PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3877 game reviews
    • 85 Metascore
    • 85 Critic Score
    Not as satisfying a city builder as the original, but the society simulation is still on point.
    • 85 Metascore
    • 86 Critic Score
    A graphically bland, but ultimately satisfying re-creation of the front office number-crunching in the halls of MLB's finest.
    • PC Gamer
    • 85 Metascore
    • 87 Critic Score
    A true wizard’s wheeze, and a fine return for one of gaming’s oldest tactical classics.
    • 85 Metascore
    • 91 Critic Score
    PC racing fans of all stripes will have a blast with GTR, but serious driving aficionados - those with synthetic motor oil in their veins and lots of horsepower in their towers - will go absolutely hog-wild over this amazing new racer. [May 2005, p.76]
    • PC Gamer
    • 85 Metascore
    • 88 Critic Score
    Control's thin protagonist and abrupt ending are propped up by an abundance of mystery, wonder, and glorious room-destroying combat.
    • 85 Metascore
    • 79 Critic Score
    Highly entertaining, substantial and a visual treat but with a slight whiff of Gorgonzola in the story department.
    • 85 Metascore
    • 90 Critic Score
    Above all, it’s just a wonderful piece of entertainment. It’s surprising, surreal, packed with jokes, and rarely frustrating. I didn’t get bored once across the 17 hours it took me to finish the story and most of the sidequests, and it kept me laughing consistently until the credits. If that isn’t worth 90%, I don’t know what is.
    • 85 Metascore
    • 86 Critic Score
    Kunitsu-Gami's a gorgeous and engaging take on the tower defence formula.
    • 85 Metascore
    • 85 Critic Score
    A near-perfect combination of gut-wrenching horror and intenst action. [May 2001, p.58]
    • PC Gamer
    • 85 Metascore
    • 89 Critic Score
    A deep, dark, challenging and impossibly rewarding fantasy RPG, sadly given a straight and perfunctory port from console.
    • 85 Metascore
    • 86 Critic Score
    Delightfully difficult combat and meaningful exploration make Tunic a retro-inspired modern marvel.
    • 85 Metascore
    • 92 Critic Score
    Shadow Tactics’ impressive missions, laden toy box and likeable cast make it one of the greatest stealth games of the last decade.
    • 85 Metascore
    • 91 Critic Score
    But Sega's expansion for Medieval II does add around 80 hours of gameplay to the franchise--all for the price of a regular($29.99)expansion pack. [Dec 2007, p.69]
    • PC Gamer
    • 85 Metascore
    • 83 Critic Score
    Whatever your thoughts on the redesigned Dante, this is a worthy entry in the series with a marvellous combat system at its core.
    • 85 Metascore
    • 80 Critic Score
    Shovel Knight lovingly recreates the simple pleasures of 8-bit platformers and improves on them with modern ideas that make every level different and worth playing.
    • 85 Metascore
    • 84 Critic Score
    A lighthearted romp, with plenty of opportunities for creative building and a surprisingly good story.
    • 85 Metascore
    • 90 Critic Score
    Silent Hill f is an excellent next step for this accomplished horror series. Proving that the horrors of Silent Hill aren't and shouldn't be restricted to the iconic American mountain town.
    • 85 Metascore
    • 85 Critic Score
    A classic adventure pumped up with massive doses of adrenaline. [Nov 2005, p.82]
    • PC Gamer
    • 85 Metascore
    • 80 Critic Score
    Citizen Sleeper 2's broader scope stretches its mechanics thin, even while its story flourishes.
    • 85 Metascore
    • 73 Critic Score
    Two Princes may not double your fun, but they will satisfy fans of the series. [Mar 2006, p.98]
    • PC Gamer
    • 85 Metascore
    • 91 Critic Score
    If you've been following Sam and Max's adventures, your life won't be complete until you play this episode. [June 2008, p.76]
    • PC Gamer
    • 85 Metascore
    • 79 Critic Score
    A delightful adventure with clever puzzles, a great atmospheric soundtrack and superbly stylized art. [Jan 2010, p.75]
    • PC Gamer
    • 85 Metascore
    • 87 Critic Score
    Intricate, turn-based tactical combat delivered straight to your inbox. [Sept 2011, p.64]
    • PC Gamer
    • 85 Metascore
    • 89 Critic Score
    Valkyria Chronicles is one of the most unique and fun strategy games I’ve ever played, despite a few flaws with the port.
    • 85 Metascore
    • 90 Critic Score
    Nioh 3 is everything I wanted from a sequel to Nioh 2, and yet, somehow so much more. One of the best soulslikes yet.
