PC Gamer's Scores
- Games
For 3,861 reviews, this publication has graded:
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50% higher than the average critic
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5% same as the average critic
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45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Crysis | |
|---|---|---|
| Lowest review score: | NRA Varmint Hunter |
Score distribution:
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Positive: 2,077 out of 3861
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Mixed: 1,412 out of 3861
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Negative: 372 out of 3861
3875
game
reviews
- By Date
- By Critic Score
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- Critic Score
More regrettably, the sexual content is as limp as a pre-Viagra Bob Dole. [Apr 2005, p.67]- PC Gamer
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- Critic Score
If any game deserves George Lucas-style tampering, it's this one. [Feb 2005, p.53]- PC Gamer
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- Critic Score
An enjoyable brew of lush graphics, solid voice-acting, and fun gaming that once again reminds me why I'm still hacking and slashing 20 years down the road. [March 2005, p.66]- PC Gamer
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- PC Gamer
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- Critic Score
Short, intense, and gripping is far superior to 40 hours of average FPS action, and Riddick is too excellent to miss merely because of its first-impression pedigree. [March 2005, p.62]- PC Gamer
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- Critic Score
If converted to a turn-based game, many of D-Day's concepts, graphics, and missions would work well. In their current form, however, they don't. [Apr 2005, p.73]- PC Gamer
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- Critic Score
What it lacks in complexity, it more than makes up for with intense action and ease of lay that consistently draws you back for more. [Feb 2005, p.48]- PC Gamer
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- Critic Score
Disaster. Despite a beefy visual upgrade, this insultingly short add-on plays like a skanky collection of deleted scenes from the original game. [Feb 2005, p.68]- PC Gamer
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- Critic Score
Seems more like a cosmetic upgrade to a game we played to death two years ago rather than a truly new experience. [Holiday 2004, p.92]- PC Gamer
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- Critic Score
The Prince's royale style-makers may have done their job, but the programmers needed to take another run at it. [March 2005, p.64]- PC Gamer
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- Critic Score
A rehash with a flawed engine, but its sense of battlefield tactics is appealing. [Feb 2005, p.53]- PC Gamer
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- Critic Score
As far as RPGs go, Konung 2 may very well be the worst I've ever played... Stay away from this disastrous sequel, even if someone gives it to you. [Apr 2005, p.70]- PC Gamer
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- Critic Score
By merging some of the genre's best ideas with the appealing Warcraft mythos, the game could well become the first "mainstream" MMO. [Feb 2005, p.44]- PC Gamer
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- Critic Score
A reasonably effective balance between traditional RTS action in the "Warcraft" mold and the large-scale tactics of the "Total War" series. [Feb 2005, p.62]- PC Gamer
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- Critic Score
Combat is extremely fun and very easy to control - you can play the entire game using just your keyboard's Numpad. [Feb 2005, p.46]- PC Gamer
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- Critic Score
The new maps make getting into the heart of the battle much quicker and easier, and the new vehicles make battles go by much faster. [Feb 2005, p.64]- PC Gamer
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- Critic Score
Making matters far, far worse is the game's tendency to randomly crash to the desktop when you enter new areas. If you must play this game (and I emphasize the word "if"), remember to save often. [Apr 2005, p.73]- PC Gamer
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- Critic Score
A poor man's take on the franchise's 16-bit salad days. [March 2005, p.72]- PC Gamer
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- Critic Score
For all its style in terms of graphics, backstory, and iterface, EVE remains a complex and slow-paced game that will prove anathema to anyone currently hooked on the simpler, more immediate delights of, say, "World of Warcraft." [March 2005, p.71]- PC Gamer
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- Critic Score
History in the making. It raises the bar for interactive entertainment, and then uses that bar to club all other games into submission...Valve has forged the framework for the next generation of games, demonstrating what our medium can and should be able to accomplish - an exhilarating entertainment that can emotionally move you one moment, kick ass the next, and keep you immersed the whole time. [Dec 2004, p.48]- PC Gamer
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- Critic Score
An engrossing story of urban vampirism, but with a touch of glitchy anemia. [Jan 2005, p.92]- PC Gamer
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- Critic Score
Ubisoft's true crime is in trotting out lame production values... again, for the third time. [March 2005, p.74]- PC Gamer
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- Critic Score
Gives PC bike-racing fans a welcome and all-too-rare outlet for some mindless two-wheeled hijinks. [Feb 2005, p.74]- PC Gamer
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- Critic Score
True multiplayer support could've nudged this expansion over the top, but as it is, it's mostly a tinker tool and not for those seeking substantial new content. [March 2005, p.71]- PC Gamer
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- Critic Score
Undulates between periods of manic maintenance and mundane management, with long stretches of ho-hum in between. [Feb 2005, p.58]- PC Gamer
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- Critic Score
If EA can work in some car damage, a hard-core physics option, and some proper cockpit views for the next chapter, this franchise will leap into a league of its own. [Feb 2005, p.54]- PC Gamer
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- Critic Score
A fun diversion if you want mindless space action. But I guarantee you'll have a better time with a bargain-bin copy of "FreeSpace 2" or "Freelancer." [Feb 2005, p.64]- PC Gamer
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- Critic Score
The physics are a joke, even for an arcade racer - driving these machines is about as exciting as pushing heavy wooden blocks around a cement floor. [Feb 2005, p.71]- PC Gamer
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- Critic Score
A solid game that does everything at least mostly right, but almost everything seems a little duller and more tedious than you'd expect from a next-generation MMORPG. [Feb 2005, p.76]- PC Gamer
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- Critic Score
Carefully balanced and well-rounded, Children of the Nile will be great fun for armchair history fans or anyone who digs smart RTS simulations. [Jan 2005, p.78]- PC Gamer