PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3877 game reviews
    • 77 Metascore
    • 84 Critic Score
    A completely welcome contrast to anything you've ever played, supported by the most intense first-person fisticuffs we've seen in a game. [July 2009, p.78]
    • PC Gamer
    • 63 Metascore
    • 79 Critic Score
    The Godfather II doesn't trip over the ambition of its design - it balances the different genre aspects extremely well - but nagging graphics issues weigh it down, causing quest characters and family members to disappear or distort in-game and in cutscenes, sometimes requiring me to load old saved games to progress. [Apr 2009, p.82]
    • PC Gamer
    • 80 Metascore
    • 80 Critic Score
    A brutally enjoyable stealth shooter that revisits and builds on the success of the original Escape from Butcher Bay. [May 2009, p.84]
    • PC Gamer
    • 58 Metascore
    • 67 Critic Score
    Wheelman executes its core mechanics well, but not much else. [June 2009, p.76]
    • PC Gamer
    • 78 Metascore
    • 82 Critic Score
    A fresh infusion of high-quality role-playing quests and new gear to Fallout 3, but The Pitt isn't an entirely glitch-free experience. [June 2009, p.80]
    • PC Gamer
    • 62 Metascore
    • 68 Critic Score
    A pretty but simple action game that makes the right decision to not attempt to be something more than it is and concentrates on a well-executed bullet-curving gimmick. It just happens to be overpriced at $50. [May 2009, p.76]
    • PC Gamer
    • 35 Metascore
    • 31 Critic Score
    MoB's terrific art style and wanton dismemberment are completely wasted on this overwhelmingly inadequate shooter. [July 2009, p.82]
    • PC Gamer
    • 72 Metascore
    • 62 Critic Score
    Soviet Assault doesn't expand on World in Conflict enough to make it an automatic purchase. New players will get the best experience here. [Apr 2009, p.84]
    • PC Gamer
    • 61 Metascore
    • 71 Critic Score
    It doesn't do enough to raise itself beyond being just a solid (albeit fun) brawler. [May 2009, p.70]
    • PC Gamer
    • 80 Metascore
    • 87 Critic Score
    Entrenchment is an excellent micro-add-on that will suck you back into multi-hour games of Sins of a Solar Empire and introduce tons of new strategic options. [June 2009, p.86]
    • PC Gamer
    • tbd Metascore
    • 88 Critic Score
    Quake Live may be a 10-year-old shooter, but it's still a rush. [Nov 2010, p.85]
    • PC Gamer
    • 85 Metascore
    • 86 Critic Score
    Although it lacks in mission variety, Dawn of War II skips the pleasantries of base-building and gets right to the point: action-packed, bloody warfare (with loot!) [Mar 2009, p.62]
    • PC Gamer
    • 79 Metascore
    • 72 Critic Score
    F.E.A.R. 2 fails to innovate, which would make it merely a respectable but forgettable shooter if not for some good scares. [Apr 2009, p.80]
    • PC Gamer
    • 72 Metascore
    • 75 Critic Score
    Though not particularly memorable, Saints Row 2's huge volume of quests and goofy side missions make it one of the better open-world crime games available, but the PC port's technical scars drag it down. [Mar 2009, p.70]
    • PC Gamer
    • 59 Metascore
    • 67 Critic Score
    Just another half-assed console port. [Mar 2009, p.74]
    • PC Gamer
    • 82 Metascore
    • 78 Critic Score
    It's not the lack of death that drains the game of its urgency and suspense; it's the lack of purpose in each level, other than to show off the lovely design of virtual monkey bars topped off with some fireworks at the end. [Feb 2009, p.66]
    • PC Gamer
    • 81 Metascore
    • 90 Critic Score
    Defense Grid's excellent personality and gameplay make it both a great game for experienced tower defense fans and an excellent starting point for new players. [Apr 2009, p.86]
    • PC Gamer
    • 90 Metascore
    • 92 Critic Score
    GTAIV works well as a multiplayer game. [Feb 2009, p.70]
    • PC Gamer
    • 80 Metascore
    • 90 Critic Score
    But it's the puzzles that elevate Underworld to new heights. [Jan 2009, p.54]
    • PC Gamer
    • 89 Metascore
    • 94 Critic Score
    Left 4 Dead's emphasis on teamwork and vague hints of story may not appeal to gamers who demand a focused single-player experience, but for the millions out there who have ever imagined their role in the inevitable Zombie Apocalypse, it simply cannot be missed. [Jan 2009, p.30]
    • PC Gamer
    • 83 Metascore
    • 73 Critic Score
    In fact, World at War is a deeply symmetrical reapplication of CoD4's brilliant design, though executed with noticeably less polish. [Jan 2009, p.44]
    • PC Gamer
    • 82 Metascore
    • 92 Critic Score
    Any game in which a giant laser cannon pops out of Teddy Roosevelt's head on Mt. Rushmore is a winner in my book...Red Alert 3 is a highly polished game that doesn't take itself the least bit seriously, and co-op play might jus be the next big thing in RTS. [Holiday 2008, p.62]
    • PC Gamer
    • 91 Metascore
    • 91 Critic Score
    But Fallout 3 has fidelity to its predecessors in more important ways, such as offering an incredible depth of role-playing opportunities. [Holiday 2008, p.54]
    • PC Gamer
    • 52 Metascore
    • 48 Critic Score
    The saddest part about Spider-Man: Web of Shadows is that the only people willing to endure such a sloppy port are hard-core Spider-Man fans--the same group to whom the plot will make the least sense. [Jan 2009, p.59]
    • PC Gamer
    • 85 Metascore
    • 94 Critic Score
    I'm unable to go back to straight and simple first-person shooters. Far Cry 2 hasn’t just exceeded my expectations, it’s blown them away. [Holiday 2008, p.58]
    • PC Gamer
    • 65 Metascore
    • 71 Critic Score
    For $25, the value proposition of this time-sink is impressive if you consider yourself more managerial material than on-field talent. [Sept 2008, p.67]
    • PC Gamer
    • 86 Metascore
    • 81 Critic Score
    This would have been a much more compelling horror game if not for the bizarrely sluggish mouse movement, which feels strangely slow and floaty. [Holiday 2008, p.68]
    • PC Gamer
    • 69 Metascore
    • 67 Critic Score
    All details are overridden by your answer to this very simple question: Just how much do you like Aerosmith? [Feb 2009, p.74]
    • PC Gamer
    • 79 Metascore
    • 93 Critic Score
    Easily one of the most engrossing shooters ever made. [Holiday 2008, p.70]
    • PC Gamer
    • 80 Metascore
    • 88 Critic Score
    Combat, while simplistic, captures some of the campy charm of the '60s Batman TV show. [Holiday 2008, p.72]
    • PC Gamer

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