PC Invasion's Scores

  • Games
For 1,179 reviews, this publication has graded:
  • 44% higher than the average critic
  • 9% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Knuckle Sandwich
Lowest review score: 20 Super Street: The Game
Score distribution:
1197 game reviews
    • 68 Metascore
    • 90 Critic Score
    Stela is a nice break from the hectic shooters and other competitive style games. It opts for impeccable sounds and visual design in order to convey emotion throughout the three-hour playtime. But, don't let the overall length steer you away from something that's more akin to a short story than a full, AAA produced title. It's a worthy experience from start to finish, providing the right escape for those without a lot of free time on their hands.
    • 68 Metascore
    • 80 Critic Score
    Lengthy and more than entertaining enough, Demon Turf has a few issues that irked me, but this is a very impressive 3D platformer that does a great job separating itself from the rest of the pack.
    • 68 Metascore
    • 60 Critic Score
    Star Ocean: The Divine Force has exciting combat mechanics and a fun traversal system, but it's hampered by poor performance, bland cutscenes, and questionable pacing.
    • 68 Metascore
    • 80 Critic Score
    Enjoyable, but rather slight, The Gunk is an intriguing journey through an alien planet while vacuuming up goop. There isn't much to it, though, which I found a bit disheartening.
    • 68 Metascore
    • 70 Critic Score
    Although the castle-smashing combat and humor remain enjoyable, Castlestorm II is bogged down by half-baked systems that often undermine each other.
    • 68 Metascore
    • 60 Critic Score
    The original game impressed me so much in 1999. I loved it to bits. But I can’t help but feel a little disappointed with the outcome of Outcast – Second Contact. A complete rework of the original game would be worth the asking price ($30), but it’s just not been given the full makeover it truly deserves. That said, I would love for Appeal to be given the opportunity to create a sequel and revisit this fantastic world.
    • 68 Metascore
    • 75 Critic Score
    It may be very short, but Kill It with Fire is creative and entertaining all the same. I'll never look at a frying pan the same way again.
    • 68 Metascore
    • 55 Critic Score
    A confused identity mixed in with its awkward transition to simcade makes Project CARS 3 one of the least satisfying racing games I've played in years. There may be potential for its more arcade focused design to be developed upon but Slightly Mad Studios is certainly not there yet.
    • 68 Metascore
    • 70 Critic Score
    Think of King of Seas as yet another spiritual successor to Sid Meier's Pirates! It has all the tools needed to keep you entertained for many hours. Unfortunately, it's also lacking in certain departments, leading to a more streamlined approach that can't compare to the classic.
    • 68 Metascore
    • 60 Critic Score
    All things considered, at $40, it’s hard for me to truly recommend FIA European Truck Racing Championship unless you happen to be a big fan of titles like American Truck Simulator/ European Truck Simulator 2. But, if super-fast racing is more your style, you’re headed down the wrong road in this case.
    • 68 Metascore
    • 60 Critic Score
    My Hero One’s Justice 2 is a far cry from the esports-ready fighter you may have wanted. It skirts along the line between woefully undercooked and passable. But for fans of the series, you’d be hard-pressed to find something even half as faithful.
    • 68 Metascore
    • 60 Critic Score
    My heart really wants to give War Mongrels a higher score for the love that went into the visual aspect and the bravery to tackle one of the lesser remembered parts of the Word War 2, but the bugs and some really bad dialogue stayed my hand.
    • 68 Metascore
    • 70 Critic Score
    Like the stereotypical school heartthrob, Need for Speed is vapid but beautiful and strangely exciting. It's a surprisingly enjoyable arcade racer, but one that's more for casual downtime than for a serious commitment.
    • 68 Metascore
    • 80 Critic Score
    Marvel's Avengers is a very entertaining game that makes great use of its characters. The PC version gave me some problems and many others are having similar issues, but it's an enjoyable time with a lot of value.
    • 68 Metascore
    • 80 Critic Score
    Astria Ascending is filled with countless features and mechanics to add more flavor to an adventure that can last dozens of hours. However, it does have some noticeable issues that can sour the experience. The poor narrative and progression can become too tedious, and some characters will feel useless down the line.
