Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 80 Metascore
    • 83 Critic Score
    The ending may prove divisive, but thanks to some brilliant acting and well-balanced gameplay, Ninja Theory seems to have found the perfect storytelling formula. [Issue#197, p.76]
    • Play UK
    • 80 Metascore
    • 92 Critic Score
    It's fluid, vivid and with as much depth as you want. A delight. [Apr 2006, p.104]
    • Play UK
    • 80 Metascore
    • 82 Critic Score
    Cheap as chips and wonderfully nostalgic, even for new players. [Feb 2012, p.81]
    • Play UK
    • 79 Metascore
    • 78 Critic Score
    The New Order feels like an anomaly, a single-player led FPS with a focus on run-and-gun gameplay and no multiplayer to speak of. It’s all much more fun than we expected, with high production values (thanks, no doubt, to Bethesda), decent graphics, an interesting story and some awesome guns. Fans of Doom, Quake, and of course Wolfenstein back in the day should find plenty to enjoy here.
    • 79 Metascore
    • 80 Critic Score
    Tells a good story and is a fun game. [Issue#191, p.74]
    • Play UK
    • 79 Metascore
    • 80 Critic Score
    Niggles aside, this is one of Vita's best games, a great game of football and a horrendous time-waster. Good enough for us.
    • 79 Metascore
    • 92 Critic Score
    There are few better rhythm-action games on the handheld. [Issue#181, p.81]
    • Play UK
    • 79 Metascore
    • 80 Critic Score
    A smart, contained, neatly-written sci-fi story filled with excellent sequences and set-ups. The scares are light, but Soma is one of the best horror games in years. [Issue#262, p.70]
    • Play UK
    • 79 Metascore
    • 81 Critic Score
    Addictive like crack-coated Pringles. [Issue#208, p.99]
    • Play UK
    • 79 Metascore
    • 80 Critic Score
    Refreshing and addictive. [Issue#158, p.90]
    • Play UK
    • 79 Metascore
    • 87 Critic Score
    There's an inevitable faltering in the fact that this is 'merely' WipEout again – there's not too much that can be done with the formula, but to be honest there's little we'd want to see done to change things up. Though a crossover with PSone's Rollcage, thus adding wheeled vehicles, would be pretty nifty. All the same, this does mean you're getting a game made up of a very good experience – but a very good experience you've played through seven times before. Eight if you had an N64. WipEout 2048 still comes with an unconditional recommendation.
    • 79 Metascore
    • 75 Critic Score
    A pleasant last hoorah for your PSP. [Feb 2012, p.83]
    • Play UK
    • 79 Metascore
    • 77 Critic Score
    We expect a little bit more from a next-gen game. [Issue#238, p.72]
    • Play UK
    • 79 Metascore
    • 80 Critic Score
    A superb snowboarding game, but if you've already given it a thorough going-over on the PS2 it probably isn't worth sparing it a second thought. [Apr 2006, p.116]
    • Play UK
    • 79 Metascore
    • 80 Critic Score
    One of the best fighting games ever, hampered by one of the worst fighting-game controllers ever. [Issue 141, p.91]
    • Play UK
    • 79 Metascore
    • 88 Critic Score
    The new mini-games are a blast though, and we can't overly punish what is still the best tennis experience out there. [Issue#152, p.82]
    • Play UK
    • 79 Metascore
    • 80 Critic Score
    A little different to what we were expecting, Until Dawn is still a great experience for horror enthusiasts, and something we really hope Supermassive builds on in the future. [Issue#261, p.66]
    • Play UK
    • 79 Metascore
    • 94 Critic Score
    There are flaws that hurt the experience, but nothing, nothing stops Tekken 6 from being an intense, tactical and utterly brilliant fighting game, perfect for anyone with even a fleeting interest in the genre. [Issue#184, p.60]
    • Play UK
    • 79 Metascore
    • 90 Critic Score
    We love this. [Issue#221, p.79]
    • Play UK
    • 79 Metascore
    • 92 Critic Score
    It's a genuine joy to bounce, swoop, and peg it across the levels, even more so when you're rewarded with a new way of doing so. [Issue#251, p.68]
    • Play UK
    • 79 Metascore
    • 78 Critic Score
    A brief, sweet experience made all the better by its unique presentation and interesting mechanics. [Issue#225, p.82]
    • Play UK
    • 79 Metascore
    • 60 Critic Score
    A cynical exercise in fan service that leeches off its ancestors in the absence of any merits it can call its own. [Issue#184, p.76]
    • Play UK
    • 79 Metascore
    • 76 Critic Score
    Prototype merely ends up an entertaining burst of pandemonium that won't trouble the PS3 big boys. [Issue#181, p.80]
    • Play UK
    • 79 Metascore
    • 83 Critic Score
    Entertaining gameplay with plenty of options to keep you busy, but the repetitive nature of it all keeps the score down. [Issue 144, p.81]
    • Play UK
    • 79 Metascore
    • 90 Critic Score
    The permanent threat of death keeps you forced to the ground – we can’t remember the last game where we willingly snuck around so much – and it feels like the claustrophobic corridors and catwalks of the Sevastopol were built from that angle. Being crouched, looking up at everything… it really does give you that feeling that Creative Assembly wanted it all along – that ‘prey being hunted’ effect. It makes a refreshing change from the feeling of being overpowered and able to kill anything that appears.
    • 79 Metascore
    • 61 Critic Score
    An interesting story tethered to a frustrating puzzle game. [Issue#215, p.85]
    • Play UK
    • 79 Metascore
    • 68 Critic Score
    A weird action hybrid, this will go down as a grand experiment that lost its way. [Issue#209, p.90]
    • Play UK
    • 79 Metascore
    • 80 Critic Score
    While the core gameplay is still excellent, stunt runs, upgradeable vehicles and connectivity with cash-hungry iOS release Trials Frontier all nudge Fusion further away from that classic, pure game of mastery where only player skill matters.
    • 79 Metascore
    • 60 Critic Score
    Ultimately, Fat Princess is a victim of its own focused creativity. It may have visual appeal and at first seem to offer a lot but it doesn’t take long to realise proceedings are rather dull; matches last a ridiculously long amount of time. In tiny bursts there’s definitely some appeal. It’s just ever so short. [Issue#183, p.80]
    • Play UK
    • 79 Metascore
    • 75 Critic Score
    It's simply not a remarkable game. Prototype 2 is good fun – nothing more, nothing less and certainly nothing memorable.

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