PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sword of the Sea
Lowest review score: 10 Dead or Alive Paradise
Score distribution:
2481 game reviews
    • 76 Metascore
    • 85 Critic Score
    Destiny is a great prologue, but it is still just a prologue. It’s like telling somebody all about Middle Earth; the races, the lands, the set up for the story, but not telling them of Bilbo’s adventures in The Hobbit or the fellowship’s journey in The Lord of the Rings.
    • 65 Metascore
    • 70 Critic Score
    There’s not much to Fairy Fencer F beneath the surface. You’re out to reluctantly save the world, and combat quickly becomes too easy.
    • 89 Metascore
    • 90 Critic Score
    Minecraft PS4 Edition is a tried-and-true game in a solid console format. Couch co-op is extremely fun and easy to jump into, – it’s like the video game version of the perfect playground.
    • 87 Metascore
    • 90 Critic Score
    Take everything great from the PS3 release, add characters, levels, and features that were introduced in Joe Danger 2, and you have a game that holds up great even four years after its original release.
    • 77 Metascore
    • 80 Critic Score
    Once again, I have been pleasantly surprised by Omega Force.
    • 81 Metascore
    • 90 Critic Score
    Danganronpa 2 is a masterful piece of dark mystery storytelling, with a focus on exploring morally ambiguous facets of the psyche.
    • 86 Metascore
    • 85 Critic Score
    They did a great job at smoothly connecting the gameplay parts of the game to the story parts so it doesn’t seem forced or unrealistic. Velocity 2X is a game that, once you play a bit, guides you into a sort of rhythm. Much like music games, it’s a very seductive effect.
    • 69 Metascore
    • 50 Critic Score
    While the battle system is decent, especially when done on the Vita, the parts in between lack any kind of draw to keep me interested.
    • 87 Metascore
    • 55 Critic Score
    To continue that with a story that has no strong motivating force outside of general survival cheapens our time as Lee and his reason for pushing forward.
    • 73 Metascore
    • 85 Critic Score
    There isn’t enough different here to convince anyone who didn’t like Second Son, but for gamers who enjoyed Delsin’s story, First Light feels like a more focused title, and adds greatly to what was already an awesome open world superhero series.
    • 71 Metascore
    • 80 Critic Score
    Bandai Namco should be commended for taking an already good RPG in Tales of Xillia and expanding on that storyline in a way that pays respect to the original and builds so much on top of it. It is hard to make a sequel that is worth of the original and Tales of Xillia 2 does just that.
    • 67 Metascore
    • 75 Critic Score
    CounterSpy touches on the gravity of the cold war while presenting it in a polished game that many will enjoy, if they choose to accept the mission.
    • 81 Metascore
    • 80 Critic Score
    If only I could easily skip pre-game and halftime discussion. That’s my biggest minor gripe here. All of that stuff is skippable, but it doesn’t happen fast enough for my liking.
    • 83 Metascore
    • 80 Critic Score
    As both 2033 and Last Light are single-player campaigns, one of the best aspects of the game is the amount replay value you can get out it, if you are willing to put the time in.
    • 75 Metascore
    • 95 Critic Score
    There’s a little something for everyone here and even if you don’t particularly enjoy online shooters, you ought to give this one a shot.
    • 90 Metascore
    • 90 Critic Score
    This is the best version of Diablo III, possibly anywhere. Sure, it may look better on PCs with high-end graphics cards, but you can’t beat the control scheme and accessibility of the console version.
    • 82 Metascore
    • 90 Critic Score
    This isn’t just a simple port, it is a great new way to enjoy a game on a new platform for gamers that may have missed it on PS3, and it is full of new fun to be had for those that have already played it.
    • 66 Metascore
    • 70 Critic Score
    The Last Tinker: City of Colors if a throw back game that provides gamers with a simple approach to fun and it works.
    • 36 Metascore
    • 40 Critic Score
    Feeling like it came straight off of the PS3 launch, I still curse the wistfully woeful frame rate, graphics, and combat system, but I can’t help but feel like there is something underneath all that grime.
    • 56 Metascore
    • 60 Critic Score
    I enjoyed the idea of Surgeon Simulator, but the difficulty made the game futile more than entertaining.
    • 57 Metascore
    • 50 Critic Score
    Everything outside of stripping clothes off of vampires feels safe and doesn’t do enough to build upon the initial idea, which is such a disappointment. It’s like getting a sneak peak at something new and fresh, only to start playing and have a game that is kind of ordinary.
    • 75 Metascore
    • 84 Critic Score
    A game that can successfully and constantly challenge the player with so many vastly varied ideas is pretty impressive. I don’t even want to use the word “puzzle” to describe any part of this game.
    • 70 Metascore
    • 80 Critic Score
    Road Not Taken proved to be a very unique game for its genre, or genres actually. The interesting marriage of what could feel like a mobile title, with the punishing difficulty and creative narrative of a console indie makes Road Not Taken a great game to have in your PS4 library.
    • 75 Metascore
    • 80 Critic Score
    Pure Pool is, more or less, everything a billiards fan could ask for. It is pure simulation at its best. The physics are spot-on accurate – any missed shot is entirely the shooter’s fault. The ambiance is entirely convincing, with a soundtrack to match.
    • 68 Metascore
    • 55 Critic Score
    The concept of using metrics based on your character’s own movements to manipulate a living infographic that you need to platform on is one that sounds great in design, but the execution of said concept needs to be tweaked before I could recommend that anyone spend much time with Metrico. Sadly, it does feel like you’re just bringing work home with you.
    • 56 Metascore
    • 65 Critic Score
    Sacred 3 is by no means a bad game. It’s just not a particularly great game, either. With a linear storyline, no traditional Overworld, and repetitive combat that is too easy to master, there is not much of a challenge to be found here.
    • 85 Metascore
    • 90 Critic Score
    Rogue Legacy is a gem among indies. As a wash of indie titles comes to the console market, many with nothing inherently fresh or new to offer, Rogue Legacy breaks through and offers a breath of fresh air with a strong variation on familiarity.
    • 95 Metascore
    • 100 Critic Score
    The Last of Us Remastered is just a perfect game made even more perfect.
    • 78 Metascore
    • 60 Critic Score
    The shocking moments, choices, and deaths that occur are some of the best in the series and we see a glimpse of a stronger Clementine, yet somehow it all seems contrived.
    • 83 Metascore
    • 95 Critic Score
    The Swapper will fly under many people’s radar, which is unfortunate because with its unique take on graphics, puzzles, and narrative, they will be missing out on what I would say is the best puzzle platformer experience since Portal.

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