PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sword of the Sea
Lowest review score: 10 Dead or Alive Paradise
Score distribution:
2481 game reviews
    • 66 Metascore
    • 40 Critic Score
    Clearly a lot of work went into this year’s installment, but the end result simply did not come together in the slightest.
    • 75 Metascore
    • 70 Critic Score
    One’s enjoyment of Gran Turismo Sport will solely be determined by whether the prospect of learning different tracks and competing in three different online races per day is exciting to them. If you can’t get into that gameplay loop then you’ll want to play something else, as the single-player content is extremely limited, and even the online offerings aren’t rich with features. GT Sport does a few things exceptionally well (you won’t find a better looking and playing racing game), but it ultimately left me wanting more content out of it.
    • 76 Metascore
    • 80 Critic Score
    While the twists and turns wind up going down a sci-fi heavy route in its back half, Chaos;Child never forgets that the main issues are societal. This is a visual novel that’ll leave you thinking long after the ending has occurred.
    • 46 Metascore
    • 55 Critic Score
    Even with all its flaws, major and minor, the game is filled with moments of hilarity and high tension. Playing alone or with friends, the simplistic mission design that always has you sneaking about or sprinting for your life is a blast to take part in. There’s a deluge of customization options that is only matched by the Payday games and the humor is surprisingly consistent. RAID: World War II can be frustrating at times, but there’s a lot of fun to be had with friends.
    • 58 Metascore
    • 50 Critic Score
    There’s a lot of fun to be had in ELEX at higher levels, but the game opens far too slowly and spreads itself out too thin to make any sort of impact.
    • 79 Metascore
    • 90 Critic Score
    Surrounding the fart jokes and fourth graders who love to say f.ck a lot, there is a brutally intelligent comedic commentary on many aspects of modern society. It’s something that South Park has always been great at, and something that translates incredibly well to interactivity.
    • 76 Metascore
    • 80 Critic Score
    While the difficulty level has been ratcheted down noticeably in the name of accessibility, the harder modes should suffice for those looking for a challenge.
    • 79 Metascore
    • 70 Critic Score
    I really enjoyed Echo, but like a song played on repeat, I could only suffer so much repetition before it began to lose me.
    • 78 Metascore
    • 65 Critic Score
    The story is so great, it’s difficult for me to not recommend it, but I can only, in good conscience, recommend only one playthrough. The magic is a bit lost after that.
    • 68 Metascore
    • 80 Critic Score
    Too often I found myself trying to find an even ground that met everyone halfway. The problem here is that when you try to find a compromise, nobody ends up actually happy with the result. By trying to help everyone, I was ultimately helping nobody fulfill their goals.
    • 71 Metascore
    • 60 Critic Score
    A perfectly serviceable action RPG. That might not sound like a ringing endorsement, but for folks who are looking for a bit of mindless, distracting entertainment (and who couldn’t use that with all the things going on in the world today?), Tamsoft’s latest foray into this goofy game industry parody should fit the bill nicely.
    • tbd Metascore
    • 80 Critic Score
    There’s plenty to like in Pharaonic, including fantastic visuals, interesting (albeit repetitive) character design and moment-to-moment gameplay that is hard to beat.
    • 42 Metascore
    • 15 Critic Score
    Everything from its presentation to the gameplay seems poorly thought out. This is one worth avoiding by all, as there’s not even any enjoyment to be had in a “so bad it’s good” sense.
    • 67 Metascore
    • 85 Critic Score
    The Pact is filled with uncomfortable moments that force the player to choose between the right thing and their cover. It also makes important moves to flesh out the season’s story arc, and ends with an awesome teaser for episode three. Telltale Games is on a roll this season, and The Enemy Within continues to be some of the developer’s best work.
    • 80 Metascore
    • 95 Critic Score
    An expanded Nemesis System creates fascinatingly interesting player stories, and the amount of freedom afforded to the player is staggering for a game of this scope.
    • 68 Metascore
    • 80 Critic Score
    While there are a few too many barriers to entry, there’s no denying that Gundam Versus provides some incredible robot-on-robot action. Each individual Gundam brings with it its own intricacies to master, and it’s highly satisfying once you’re flying your mecha around like its second-nature. There’s still room for improvement, as the single-player modes are uncaptivating at best, but the competitive multiplayer is top-notch.
    • tbd Metascore
    • 55 Critic Score
    Purely when looked upon as an educational vessel, Chernobyl VR has a genuinely compelling story to tell. Unfortunately, the overall lack of visual polish undermines the ambitions of the developers. It may be a bit much to ask $9.99 for an experience that has such a short run time and lacks any substantial replayability.