    • 85 Metascore
    • 81 Critic Score
    Suffers from a severe lack of character development in almost every nook and cranny of its design. But it offers an interesting main story, bottomless value for the dollar in terms of sheer open-ended exploration, and a very cool co-op mode. [May 2003, p.96]
    • PC Gamer
    • 85 Metascore
    • 90 Critic Score
    The Wolf Among Us deftly merges Walking Dead's moral quandaries with a noir murder mystery starring Fables' cast of fairy tale legends.
    • 85 Metascore
    • 85 Critic Score
    The veteran playmaker is still banging them in and deserves that new contract.
    • 85 Metascore
    • 94 Critic Score
    I'm unable to go back to straight and simple first-person shooters. Far Cry 2 hasn’t just exceeded my expectations, it’s blown them away. [Holiday 2008, p.58]
    • PC Gamer
    • 85 Metascore
    • 88 Critic Score
    Audiosurf is about experiencing music with more than your ears. [June 2008, p.75]
    • PC Gamer
    • 85 Metascore
    • 85 Critic Score
    Aftermath retains most of the polish present in DICE's previous expansions. [March 2013, p.79]
    • PC Gamer
    • 85 Metascore
    • 86 Critic Score
    Charming, clever and funny, this is one of the best new platformers on the PC at the moment. Recommended.
    • 85 Metascore
    • 83 Critic Score
    Accessible yet complex, chaotic yet beautiful, this is the real fighting game deal.
    • 85 Metascore
    • 87 Critic Score
    Sith Lords tends to exaggerate the best features and few flaws of its predecessor. Its environments are still linear and some are less polished, but the combat, character interactions, and story are all terrific. [Apr 2005, p.62]
    • PC Gamer
    • 85 Metascore
    • 83 Critic Score
    Death's Door boils modern action-adventure game design down to its fundamentals, and the reduction is excellent.
    • 85 Metascore
    • 86 Critic Score
    At its best when the screen is full of enemies, Amid Evil is a badass monster mash.
    • 85 Metascore
    • 85 Critic Score
    Thrills abound for PC baseball fans who can live with an imperfect game. [May 2005, p.85]
    • PC Gamer
    • 85 Metascore
    • 87 Critic Score
    A stylish lunicidal skater with peerless vibes and devilishly sleek flip tricks.
    • 85 Metascore
    • 84 Critic Score
    An excellent beat-em-up with tons of wit and great combat, Full Metal Furies belongs on any couch co-op playlist.
    • 85 Metascore
    • 90 Critic Score
    Wildly unpredictable but always enjoyable, The Alters is a masterclass in high-tension gaming.
    • 85 Metascore
    • 84 Critic Score
    Living as a werewolf is still pretty cool. You can inflict serious damage with those claws, leap amazing distances, and take on more enemies than would be possible in your human form. [Sept 2003, p.74]
    • PC Gamer
    • 85 Metascore
    • 84 Critic Score
    While Rogue Legacy lacks the balance and crispness of Spelunky, it mostly makes up for its shortcomings with heart, imagination, and a killer compulsion loop. [Oct 2013, p.75]
    • PC Gamer
    • 85 Metascore
    • 74 Critic Score
    Not everything it should've been, but sporadically brilliant and usually fun. [July 2004, p.56]
    • PC Gamer
    • 85 Metascore
    • 87 Critic Score
    A gritty detective adventure that's nearly as clever and captivating as the original.
    • 85 Metascore
    • 79 Critic Score
    Octahedron gets more mileage than you'd think out of the ability to summon platforms beneath your feet.
    • 85 Metascore
    • 87 Critic Score
    Deep, exciting and, for the first time, as human as real football, Football Manager 2014 has hit the back of the net.
    • 85 Metascore
    • 80 Critic Score
    In a field of one, it's king. [Feb 2001, p.71]
    • PC Gamer
    • 85 Metascore
    • 88 Critic Score
    The last few herbs and spices that Civ V’s epic stew was missing. A recipe for hundreds of hours more delicious turn-based strategy.
    • 85 Metascore
    • 87 Critic Score
    A new bar for complexity in the historical grand strategy genre that sometimes buckles under the weight of its ambition.
    • 85 Metascore
    • 85 Critic Score
    With a newfound litheness on the pitch and deep data analysis, FM21 gives you an easy excuse to relapse.
    • 85 Metascore
    • 78 Critic Score
    Not the best Total War game but not the worst by a long shot.
    • 85 Metascore
    • 81 Critic Score
    A captivating story and varied card battles ensure this light-touch RPG remains entertaining throughout its lengthy campaign.
    • 85 Metascore
    • 87 Critic Score
    On par with its (excellent) predecessors, Shadow Gambit trades some focused design for deeply compelling piratical freedom.
