PC Invasion's Scores

  • Games
For 1,179 reviews, this publication has graded:
  • 44% higher than the average critic
  • 9% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Knuckle Sandwich
Lowest review score: 20 Super Street: The Game
Score distribution:
1197 game reviews
    • 74 Metascore
    • 50 Critic Score
    Even ignoring the many technical issues, this isn't a particularly inspiring start to Telltale's newest series. There's plenty of time for it to improve, but I'd hold off and see how the next few episodes go before taking the plunge on the series.
    • 74 Metascore
    • 70 Critic Score
    Dungeon Defenders: Awakened is a fun time, especially with others. But it doesn't have as much content as the game it's remaking yet, meaning that people still playing that one might be reluctant to move onto this version.
    • 74 Metascore
    • 80 Critic Score
    Partisans 1941 is an interesting, and dare I say necessary addition to the pool of World War II games. If memory serves, the only big title to have previously tackled red resistance was Company of Heroes 2, and that one was almost a piece of Nazi propaganda. So, if you’re mindful of the bit of possible Soviet whitewashing that’s in Partisans 1941, you can definitely enjoy this slightly unusual World War II experience. I mean, I love shooting Nazis as much as the next guy, but it does help to remember that the first “W” in World War II doesn’t stand for “Normandy.”
    • 74 Metascore
    • 70 Critic Score
    There are noticeable flaws in MyCareer's story and in other modes. Combine these with controversial and divisive microtransactions that have been mixed in, and you might have some qualms. However, NBA 2K20 still remains on a league of its own. With loads of content, amazing core gameplay mechanics, and unrivaled presentation, it keeps you engaged whether you're playing casually or competitively.
    • 73 Metascore
    • 60 Critic Score
    The Deadly Tower of Monsters is not the tightest 3D hack-and-blast arcade homage you’ll ever play, but it is the only one to feature puppies dressed as deadly hoovers, amazing stop-motion dinosaurs, and set design to rival Forbidden Planet.
    • 73 Metascore
    • 90 Critic Score
    Remembering those who fought, died, and lived through the First World War, 11-11: Memories Retold captures your imagination with vivid artistic presentation. Despite not being an action-packed or violent war game, it manages to pack a hefty emotional punch.
    • 73 Metascore
    • 60 Critic Score
    AWE had a lot of potential and I'm sad to say that it's mostly wasted here. Most of what it offers is exactly the same as what players have experienced before and I found the new stuff to be equal parts obnoxious and tedious.
    • 73 Metascore
    • 80 Critic Score
    Far: Changing Tides may be familiar to those who played the original, but it's just as soothing and enjoyable a trip as ever.
    • 73 Metascore
    • 80 Critic Score
    Trifox is colorful and humorous with a minimal story but a surprisingly full gameplay experience. While I had some issues with the mechanics, the game still manages to be a solid 3D platformer and twin-stick shooter.
    • 73 Metascore
    • 50 Critic Score
    MechWarrior 5 is lengthy and complex but extremely tedious and often obnoxious. What could have been a very enjoyable experience is dragged down by bad movement, menus, and pacing.
    • 73 Metascore
    • 80 Critic Score
    Orcs Must Die! 3 is a hectic, challenging hybrid of action and tower defense that is a lot of fun for anyone looking to kill a ton of orcs.
    • 73 Metascore
    • 75 Critic Score
    Wasteland 3: The Battle of Steeltown has a few notable flaws, and it's also a fairly short romp. However, there's enough content and tactical depth to make you want to keep adventuring in this post-apocalyptic landscape.
    • 73 Metascore
    • 60 Critic Score
    Farming Simulator 19's new features do push the series in the right direction, but more needs to be done next time around. The old flaws have to be rooted out so a truly fresh new experience can grow.
    • 73 Metascore
    • 70 Critic Score
    A chaotic dust bowl of an open world, rendered and recorded with Avalanche's usual technical excellence on PC. Like Max's car some parts are a little ramshackle, but if you stick to causing bedlam there's plenty of fun to be had.
    • 73 Metascore
    • 70 Critic Score
    It might have some problems with its difficulty curve, performance, and the way it's being sold, but Lightmatter is a very solid puzzle game that offers a decent amount of playtime, some very good puzzles, and a great story.
