PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sword of the Sea
Lowest review score: 10 Dead or Alive Paradise
Score distribution:
2481 game reviews
    • 67 Metascore
    • 55 Critic Score
    Thief may be a throwback to the early days of stealth games, but this reboot really feels aged and dated. While there is some fun to be had, you will have to sift through a mess of problems to find it.
    • 81 Metascore
    • 75 Critic Score
    Gunslugs is very good. Controls are excellent, graphics are cute, and the action is fun. Beating a hard level feels rewarding. Levels are randomly generated and tend to have decent design, but sometimes an awkward set-up ruins the flow and forces a restart.
    • 66 Metascore
    • 70 Critic Score
    It’s more melancholy than anything else—sad at times, joyfully freeing for the franchise at others.
    • 88 Metascore
    • 95 Critic Score
    Left Behind is worth the wait, worth every penny you spend on it, and worth the two-hour plus investment of time you put into playing it. It’s even worth playing The Last of Us in its entirety again before loading up Left Behind for the first time so you can get the most out of the atmosphere, gameplay, and connection to these deep characters.
    • 80 Metascore
    • 75 Critic Score
    Trigger Happy Havoc could use some more polishing, but fans of mystery or oddball characters will want to snatch this up.
    • 70 Metascore
    • 65 Critic Score
    A perfect example of a game that is only as good as what you are willing to invest into it. If you have never really understood the need to do a speedrun or care very little about perfecting lines, chances are you will tire of its repetitive nature long before you reach the end. But, if you do enjoy learning maps and running along generally linear paths against the clock, you will find it here in spades and with enough style to possibly make it worth the $9.99 investment.
    • 78 Metascore
    • 90 Critic Score
    Jump scares may have your heart racing for a few seconds, however, creeping across that darkened courtyard with your batteries running out while something out there wants you tortured and dead will have you on edge until the experience ends.
    • 85 Metascore
    • 80 Critic Score
    Frankly, I’m convinced that its release is more about profitability on a product that’s already crafted than it is about bringing a vastly superior next-generation version of Tomb Raider to the market. For $59.99, it’s not that much better than the PS3 version aside from some visual sprucing.
    • 67 Metascore
    • 50 Critic Score
    Strength of the Sword 3 has a fairly decent set up, but the game is hampered by a lack of tuning with input, camera, and a fairly awkward dashing mechanic.
    • 71 Metascore
    • 55 Critic Score
    A cute indie game that has its moments of brilliance, that are sadly overshadowed by rather boring gameplay.
    • 81 Metascore
    • 90 Critic Score
    While Gran Turismo 6 isn’t as groundbreaking as it’s predecessor on the PS3, it’s still a worthy addition to any GT fans library.
    • 59 Metascore
    • 65 Critic Score
    A description of the gameplay, the setting, and the story all seem great in theory, but my short time with Contrast left me with more disappointment than satisfaction, particularly on the gameplay side of things.
    • 82 Metascore
    • 80 Critic Score
    Even with the lackluster character models, lack of smooth scrolling and generic plot with its awkward moments; Ys: Memories of Celceta is still a blast to play. The combat system just blows most other concerns out of the way.
    • 64 Metascore
    • 80 Critic Score
    Tiny Brains has delivered the best multiplayer experience I have had on the PS4 so far, and brings me back to the fun co-op days of Scott Pilgrim and Castle Crashers.
    • 75 Metascore
    • 80 Critic Score
    Just Dance is a guilty pleasure that few want to admit they are playing, but that everyone is having fun with, so give in to your heart’s desires and just… dance.
    • 70 Metascore
    • 55 Critic Score
    Rainbow Moon is not a bad game, but the removal of some systems and the polishing of others would make is stand more than “the game with a ton of stuff to do.”
    • 80 Metascore
    • 80 Critic Score
    To be able to pause a battle, and take over on the Vita when someone decides they want to watch something on cable, is a great way to continue your battles without creating a battle in your living room.
    • 74 Metascore
    • 85 Critic Score
    The improved graphics, gameplay, physics, and atmosphere make it one of the best Madden titles to date.
    • 64 Metascore
    • 75 Critic Score
    It’s not a groundbreaking game, and it’s not in contention for game of the year, but that doesn’t mean it’s not a fun.
    • 54 Metascore
    • 60 Critic Score
    Knack is technically impressive with its utilization of extreme particle physics and bringing to life what could have easily been a Dreamworks animated film, but the gameplay does little to really satisfy.
    • 43 Metascore
    • 50 Critic Score
    NBA Live 14 isn’t a broken or unplayable game, it’s just not in the same league as the 2K series yet.
    • 84 Metascore
    • 90 Critic Score
    Resogun is short, but considering the challenge, an added online co-op mode, and a reliance on besting high-scores that you’ll actually feel compelled to beat, there’s plenty to keep you busy.
    • 87 Metascore
    • 90 Critic Score
    At the end of 90 minutes, FIFA 14 on the next-gen consoles doesn’t deliver anything jawbreaking, instead opting to improve the game through graphics, animations, and minor gameplay tweaks.
    • 87 Metascore
    • 90 Critic Score
    The excellent integration of the Vita’s features into its gameplay, the way Tearaway reaches out to the player, the charming and well-developed world, the use of imagination in a medium where imagination is a precious and often forgotten thing – these factors stand above the negative to create an experience you should play at least once.
    • 73 Metascore
    • 75 Critic Score
    Killzone: Shadow Fall isn’t the best game for the PS4, but it is the Trophy Wife of the PS4 launch lineup. It’s absolutely gorgeous, and you’ll love to show it to be the envy of all your friends. But beyond the good looks, she’s actually kinda dumb, lacking personality, and can get on your nerves at times.
    • 76 Metascore
    • 70 Critic Score
    You would think that borrowing elements from two of the greatest games in the last decade would make for one awesome experience, and while it feels mesmerizing, it doesn’t live up to either predecessor.
    • 80 Metascore
    • 85 Critic Score
    Need for Speed Rivals is clearly ready for the next generation of gaming, and so are we.
    • 79 Metascore
    • 70 Critic Score
    My largest disappointment came in how quickly my adventure came to a close, but given the solid overall experience, I am very interested to see where developer Zoink! goes from here.
    • 76 Metascore
    • 75 Critic Score
    While Into the Nexus is short, there is a lot of replay value, some decent challenge on the harder difficulties, and a lot of stuff to unlock.
    • 74 Metascore
    • 80 Critic Score
    WWE 2K14 is well worthy of a purchase from wrestling fans, the fluid gameplay along with the 30 Years Of WrestleMania give you enough content that will keep you coming back to take out your would be opponents both offline and online.

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