    • 85 Metascore
    • 90 Critic Score
    A better version of everything the MMORPG community has cooked up so far, and more. [Feb 2004, p.60]
    • PC Gamer
    • 85 Metascore
    • 82 Critic Score
    Better than the original in almost every respect; good, mindless fun. [Apr 2002, p.74]
    • PC Gamer
    • 85 Metascore
    • 80 Critic Score
    It definitely adds more than the two preceding expansion packs, but it’s still a slave to the simplistic mechanics that, for many, start to get old after a few weeks of play. [Jan 2002, p.60]
    • PC Gamer
    • 85 Metascore
    • 88 Critic Score
    A visual masterpiece with enough good gameplay to make it a classic. [Feb 2001, p.50]
    • PC Gamer
    • 85 Metascore
    • 90 Critic Score
    No flight sim has ever been more convincing...IL-2 Ace continues the series' climb as the runaway leader in the World War II prop-sim wars. [June 2004, p.72]
    • PC Gamer
    • 85 Metascore
    • 90 Critic Score
    Merciless, frustrating, and harder than dry cereal, but exquisitely balanced. Few games are so rewarding. [July 2013, p.62]
    • PC Gamer
    • 85 Metascore
    • 85 Critic Score
    If the Warhammer universe intrigues you, get this add-on AND "Dawn of War." [Dec 2005, p.82]
    • PC Gamer
    • 85 Metascore
    • 89 Critic Score
    Beneath its charming and inventive worlds, Outer Wilds hides a cleverly unfolding mystery.
    • 85 Metascore
    • 72 Critic Score
    A palatable metroidvania with a mediocre story, my biggest frustration with The Lost Crown is how long it takes to get to the good stuff.
    • 85 Metascore
    • 90 Critic Score
    THUG 2's combination of goofball story, challenging skate stunts, and ever-more-ridiculous objectives is so addictive that I'd learn to play with my feet if my hands fell off. [Jan 2005, p.97]
    • PC Gamer
    • 85 Metascore
    • 85 Critic Score
    A serene gravity flipping puzzler with impossible structures to wrap your head around.
    • 85 Metascore
    • 87 Critic Score
    An original and pleasantly demanding puzzle-style game that leaves you wanting slightly more and slightly more variety.
    • 85 Metascore
    • 88 Critic Score
    With Doom’s campaign, id Software found a sweet spot nestled somewhere between nostalgia and modernity that celebrates the pulpy sheen of big-budget shooters and resurrects an intense, simplified focus on the shooting itself. Doom sticks a bit too close to home to reinvigorate the genre, but it’s a reminder that FPS games aren’t limited to stop and pop corridors and political melodrama. It’s a reminder that sometimes a controlled, crafted appeal to base desires—going fast, flying high, and swift, tongue-in-cheek demon justice—are more than enough.
    • 85 Metascore
    • 93 Critic Score
    An achievement as an RPG and an MMO, The Old Republic offers something bold and new for gamers. Don't miss out.
    • 85 Metascore
    • 84 Critic Score
    There's a good wedge of new content and some polished visuals in the Shrouded Isles package, but what's missing is any sort of improvement to the game's Realm-vs.-Realm premise. [Mar 2003, p.108]
    • PC Gamer
    • 85 Metascore
    • 81 Critic Score
    And did I mention massive? The Shadowlands expansion introduces a whole new quasi-metaphysical world to explore, along with two extra professions. [Jan 2004, p.107]
    • PC Gamer
    • 85 Metascore
    • 83 Critic Score
    Obsidian manages to distinguish itself as a truly different adventure, where traditional puzzling melds with abstract thought. [May 1997, p.124]
    • PC Gamer
    • 84 Metascore
    • 87 Critic Score
    Simply the best rally sim around, building on its predecessor’s already fine foundations.
    • 84 Metascore
    • 91 Critic Score
    Not everything is perfect, but you'd earn incompetence points by missing a refined and reduced-price version of Dawn of War II. [May 2010, p.72]
    • PC Gamer
    • 84 Metascore
    • 82 Critic Score
    A few technical and dialogue hiccups annoy, but overall TWD continues to be one of the best stories in gaming.
    • 84 Metascore
    • 83 Critic Score
    It's mad. In fact, it barely makes any sense at all. But for all its wonky bits, there's an odd charm to Volition's decision to leave nothing on the drawing board. It's not the largest sandbox, but it is packed full of brilliant toys. Saints Row: The Third's commitment to unrestricted, ridiculous fun is unflinching, and the product is a city full of glorious slapstick debauchery.
    • 84 Metascore
    • 84 Critic Score
    More wasteland to wander. New Vegas is good, but the failure to move the series on makes it feel a tiny bit stale.
    • 84 Metascore
    • 86 Critic Score
    The most innovative sim in years, even with its manageability issues. [Jan 2005, p.66]
    • PC Gamer
    • 84 Metascore
    • 80 Critic Score
    Polished city-building that goes the extra mile to create character and meaning to your block-dropping feats.
