headed gamer who values fun over graphics,or you nd some mates are looking for a great co-op game, then we'd say the bludgeontastic Dead Island is a bash well worth your cash. [November 2011 p70]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
When the dust settles and the credits have rolled, Resistance 3 stands as a very solid shooter, even though it is a slightly disappointing conclusion to the series. Resistance 3's single-player may be at a slightly lower point in the franchise, the multiplayer offerings have never been this much fun. Either way, this is an apocalypse trip that every sci-fi fan out to saddle up for. [November 2011 p68]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Sure, there are some minor kicks in three player co-op, but they're very short-lived and fraught with frustration. Call of Juarez should have stuck to its guns and remained an Old Wild Western. Avoid this like you would the real po-lice. [October 2011 p80]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Bodycount is a thoroughly boring ride that won't challenge your reflexes or intelligence. Ironically, the fact that this takes under four hours to get through is the best thing going for it. [October 2011 p75]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Despite the flaws this'll be on your mind well after the credits roll. The plot is engrossing enough to make any techno freak froth at the mouth with lust. Human Revolution is a truly authentic Deus Ex game, and a great gaming experience in its own right. [October 2011 p74]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
If you've ever wanted to drive through a chain link fence. If you've ever accelerated towards a speedhump instead of slowing down for it. If you've ever thought going through a corner sideways would look a hell of a lot cooler than bumbling through it like a normal schmuck. If you've ever thought any of those things, play this game without delay. [October 2011 p69]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Though this game can offer fleeting firefight fun it is constantly dragged down by questionable design and a severe lack of polish. Whichever way your eye meets it, Transformers: Dark of the Moon is out of this world ordinary and to expect anything better from it would be lunar-cy. [September 2011 p80]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Captain America: Super Soldier is rudimentary gaming at its worst, a tired old melange of linear corridor crawling and basic brawling. It's utterly unsatisfying. That the whole thing weighs in at a squidge over four hours only further sabotages any shred of quality that managed to smuggle itself into the final game. Don't play this. [September 2011 p76]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Insect Armageddon succeeds in one small regard. Good games should make you feel something. Unfortunately the emotion it frequently elicits is rage. While the price is about right, and measured against the games that came before it in the series Insect Armageddon doesn't look that bad. But that's a bung comparison in the wider tapestry of quality games out there that can be had for a few bucks more. [September 2011 p74]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Despite a few rays of fun, F.E.A.R. 3 is a production that offers gloom, minus any impending sense of doom. As an action-based first-person shooter it's solid enough to stand alongside is contemporaries in the faceless, grey-brown ranks of the FPS genre, but it does nothing to stand out from the status quo. [September 2011 p71]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Armageddon is by no means a bad game, it's just a completely different one to what series fans will expect, or possibly want. Unfortunately, in returning to its underground roots, Volition has forgotten to capitalise on what their series does best: geo-modding the crap out of everything in sight - minimum restrictions. [August 2011 p80]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Madness Returns is in a tricky position. It could never offer pistol-quick mechanics because of the character design and it often feels like a chore to finish a stage. You'll also probably get pretty tired of finding and shooting switches to reveal a hidden platform, or slogging through another round of five or six enemies. Yet it dares to be different, so if you're happy to admire it for is own sake then you should find some fun amongst the insanity. [August 2011 p74]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
We're not entirely sure who's going to play this game, or even who it's ultimately suited for. People who are fans of Mikami and Suda will no doubt snap it up without a thought, and so will those who are tired of the 'usual' slew of action games. Sure, Shadows of the Damned has character and shows of incredible, grotesque and inventive beats, but as a game it's left lacking. [August 2011 p70]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
It's true that there are plenty of superior overall shooters out there that'd murder for a character with a quarter of the charisma Duke Nukem oozes. He's a dinosaur; a two-dimensional mound of muscles with a gun. But that's the joke. Duke Nukem Forever really is a several-year old game masquerading as a new release. [August 2011 p67]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
inFAMOUS 2 is an electrifying sequel that has risen to the challenge and bettered the series on every conceivable level. On top of this Sucker Punch has resisted the urge to throw in an utterly superfluous multiplayer mode in favour of an extremely versatile User Generated Content system that'll ensure this game is constantly brimming with new content. [August 2011 p63]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
While your characters are nimble – able to double jump, slide on the spot, cling on to walls, ceilings and sporadically placed platforms – the melee combat is pretty tiresome as enemies overwhelm often by number rather than by skill. Cross your fingers you have a ranged attack in your repertoire else you're screwed. [July 2011 p84]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Despite the at-times frantic movement Outland superbly promotes fast flowing gameplay. It's a winner, and the two-player co-op modes are just bonuses on top of a truly satisfying and rewarding title. [July 2011 p84]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
As with the rest of Virtua Tennis' shtick it's a simple system that hides its complexity well. Along with an addictive, board game-style World Tour mode,it's hard not to recommend Virtua Tennis 4. Perhaps the stellar motion controls are relegated to throwaway mini-game, rather than being fully integrated. [June 2011 p 79]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
As fun as it can be, Neptunia is an extremely niche title. If the only game you ever play is Black Ops, avoid this like a spinning-up death machine. If, however, you really miss the JRPG heydays of the PSone and PS2, you need this. Now. [June 2011 p76]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
If you have all the accessories to play this game as it is meant to be digested (Move, Sharp Shooter, a decent online connection and four non-idiotic mates on standby for co-op) it's one heck of a good game. Lack even two of those prerequisites though and SOCOM: Special Forces will come across like a fairly standard operation that takes a bit too much liberty with the descriptor 'special'. [June 2011 p68]- Playstation Official Magazine Australia
Posted Oct 6, 2011 -
- Critic Score
Just so there's no confusion, let's state it plain: Batman: Arkham City is not only the best superhero game ever made, it's one of the best games ever made full-stop. Batman: Arkham City takes the already superlative original and gloriously expands on it. It's a deeper game, more complex, more inventive, more mature. In our view it brings the caped crusader's world to life better than any comic, movie, or television show before it ... To say it one last time: this is what it means to be Batman. And when it comes down to it, who the hell doesn't want to be Batman? [Nov 2011, p.62]- Playstation Official Magazine Australia
Posted Oct 4, 2011 -
- Critic Score
After the last two Iron Man games we're honestly not even sure why anybody bothered. [July 2011 p.83]- Playstation Official Magazine Australia
Posted May 27, 2011