PC Invasion's Scores

  • Games
For 1,179 reviews, this publication has graded:
  • 44% higher than the average critic
  • 9% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Knuckle Sandwich
Lowest review score: 20 Super Street: The Game
Score distribution:
1197 game reviews
    • 78 Metascore
    • 80 Critic Score
    Between the charming pixel artwork, hilarious satirical story, and insane destruction, Terror of Hemasaurus is a winner.
    • 78 Metascore
    • 80 Critic Score
    Tropico 6 doesn't mess with the island building formula very much, but the new features kept me hooked for hours.
    • 78 Metascore
    • 80 Critic Score
    An endearing experience with a well-integrated narrative, Solar Ash trades the action of its predecessor for speed-based platforming. It's a compelling play, but it feels a little light.
    • 78 Metascore
    • 80 Critic Score
    Trials of Mana is an entertaining game with grating, simple characters and a subpar story, but the fast action and colorful exploration make up for those issues.
    • 78 Metascore
    • 70 Critic Score
    Revita may turn off or encourage players with its main gameplay mechanic, which is an interesting take on the genre. However, some of the game's poor pacing and progression might shut out your heart from this beautiful-looking game.
    • 78 Metascore
    • 80 Critic Score
    Call of the Sea might have an overly familiar premise and some less-than-stellar puzzles, but it's a gorgeous, enjoyable game boosted by strong production values and involved world design.
    • 78 Metascore
    • 80 Critic Score
    Going Under is bright, colorful, and wickedly funny. The game's structure is enjoyable and using various weapons slap the hell out of monsters is entertaining, but don't expect anything particularly deep or lasting.
    • 78 Metascore
    • 70 Critic Score
    Per Aspera reaches for lofty heights, but I could never shake the impression that the difficulties I encountered were more because of the game breaking down rather than Mars being a hostile place. But who knows, patches do wonders these days.
    • 78 Metascore
    • 80 Critic Score
    If you have the patience, Roguebook is an interesting adventure, worth exploring. Players will be treated to a multifaceted strategy title, that keeps you guessing constantly. Why not have them deal you a hand?
    • 78 Metascore
    • 90 Critic Score
    As far as VR games go, Star Trek Bridge Crew is really solid, and hopefully over time Ubisoft expand the game’s content. There’s still so much more of Trek that could be explored. Star Trek Bridge Crew is must-buy for Star Trek fans with VR headsets, and, although it’s a little pricey, I think the experience is worth all the gold-pressed latinum you can muster.
    • 78 Metascore
    • 80 Critic Score
    Eastshade may have some serious technical problems, but it's a wonderful game that deserves a lot of attention.
    • 78 Metascore
    • 70 Critic Score
    Pac-Man never really changes his ways, but Championship Edition 2 proves that a three-and-a-half decade old videogame star can still pull a crowd. This is a smart set of takes on what may genuinely be a timeless mechanical formula.
    • 78 Metascore
    • 70 Critic Score
    The same array of activities that has made past games in the series such a joy to play returns once more, but the effect isn't quite as impressive because the central story hasn't been given enough time to properly develop.
    • 78 Metascore
    • 70 Critic Score
    Iratus: Lord of the Dead tweaks the team tactics formula of Darkest Dungeon but cuts down on the management aspect to focus firmly on moving quickly from combat to combat. It lacks the narrative flair or emotional punch of its inspiration but makes up for it with satisfying tactical options and a balanced challenge level.
    • 78 Metascore
    • Critic Score
    If Forsaken breathed new life into Destiny 2 which had been flagging during its first year, then Shadowkeep feels like a step down from that. [I’m currently at 915 power level]
    • 78 Metascore
    • 70 Critic Score
    Some technical issues still exist and delving deep into mysterious sites doesn't mesh well with the overall gameplay. However, Age of Wonders: Planetfall - Revelations does present an engaging campaign. Likewise, its unique mechanics such as the Heritor secret tech and Forgotten faction's use of Entropy weapons are worth a try.