    • 84 Metascore
    • 76 Critic Score
    I never grew bored or frustrated with SimGolf, but I didn't lose countless hours of my life to it the way I did to "The Sims" or "RollerCoaster Tycoon." [Mar 2002, p.62]
    • PC Gamer
    • 84 Metascore
    • 77 Critic Score
    If Generals had shipped with a more compelling story and more skirmish/multiplayer options, I'd be calling it one of the greatest RTS games ever made. [May 2003, p.56]
    • PC Gamer
    • 84 Metascore
    • 83 Critic Score
    Hordes' goodness mostly comes down to its deliciously vicious weapons, brawnier spells, phatter loot, and more monumental ass-whupping (allowed by the higher level-cap). [Mar 2004, p.64]
    • PC Gamer
    • 84 Metascore
    • 86 Critic Score
    Though slightly tarnished, Tactics Ogre: Reborn is still a tactical RPG jewel.
    • 84 Metascore
    • 85 Critic Score
    Two Point Museum is the coolest, cosiest, and most evolved iteration of the formula to date, even if its more obtuse aspects prevented me from becoming a pro curator.
    • 84 Metascore
    • 85 Critic Score
    The tech specs are demanding, but this is the Middle-Earth game to rule them all.
    • 84 Metascore
    • 83 Critic Score
    Pinball FX2 is still pinball, and pinball is still best played on a real pinball table. But this is so good that it takes an extremely close second place. [Oct 2013, p.75]
    • PC Gamer
    • 84 Metascore
    • 87 Critic Score
    If you can overlook the minor niggles, Resident Evil comes highly recommended. [Nov 1997, p.215]
    • PC Gamer
    • 84 Metascore
    • 80 Critic Score
    A roller coaster ride of ball-bouncing action that loves to break its own rules.
    • 84 Metascore
    • 85 Critic Score
    This light touch remaster makes a perfect pairing with Nightdive's far-reaching System Shock 1 remake.
    • 84 Metascore
    • 86 Critic Score
    While Horizon’s PC port can’t quite go toe-to-toe with the likes of RDR2’s conversion, this is still a highly polished, top-tier open world adventure. Though it lifts stealth and exploration elements from other games, Aloy’s imaginative combat and captivating metallic foes ensure the time I spent with Horizon will burn bright in my memory.
    • 84 Metascore
    • 90 Critic Score
    For those with the machine to handle it, PlanetSide 2 is never anything less than staggering. On your own, it's a spectacle. Stand far enough back and you can almost take it all in, but there's just too much there to focus on. With teammates, the picture comes into glorious focus.
    • 84 Metascore
    • 75 Critic Score
    Better than RollerCoaster Tycoon World, but doesn't do much to innovate on the formula.
    • 84 Metascore
    • 82 Critic Score
    For serious flight simmers – especially those with middling systems – Flanker 2.5 could well be the best $10 you've ever spent. [June 2002, p.61]
    • PC Gamer
    • 84 Metascore
    • 93 Critic Score
    GT Legends deftly accelerates its way to the front of the pack as the prettiest and most personality-rich racing experience the PC has ever seen. [Jan 2005, p.108]
    • PC Gamer
    • 84 Metascore
    • 92 Critic Score
    Infuriatingly difficult, but perfectly constructed. Ikaruga is the PC's best bullet-hell shooter.
    • 84 Metascore
    • 89 Critic Score
    A challenging and inventive set of mysteries to solve tied together with a brilliant storyline.
    • 84 Metascore
    • 92 Critic Score
    <i>Space Rangers 2</i> should have shipped with better documentation, and beating the game can prove difficult for new players, even on the easiest difficulty setting. But at 29 bucks(which includes the original <i.Space rangers</i>, a game that never shipped in the U.S.), it's the deal of the century. [July 2006, p.66]
    • PC Gamer
    • 84 Metascore
    • 86 Critic Score
    I'm coming up on 100 hours logged in the expansion and I don't even feel close to done, nor have I slowed down a bit. My friends and I have been burning the midnight oil and playing almost every night, which would've been unthinkable before. After a precarious first year, I'm finally enjoying Destiny 2 again. It feels good to have it back.
    • 84 Metascore
    • 76 Critic Score
    An engaging turn-based strategy game that manages to retain the overall feel and flavor of the series while being distinct from its brethren. [Jan 2002, p.68]
    • PC Gamer
    • 84 Metascore
    • 84 Critic Score
    A very satisfying wargame, if not the end-all-beat-all game we'd hoped for. [Aug 2000, p.88]
    • PC Gamer
    • 84 Metascore
    • 85 Critic Score
    Westwood must have felt that the RA engine didn't need improving - add 7% if you agree. [Jan 2001, p.118]
    • PC Gamer
    • 84 Metascore
    • 88 Critic Score
    No quarter has been spared in delivering one of the most detailed and complex representations of modern sub warfare ever for the PC. [Holiday 2001, p.88]
    • PC Gamer

Top Trailers