    • 76 Metascore
    • 85 Critic Score
    When I wasn’t cursing at my television screen upon dying on the same puzzle for what seemed like 20th time, I was recognizing how brilliant Expand‘s design was. It’s rare to see a game this fully realized, one that sees all of its mechanics fully fleshed out, and when I finally escaped the maze after hours of play, it felt like a genuine victory. Expand may take joy in frustrating the player at times, but the true feeling of jubilation comes from overcoming its trickery.
    • 71 Metascore
    • 90 Critic Score
    Ultimately, I never had much of a choice in Ruiner. I was simply a tool that awaited command, one that only could express myself during combat. I killed because I was told to do so, but even if I had free reign I doubt I would’ve ever had disobeyed. After all, sometimes it’s too much fun to be used.
    • 75 Metascore
    • 75 Critic Score
    While not without its fair share of problems and technical issues, Battle Chasers: Nightwar still manages to provide plenty of tense battles that challenge players. It’s a shame that the characters never get to show their full personalities throughout, and that dungeons lack the personality of a truly great role-playing game, but even these issues can’t hold it back from being a worthwhile time for players.
    • 52 Metascore
    • 55 Critic Score
    A middle-of-the-road effort: there are certainly a number of people out there who will be able to work through its less-than-polished mechanics long enough to enjoy the silly story, which is reminiscent of classic Chinese action cinema in the best possible ways. Then there will be folks who fall on the other side of the fence, without the patience to deal with the slightly clunky controls and dark, slightly muddied aesthetic.
    • 75 Metascore
    • 80 Critic Score
    It survives solely by being as believable as it can be, while not being entirely impenetrable to the average gamer who isn’t a master hunter.
    • 67 Metascore
    • 70 Critic Score
    Voltron VR Chronicles is an amazingly immersive way to jump into a Saturday morning cartoon, something I’ve only dreamed of my entire life. It’s not going to provide an engaging gameplay experience for anyone looking for a challenge, but it’s an innovative new way to participate in the action of a popular animated series.
    • 68 Metascore
    • 80 Critic Score
    Instead of copying the status quo, Light Tracer tries to give gamers something they haven’t already conquered before. The challenge behind this virtual reality experience is in figuring out how to control the character without retaining direct control over her movements. Learning to do two distinctly separate tasks in a single moment is the key to solving many of Light Tracer’s puzzles and moving forward.
    • 70 Metascore
    • 75 Critic Score
    Qualms aside, if you can look passed the risqué nature of Senran Kagura Peach Beach Splash you’ll find an enjoyable shooter that can be a lot of fun in multiplayer.
    • 67 Metascore
    • 65 Critic Score
    It’s always a shame when a game has such an incredible foundation and never becomes what it should. Fans of LEGO games and of the movie will have fun regardless, because we’re a bit crazy like that. But if you don’t fall in the crazy category, best bet is to wait for the next LEGO game that will hopefully feature this same innovation.
    • 65 Metascore
    • 55 Critic Score
    From a conceptual standpoint, The Solus Project is fascinating. The sense of scale is amplified in VR, especially the fantastic skyboxes that cycle between day and night, massive planets in rotation around you, and the ferocity of the elements. That feeling of being stranded in an alien landscape, needing to survive, and needing to explore to complete your mission are a heavy weight from the drop. Where The Solus Project fails is in gameplay mechanics and puzzle psychology.
    • 66 Metascore
    • 60 Critic Score
    It’s really rather unfortunate just how much is missing from Blue Reflection. The bones of a good story and combat are there, with likable enough characters, but that’s it. The lack of options in both the school life and the Common are just deflating. The game feels like a Persona starter kit to a certain extent; it just needs more polish and more to do.
    • 45 Metascore
    • 75 Critic Score
    While certainly not the best adventure game I’ve played, there’s no doubting that Maize is filled with heart. The love that went into development shows throughout, and it’s why I found myself constantly laughing at all of the game’s silly jokes throughout. If you’re looking for three or four hours of laughs, and don’t mind some standard puzzle design, then you’ll find a lot to enjoy here.
    • 83 Metascore
    • 85 Critic Score
    You definitely can’t go wrong buying Pro Evolution Soccer 2018, as it plays as good as ever, but those who bought last year’s game might want to wait until next year’s installment if they’re waiting for that next evolution.

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