    • 73 Metascore
    • 80 Critic Score
    Medieval Dynasty is a survival RPG that manages to stand out in the oversaturated market that it occupies. By combining ideas from several other popular franchises, developer Render Cube has managed to create a genuinely unique product. Its story hardly stacks up against AAA RPGs like The Elder Scrolls but it's good enough given the game's many other strengths.
    • 73 Metascore
    • 80 Critic Score
    Cloudpunk absolutely nails the cyberpunk aesthetic, but it backs up style with substance. A thoughtful and sensitive story, interesting characters, and some challenging environmental puzzles all make its attractive setting really fun to play around in, even if there are limitations.
    • 73 Metascore
    • Critic Score
    I really wanted to like Floodland. The colony management/city-building sim from Vile Monarch and Ravenscourt seemed right up my alley. With post-apocalyptic themes centered on climate change and humanity’s struggle to survive on a harsh world, it was too good to pass up. Then, I played it, and part of me started wondering if this was still an Early Access game. True, there were interesting mechanics and familiar concepts. However, there were also confusing moments, unclear information, and an odd lack of a pure sandbox mode.
    • 73 Metascore
    • 70 Critic Score
    Battle Princess Madelyn is both impressive in both visuals and audio. For better, and sometimes worse, the game has modeled itself after difficult games like Ghosts'n Goblins. Metroidvania fans will enjoy the expansive levels, however, satisfaction from level completion and boss fights are less thrilling provided the immediate backtracking you'll perform back through harms way throughout most of the game.
    • 73 Metascore
    • 80 Critic Score
    Intriguing and often disturbing, Martha is Dead makes for a worthwhile narrative experience, barring some issues.
    • 73 Metascore
    • 70 Critic Score
    Ashes of Ariandel is a well-designed, 4-5 hour jaunt through another painted realm, with a structured PvP annex that to some may be worth the admission price alone. But it’s missing the superlative spark of previous Souls DLCs.
    • 73 Metascore
    • 70 Critic Score
    Kakarot is mediocre as a game, but excellent as a Dragon Ball experience. The combat is just okay, the world is mostly empty, and the game has too much fluff, but as a longtime fan I enjoyed myself a lot.
    • 73 Metascore
    • 60 Critic Score
    Tribes of Midgard has a lot of interesting concepts, from Norse Mythology inspirations to facets from other genres. Unfortunately, it's dragged down by poor pacing and rushing just to complete objectives. It's better if you have friends who also enjoy it. Unfortunately, as a solo player, you'll start wondering if there's anything else to look forward to.
    • 73 Metascore
    • 70 Critic Score
    Musou-slashing meets light tower defense and the effortlessly heartwarming world of Dragon Quest; with all the vivid art direction, retro audio, and somewhat repetitive questing that implies.
    • 73 Metascore
    • 70 Critic Score
    This hopefully isn’t the last we’ll see of Eidos Montreal’s Deus Ex, but if it is then A Criminal Past at least serves as a compact summary of their tenure at the helm. Nothing too radical here, just a well constructed prison level for Adam Jensen to be let loose upon.
    • 73 Metascore
    • 70 Critic Score
    Dead or Alive 6 uses reliable mechanics while adding new twists to freshen up the gameplay. Combat is fluid, fun, and exciting, yet, overall, it's not without glaring flaws.
    • 73 Metascore
    • 80 Critic Score
    Monark delivers a satisfying JRPG experience, with a creative and unique battle system and creepy demon-filled world. But a weak story and characters prevent the game from truly delivering something stellar.
    • 73 Metascore
    • 65 Critic Score
    Need for Speed Unbound has the racing and the world down pat, but the game is marred by too many roadblocks and a heaping helping of tedium.
    • 73 Metascore
    • Critic Score
    Destiny expansions are supposed to give new life to the game. They’re fresh starts after whatever disappointments existed in previous seasons or DLCs. However, Destiny 2: Beyond Light has several problems and questionable decisions that make the first week alone already feel like a letdown. This is nowhere close to what Forsaken provided, and it doesn’t scratch the itch the same way that Shadowkeep did. In any case, I’ll see what the weekend holds, level up my two other characters, and discern if Destiny 2: Beyond Light is worthwhile.
    • 73 Metascore
    • 85 Critic Score
    Oddworld: Soulstorm offers a refreshing take as a reimagining of an old classic. It provides platforming goodness, a bit of trial-and-error with situations, lots of secrets to find, and thousands of Mudokons to save. Sadly, it does have some noticeable shortcomings related to its controls, friendly AI movement, and save system.

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