PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 NHL 11
Lowest review score: 10 Earth Atlantis
Score distribution:
2481 game reviews
    • 73 Metascore
    • 80 Critic Score
    Yes the game is too short, clocking in at around 4 hours to complete, but sometimes it is not about length and instead about the pure fun you have. I found myself sitting there with a friend and just raving over and over about how beautiful and fun this game was, as we were moving from wall, to roof, to bridge, as only a piece of graffiti could do.
    • 73 Metascore
    • 75 Critic Score
    It does get held back by some over-sexualized content and a lackluster story, but the core gameplay will keep you occupied for many, many hours.
    • 73 Metascore
    • 65 Critic Score
    A witty sci-fi puzzle game that combines real-time with turn-based strategies. It achieves that blend well with a huge amount of mechanics and with the very entertaining commentary of Dr. Science accompanying you on your whole adventure.
    • 73 Metascore
    • 70 Critic Score
    There isn’t a deeply strategic RTS hiding within No More Heroes! VR, but it does offer a clever commentary on one of gaming’s most persistent and often silliest mechanics, and sometimes it’s nice to kick back and be the bad guy for a change.
    • 73 Metascore
    • 80 Critic Score
    While the game brought over many features from the PC version, there are some that are missing. Those expecting a map editor will be disappointed to find it absent, as are the procedurally generated maps that offer a lot of replayability for PC players. The latter means there’s no Frontier mode either for players to compete against each other. Despite this, The Colonists offers hours of entertainment for those wanting a relaxing, simplified experience and those wanting to speed run their way through all manner of variables to a perfect colony.
    • 73 Metascore
    • 30 Critic Score
    Strange Brigade has perhaps the most finicky, inconsistent gunplay in my recent memory.
    • 73 Metascore
    • Critic Score
    I think as long as Bungie continues to refine the process for new players, testing with people who have never played the game before, it will get to a place that can act as a great ramp into the Destiny 2 that I personally know and love.
    • 73 Metascore
    • 80 Critic Score
    A potential play time of 100+ hours to see each mystery play out also ensures a ton of entertainment return on a meager investment of ~$40 USD. For those who love the city-sim genre, this is a no-brainer.
    • 73 Metascore
    • 80 Critic Score
    With couch co-op for two, LEGO Batman 3 is a picture-perfect game to play alongside children. It can be a bit slow going at the start, but power through the introductory missions, acquire some suits, and things really start rolling.
    • 73 Metascore
    • 60 Critic Score
    It is known how much I adore LEGO games, but these last two have been glitch-filled messes. I can’t recommend this one at all, even to those who loved the first one, until TT Games puts out a hefty patch to resolve these glitches. LEGO Marvel Super Heroes 2 isn’t unplayable by any stretch, but it’s a downright frustrating adventure with these game-breaking issues.
    • 73 Metascore
    • 65 Critic Score
    As an NBA Playgrounds apologist and lover of arcade sports sims, this game can only be characterized as a disappointment, and a frustrating one at that.
    • 73 Metascore
    • 70 Critic Score
    Aside from the winning combat formula, however, Dead Island 2 doesn’t push the envelope in any other noteworthy ways. It’s a very safe game, which was perhaps the wisest decision made by Dambuster Studios and Deep Silver, given the development hell that the game has been through since its 2014 reveal. I’d count that a win, all things considered.
    • 73 Metascore
    • 75 Critic Score
    Despite these shortcomings, Game of Thrones: Episode 4 – Sons of Winter is still an enjoyable experience. While I left the episode feeling like all the choices I had made were, and still are, essentially worthless, I also wanted to dive right into Episode 5.
    • 73 Metascore
    • 80 Critic Score
    While its final moments aren’t nearly as strong as it begins, Eagle Flight is still one of PlayStation VR’s best titles. Flying around a stylized Paris is breathtaking throughout, and the sense of speed is always thrilling. Be it in either single-player or multiplayer, this is one VR game worth experiencing.
    • 73 Metascore
    • 65 Critic Score
    If you enjoy turn-based RPGs with quirky characters and a generally lighthearted story, then you’ll likely enjoy Demon Gaze II.
    • 73 Metascore
    • 60 Critic Score
    Though the campaign is unimaginative and some areas are not fleshed out as well as they could have been, the game is still addictive stuff. But, once you’ve run through the campaign you’re only left with the sandbox mode, which grinds to a halt as soon as you start to do well.
    • 73 Metascore
    • 75 Critic Score
    With an emphasis on more characters and an intuitive new upgrade system, alongside the robust Free mode and Endless Castle mode, and there is a lot of new content to go around multiple times.