    • 78 Metascore
    • 90 Critic Score
    On the surface, Atomicrops is a retro-inspired, top-down 16-bit shooter. However, even early stages start to reveal a much deeper experience, filled with love interests, guns, and unrelenting enemies. Perks can become permanent down the road, but the path to getting there is fulfilling and enough to keep you returning after each defeat for more crop production and bullet fire.
    • 78 Metascore
    • 80 Critic Score
    Europa Universalis IV: Emperor is a massive expansion that has a number of flaws that can be annoying to experience. Still, it's guaranteed to keep your next playthroughs refreshing thanks to tweaks and overhauls to existing systems, as well as new mechanics for the Holy Roman Empire and Catholics. New mission trees for dozens of nations like Bohemia and Austria will also change how you approach your campaigns.
    • 78 Metascore
    • 70 Critic Score
    Total War: Three Kingdoms - Fates Divided is one of the game's weakest DLCs when it comes to narrative events, but it does present a great scenario for a Cao Cao or Yuan Shao campaign. For the most part, though, you're looking at a highly impressive free update. It truly makes the game more refreshing and engaging, thereby also completely overshadowing what the DLC provides.
    • 78 Metascore
    • 75 Critic Score
    As long as you don't plan on making a repeat playthrough, Erica is a great experience. Only upon replay do issues like limited narrative variation, non-essential quicktime events, and the illusion of choice make an appearance. Despite that, this is a fantastic use of the FMV genre that more people deserve to experience.
    • 78 Metascore
    • 75 Critic Score
    Wavetale is only four hours long and can be too one-note for its own good, but a captivating world and resonant story make it worth playing all the same.
    • 78 Metascore
    • 80 Critic Score
    Remnant 2 is signing out with a final DLC that is well worth the small price tag, and typically true to form.
    • 77 Metascore
    • 90 Critic Score
    Battlefleet Gothic: Armada 2 is grand in scale and scope, a testament to everything that's possible in the grimdark Warhammer 40K universe. Although a few issues still exist, it's still a stellar offering and one that Tindalos can continue to expand.
    • 77 Metascore
    • 80 Critic Score
    Steel Assault is a great, action-packed experience that is very easy to recommend to fans of old-school retro arcade games. However, offering only one hour of playtime at that price point may put off newcomers to the genre.
    • 77 Metascore
    • 75 Critic Score
    Vengeful Guardian: Moonrider has a lot of heart and very strong level design, but its weakened by a low level of challenge.
    • 77 Metascore
    • 70 Critic Score
    Rebel Galaxy Outlaw successfully builds upon the first game by introducing an entirely new combat system. This change is a major step forward, and it shows that the developers are putting their resources towards bettering this series. Overall, the rich RPG mechanics mixed with classic space flight make for some deep and engaging gameplay.
    • 77 Metascore
    • 75 Critic Score
    Persona 4 Arena Ultimax on PC is a port with some questionable drawbacks, like the lack of a lobby mode and no rollback netcode on launch. But it's still the same great fighting game beloved by many.
    • 77 Metascore
    • 70 Critic Score
    Dying Light 2 still retains many of the key factors that made the original enjoyable and exhilarating. Unfortunately, it's also bogged down by technical issues, janky mechanics, and a restrictive save system that prevents you from readily seeing outcomes.
    • 77 Metascore
    • 75 Critic Score
    Humankind is ambitious in size, scale, and scope, allowing you to try out multiple combinations of cultures as you progress through various eras. However, it's also hampered by limitations in certain mechanics and systems that don't mesh well with the overall gameplay.
    • 77 Metascore
    • 90 Critic Score
    A brilliant and satisfying conclusion to The Walking Dead: The Final Season, and to the franchise as a whole. Take Us Back explores evocative themes while having emotionally impactful moments as you experience the end of Clementine's journey.

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