Player 2's Scores

  • Games
For 744 reviews, this publication has graded:
  • 64% higher than the average critic
  • 4% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Psychonauts 2
Lowest review score: 0 Bounty Battle
Score distribution:
  1. Negative: 27 out of 744
744 game reviews
    • 76 Metascore
    • 67 Critic Score
    For all its quirks, I do hope that Screamer finds a regular and loyal fanbase. The story may be naff, and some tracks are better than others, but there remains an enjoyable core at the centre of it all. The potential for online play, particularly in all-out team races, is highly promising, but it’s a promise that can only be fulfilled if Screamer can entice enough an audience to purchase and persevere. It’s an excellent, flawed, unique, undercooked racer that just may yet manage to become a simply great one.
    • 72 Metascore
    • 58 Critic Score
    While My Hero: All’s Justice does a great job of putting the player in the climactic battle against Tomura Shigaraki, All for One and the remaining members of The League of Villains, having to trudge through the disappointing Team-Up Missions to access the Archive Battles and the one dimensional combat that reduces controls to spamming a single button makes this game hard to recommend to all but the most die hard MHA fans.
    • 85 Metascore
    • 58 Critic Score
    It is difficult to grade Citizen Sleeper 2: Starward Vector. There are moments where you feel you have control of how you want to play the game and what you want to do, but so too are there moments where you feel you are just following along on a predetermined story, where the choices don’t matter, and the free agency you have as the Sleeper is just an illusion.
    • 78 Metascore
    • 67 Critic Score
    If you have an itch for a fixed-camera horror and the patience for punitive controls, this is your game. If not, the Tormented Souls experience will feel less like a nostalgic embrace and more like a frustrating relic.
    • 71 Metascore
    • 58 Critic Score
    With challenging controls and a confusing narrative, Little Nightmares III will be best enjoyed by those familiar with the previous entries over newer players to the franchise.
    • 74 Metascore
    • 58 Critic Score
    Pac-Man World 2: Re-Pac takes its original counterpart and brings it into the modern day, but platforming has evolved a lot since then, and its inconsistent difficulty, tedious boss-fights and lack of refinement mean this one is really for fans of the original.
    • tbd Metascore
    • 50 Critic Score
    Fans of the series will enjoy testing themselves against the orc hordes on the new maps, along with the added rogue-like elements, but between the lack of a real narrative to keep players engaged and difficulty increases that only equate to increased health for enemies, it is not likely to be as fondly remembered as some of its predecessors.
    • 75 Metascore
    • 67 Critic Score
    This is a game that tries a lot but can never commit. Still, it's a fun enough jaunt through a world otherwise lost to a mobile game, with some nostalgic call-backs to other games in the series
    • tbd Metascore
    • 58 Critic Score
    While rough around the edges, the Roguelike core of Star Fire: Eternal Cycle provides the hit that keeps the player coming back for one more run.
    • 73 Metascore
    • 50 Critic Score
    Metal Eden delivers on its promise of fast-paced combat and fluid movement, but its generic world and shallow narrative hold it back. A fun, albeit short, experience that leaves you wanting more than it’s able to deliver.
    • 60 Metascore
    • 67 Critic Score
    Drag X Drive delivers some engaging gameplay, and fun gameplay options, but technical concerns dampen the excitement.
    • 69 Metascore
    • 67 Critic Score
    Mado Monogatari: Fia and the Wondrous Academy has so much personality, and if you’re familiar with the series or this style of game, I think you’ll have a lot of fun. The upbeat, quirky sense of humour is a real selling point for me, and though I found the gameplay loop a little repetitive, I was laughing and smiling all the way through it.
    • tbd Metascore
    • 50 Critic Score
    For every fun mechanic Return from Core has to offer, it comes with an equally frustrating or confusing system. The best parts of Return from Core could be found with more depth in other games, and the unique elements of this game are lacking polish.
    • 76 Metascore
    • 67 Critic Score
    Dead Take is an ambitious commentary on the state of a dark and often desperate industry. While its stellar performances are let down by some less imaginative horror troupes, it remains an intriguing take on the world of entertainment.