    • 73 Metascore
    • 60 Critic Score
    It doesn’t take long to see that Warhammer: The End Times – Vermintide for PS4 was certainly not constructed with consoles in the forethought; it’s quite the afterthought, and it painfully shows. Stick to the PC for this one.
    • 73 Metascore
    • 80 Critic Score
    Deck13 has built on the successes and mistakes of Lords of the Fallen and has created something that is able to not only stand toe-to-toe with the Souls franchise but is also capable of standing on its own with its unique identity.
    • 73 Metascore
    • 85 Critic Score
    While it may not wholly evolve the franchise in a radically new way, Far Cry 6 smooths out many of the wrinkles and growing pains previous Far Cry games have had, while building on a foundation that’s largely worked for the series since 2012’s Far Cry 3. Far Cry 6 strikes a great tonal balance, a variety of activities and exploration that never get dull, another imposing villain whose presence can be felt throughout, and a brilliant main character. Yara is a fun playground because it’s Dani’s playground, and that’s a crucial part of the equation, part of the meaningful growth the latest entry brings to the Far Cry franchise. ¡Viva la Revolución!
    • 73 Metascore
    • 50 Critic Score
    Assetto Corsa may succeed as a simulation, but it fails as a game. Clearly a ton of work has gone into making sure the cars handle correctly and that the tracks are as realistic as possible, which just makes the end result even more heartrending. It has a terrible user interface, isn’t fun to play and doesn’t feature any of the helpful tools that make Forza such an appealing game.
    • 73 Metascore
    • 80 Critic Score
    Marvel’s Iron Man VR is two distinct games separated by long load times. There’s the thrilling and immersive Iron Man side of the game, letting players actually become the superhero in a way they never have before. And then there are the more sluggish Tony Stark moments, saddled with basic point-to-point VR teleportation movement as a channel to deliver story moments to the player. Don’t get me wrong. I loved being Iron Man. Camouflaj achieved that true superhero feeling when you’re flying high above the earth. Marvel’s Iron Man VR has a strong iron heart, it feels like they are squeezing all they can from the tech, but PSVR inherently anchors the experience with technical limitations that repeatedly interrupt the immersion with yet another loading bar.
    • 73 Metascore
    • 80 Critic Score
    The sheer volume of events to play through, spread across a meaty 40-hour campaign, with easily double that for a 100% completion rate, combine to make a game that fans should be pleased with.
    • 73 Metascore
    • 80 Critic Score
    Raiden V doesn’t feature any crazy features or design choices that turn the shoot ’em up genre on its head, but it doesn’t need to. Instead, it offers up an extremely polished shooter that sticks to the basics, while also having plenty of customizability due to a robust weapon system. There’s enough missions and story branches to keep players busy for quite some time, and it’s a great addition to any SHMUP fan’s library.
    • 73 Metascore
    • 70 Critic Score
    The online play currently ranges from bad to broken, and that’s a huge hit for a game that’s built around playing with friends. The single-player arcade mode isn’t enjoyable to play, and feels thrown in order to fulfill a checklist. It’s simply lacking in areas that’d make it a more appealing party game than the original. There are still flashes of brilliance that remind me why I loved Nidhogg, but the sequel never clicked for me in the same way.
    • 73 Metascore
    • 75 Critic Score
    Despite wasting a wonderful setting and story setup, Cladun Returns still manages to be a triumphant comeback for Nippon Ichi Software. The game’s fast-paced brand of dungeon crawling separates it from its competition, and the game is only beginning once the story wraps up.
    • 73 Metascore
    • 85 Critic Score
    There isn’t enough different here to convince anyone who didn’t like Second Son, but for gamers who enjoyed Delsin’s story, First Light feels like a more focused title, and adds greatly to what was already an awesome open world superhero series.
    • 73 Metascore
    • 60 Critic Score
    If you enjoyed these games the first time and just want more Trophies for your collection, then by all means, jump in a second time. But if you missed LEGO Harry Potter back then, it’s far too rough to come back to now.
    • 73 Metascore
    • 75 Critic Score
    Immortal Redneck is ultimately a simple, fun game that is hard to master. Constantly replaying the same pyramid in order to progress sounds repetitive on the surface, but randomizing various key aspects changes things up enough to ensure the trip stays varied.
    • 73 Metascore
    • 65 Critic Score
    Creed: Rise to Glory is superb as a boxing simulator, but it’s almost non-existent in its storytelling. The spirit of Creed and the Rocky franchise isn’t just in the fights, it’s in why they fight, and that’s something this game completely fails to capture.

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