    • 68 Metascore
    • 85 Critic Score
    Serious Sam 4 has everything fans of the series could want and more. The fights are chaotic and extremely violent and the gunplay is the best its ever been. It can get a bit redundant and it overpromised on certain features, but anyone looking to demolish thousands of aliens will find tons to love here.
    • 68 Metascore
    • 65 Critic Score
    The exploration, narrative elements, art style, and audio are all excellent in Recompile, but the platforming begins to feel redundant after a while. Especially since the level design doesn't provide any clear direction and leads to regular backtracking and second guessing. There are also missed opportunities where the gameplay could have been more interesting and balanced. Still, the game should scratch that itch for those always looking for something new to experience.
    • 68 Metascore
    • 50 Critic Score
    Amazing visuals and stellar atmosphere notwithstanding, The Callisto Protocol is held back by a cumbersome combat system, technical woes, and other odd design decisions.
    • 68 Metascore
    • 70 Critic Score
    Strong gameplay and an even stronger story come together to make Soulstice a good character action game, even if issues with weapons, level design, and the camera drag it down.
    • 68 Metascore
    • 60 Critic Score
    The exosuites and great customization mechanics stand out the most, you can truly make something your own. However that alone isn't enough to keep player coming back. Exoprimal needs to more to fill the large empty spaces.
    • 68 Metascore
    • 70 Critic Score
    Battlefield 2042 has a lot of problems. From its optimization, questionable design, and various bugs, it is clear that this game was not completely ready to be released. Yet despite all of that, I have still found myself having a good time bathing in the chaotic fun that is Battlefield. It needs some patches for sure, but Battlefield 2042 is by no means a lost cause.
    • 68 Metascore
    • 50 Critic Score
    The Occupation tries to present itself as a political thriller emphasizing stealth. Sadly, it has neither the thrills nor the mechanics to manage either.
    • 68 Metascore
    • 65 Critic Score
    Although certainly not extraordinary, MotoGP 21 is a decent enough racing game. Some more innovation would have been nice but given the complications caused by COVID, I can understand the limitations in place. Series veterans will most likely enjoy this but I can't see it attracting many newcomers with so many great racing options already on the market.
    • 68 Metascore
    • 60 Critic Score
    Though initially promising, the mechanics of Sniper Elite begin to fall apart once the dual controller setup for Oculus comes into play. This could certainly be remedied in the future through the introduction of a proper gun peripheral, but as of now, we're stuck firing blanks.
    • 68 Metascore
    • 58 Critic Score
    MythForce looks stunning and perfectly encapsulates the look and feel of 80s action cartoons. Unfortunately, its repetitive gameplay loop, frustrating stamina mechanic, and unrewarding progression system spoil what could've been an exceptional game.
    • 68 Metascore
    • 70 Critic Score
    It’s very much a make-your-own-fun kind of game. If you go the staid route of dishing out gun-ishment, it’s a lovely looking but rather empty third-person shooter. If you go the batshit insane route of tying everything to everything and adding rocket boosters, it’s a ballet of hilarious carnage that will likely result in your accidental death dozens of times. It’s just a dance that’s only changed a few steps from the last time.
    • 68 Metascore
    • 65 Critic Score
    Simultaneously engrossing while desperately in need of focus and polish, Shattered is a hard game to recommend in its current state. But its strengths will make it worth a look for fans of Souls-likes when more of its issues are ironed out.
    • 68 Metascore
    • 55 Critic Score
    Port Royale 4 might have quirks that are interesting at a glance such as automated trade routes and a vast map. Looking closer, you'll realize that its core mechanics are cumbersome and unintuitive, its naval battles are plainly uninteresting, and there's not a whole lot that would seem enticing. It lacks all the dynamism despite a time period known for swashbuckling excitement.
    • 68 Metascore
    • 80 Critic Score
    While it's easy to call a game, "too hard," Godstrike goes above and beyond to savage you. Unless you're willing to put in the time and pain, this will not be an enjoyable experience. However, if you can ride the crest of the difficulty curve, this bullet hell bonanza will keep you coming back for even more brutality.
    • 68 Metascore
    • 75 Critic Score
    How to Say Goodbye explores the afterlife from a more personal point of view, with a focus on healing at your own pace. If you can ignore the sometimes clunky puzzle solving, this is an easy day-length game to play when you want a lighter approach to death.

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