    • 75 Metascore
    • 67 Critic Score
    An excellent game, but a rough port, Wild Hearts S is held back by poor performance and sloppy visuals. Play it for the gameplay experience but not the aesthetics.
    • 64 Metascore
    • 67 Critic Score
    Shadow Labyrinth isn’t a bad game by any means, it is just one that carries with it a sense of missed opportunity and sometimes that stings a little more.
    • tbd Metascore
    • 50 Critic Score
    Despite all the warts, the original STALKER trilogy is still incredible. By extension, these games are also incredible, but they’re held back by some weird choices, strict modding guidelines and some rough optimisations. Time will tell how they turn out.
    • 70 Metascore
    • 67 Critic Score
    The Gex Trilogy bundles up a trio of middling to good platformers together and places them on modern platforms, with the perk of playing them with modern features like rewind, screen ratio adjustments and more. For fans of the games in their day, there’s some nostalgic fun to be found here, but if you’re new to the IP and are considering picking them up, well, in the immortal (and well-worn) words of Gex himself – Fuhgeddaboutit
    • tbd Metascore
    • 58 Critic Score
    No Way Home takes the frenetic action of a twin-stick shooter and marries it to a space-faring adventure, but while these two concepts should make for a thrilling experience combined, the final result is sadly less than the sum of its parts.
    • 72 Metascore
    • 67 Critic Score
    Blades of Fire should be applauded for the new and exciting systems it brings to the Soulslike genre but sadly, the rest of the game is a little below par. A noble attempt, but one that just misses the mark.
    • 74 Metascore
    • 67 Critic Score
    Yes, Your Grace: Snowfall is an ambitious sequel with new gameplay and a familiar cosy-danger vibe. Presently, management systems are somewhat unbalanced and difficult to fully enjoy.
    • 71 Metascore
    • 67 Critic Score
    This is a game that has a pile of problems, thankfully, the core combat loop is so satisfying that those problems take a backseat to all the brutal fun you are having.
    • 68 Metascore
    • 58 Critic Score
    Aggressively average and ultimately forgettable, Chains of Freedom is neither bad nor good, it just is.
    • 75 Metascore
    • 67 Critic Score
    Breakout Beyond updates the classic formula to make it interesting where Atari's prior attempts at modernisation stumbled. But it's let down by the lack of leaderboards in its main mode, and a potential slog to unlock the hidden modes which offer more challenge.
    • 73 Metascore
    • 58 Critic Score
    I have no doubt that after another month or so, this game will be in a much better place but as it is, I cannot in good conscience recommend this to anyone who doesn’t have an absolute beast of a PC. The experience is just too compromised on anything less than the latest and greatest gear.
    • 66 Metascore
    • 58 Critic Score
    VED
    When thinking back on my experience as a whole with VED, I just feel hollow and confused.
    • 76 Metascore
    • 67 Critic Score
    If you missed Spider-Man 2 on PS5, the PC version will be a great way to experience it, just not yet. I just wish Sony would learn from their mistakes and stop these sorts of releases from happening, but sadly their PC port rollercoaster just keeps on rolling.
    • 55 Metascore
    • 67 Critic Score
    Sure, gaming has evolved since its initial release, but those nostalgic for games and Star Wars films of another time might find this humble adventure worth their time, even if it won’t blow their mind.
    • 64 Metascore
    • 67 Critic Score
    I like Fairy Tail 2. It’s competent but not great, and there are a few things that irk me; like locking exploration behind specific characters that join much later. If you’re not a fan of the series, the game lacks quite a bit of backstory, and even the stuff that is in the game can be locked behind late game campfire scenes. If you are a fan of Fairy Tail in manga or anime form, this is a fun jaunt through the final arc of the series.
    • 71 Metascore
    • 67 Critic Score
    If I were to describe how the game feels to me, it would be “death by a thousand paper cuts”. Each of the things wrong with the game is a very minor annoyance in what is a good game, but it’s enough to make the player come away feeling disappointed and like it wasn’t worth their time. It’s hard to think about the future when you are regretting your past.

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