PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3876 game reviews
    • 84 Metascore
    • 87 Critic Score
    Simply the best rally sim around, building on its predecessor’s already fine foundations.
    • 84 Metascore
    • 91 Critic Score
    Not everything is perfect, but you'd earn incompetence points by missing a refined and reduced-price version of Dawn of War II. [May 2010, p.72]
    • PC Gamer
    • 84 Metascore
    • 82 Critic Score
    A few technical and dialogue hiccups annoy, but overall TWD continues to be one of the best stories in gaming.
    • 84 Metascore
    • 83 Critic Score
    It's mad. In fact, it barely makes any sense at all. But for all its wonky bits, there's an odd charm to Volition's decision to leave nothing on the drawing board. It's not the largest sandbox, but it is packed full of brilliant toys. Saints Row: The Third's commitment to unrestricted, ridiculous fun is unflinching, and the product is a city full of glorious slapstick debauchery.
    • 84 Metascore
    • 84 Critic Score
    More wasteland to wander. New Vegas is good, but the failure to move the series on makes it feel a tiny bit stale.
    • 84 Metascore
    • 86 Critic Score
    The most innovative sim in years, even with its manageability issues. [Jan 2005, p.66]
    • PC Gamer
    • 84 Metascore
    • 80 Critic Score
    Polished city-building that goes the extra mile to create character and meaning to your block-dropping feats.
    • 84 Metascore
    • 76 Critic Score
    I never grew bored or frustrated with SimGolf, but I didn't lose countless hours of my life to it the way I did to "The Sims" or "RollerCoaster Tycoon." [Mar 2002, p.62]
    • PC Gamer
    • 84 Metascore
    • 77 Critic Score
    If Generals had shipped with a more compelling story and more skirmish/multiplayer options, I'd be calling it one of the greatest RTS games ever made. [May 2003, p.56]
    • PC Gamer
    • 84 Metascore
    • 83 Critic Score
    Hordes' goodness mostly comes down to its deliciously vicious weapons, brawnier spells, phatter loot, and more monumental ass-whupping (allowed by the higher level-cap). [Mar 2004, p.64]
    • PC Gamer
    • 84 Metascore
    • 86 Critic Score
    Though slightly tarnished, Tactics Ogre: Reborn is still a tactical RPG jewel.
    • 84 Metascore
    • 85 Critic Score
    Two Point Museum is the coolest, cosiest, and most evolved iteration of the formula to date, even if its more obtuse aspects prevented me from becoming a pro curator.
    • 84 Metascore
    • 85 Critic Score
    The tech specs are demanding, but this is the Middle-Earth game to rule them all.
    • 84 Metascore
    • 83 Critic Score
    Pinball FX2 is still pinball, and pinball is still best played on a real pinball table. But this is so good that it takes an extremely close second place. [Oct 2013, p.75]
    • PC Gamer
    • 84 Metascore
    • 87 Critic Score
    If you can overlook the minor niggles, Resident Evil comes highly recommended. [Nov 1997, p.215]
    • PC Gamer
    • 84 Metascore
    • 80 Critic Score
    A roller coaster ride of ball-bouncing action that loves to break its own rules.
    • 84 Metascore
    • 85 Critic Score
    This light touch remaster makes a perfect pairing with Nightdive's far-reaching System Shock 1 remake.
    • 84 Metascore
    • 86 Critic Score
    While Horizon’s PC port can’t quite go toe-to-toe with the likes of RDR2’s conversion, this is still a highly polished, top-tier open world adventure. Though it lifts stealth and exploration elements from other games, Aloy’s imaginative combat and captivating metallic foes ensure the time I spent with Horizon will burn bright in my memory.
    • 84 Metascore
    • 90 Critic Score
    For those with the machine to handle it, PlanetSide 2 is never anything less than staggering. On your own, it's a spectacle. Stand far enough back and you can almost take it all in, but there's just too much there to focus on. With teammates, the picture comes into glorious focus.
    • 84 Metascore
    • 75 Critic Score
    Better than RollerCoaster Tycoon World, but doesn't do much to innovate on the formula.
    • 84 Metascore
    • 82 Critic Score
    For serious flight simmers – especially those with middling systems – Flanker 2.5 could well be the best $10 you've ever spent. [June 2002, p.61]
    • PC Gamer
    • 84 Metascore
    • 93 Critic Score
    GT Legends deftly accelerates its way to the front of the pack as the prettiest and most personality-rich racing experience the PC has ever seen. [Jan 2005, p.108]
    • PC Gamer
    • 84 Metascore
    • 92 Critic Score
    Infuriatingly difficult, but perfectly constructed. Ikaruga is the PC's best bullet-hell shooter.
    • 84 Metascore
    • 89 Critic Score
    A challenging and inventive set of mysteries to solve tied together with a brilliant storyline.
    • 84 Metascore
    • 92 Critic Score
    <i>Space Rangers 2</i> should have shipped with better documentation, and beating the game can prove difficult for new players, even on the easiest difficulty setting. But at 29 bucks(which includes the original <i.Space rangers</i>, a game that never shipped in the U.S.), it's the deal of the century. [July 2006, p.66]
    • PC Gamer
    • 84 Metascore
    • 86 Critic Score
    I'm coming up on 100 hours logged in the expansion and I don't even feel close to done, nor have I slowed down a bit. My friends and I have been burning the midnight oil and playing almost every night, which would've been unthinkable before. After a precarious first year, I'm finally enjoying Destiny 2 again. It feels good to have it back.
    • 84 Metascore
    • 76 Critic Score
    An engaging turn-based strategy game that manages to retain the overall feel and flavor of the series while being distinct from its brethren. [Jan 2002, p.68]
    • PC Gamer
    • 84 Metascore
    • 84 Critic Score
    A very satisfying wargame, if not the end-all-beat-all game we'd hoped for. [Aug 2000, p.88]
    • PC Gamer
    • 84 Metascore
    • 85 Critic Score
    Westwood must have felt that the RA engine didn't need improving - add 7% if you agree. [Jan 2001, p.118]
    • PC Gamer
    • 84 Metascore
    • 88 Critic Score
    No quarter has been spared in delivering one of the most detailed and complex representations of modern sub warfare ever for the PC. [Holiday 2001, p.88]
    • PC Gamer

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