PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 71 Metascore
    • 80 Critic Score
    It's clear that Darkstar One is the most amusing space game in many months. It's just a shame that it weighs in like a cash starved version of "Freelancer," without any particularly inventive ideas to back up its broad scope and sense of ambition. [Sept 2006, p.98]
    • PC Gamer UK
    • 71 Metascore
    • 50 Critic Score
    A decent game hampered by a completely bonkers and ill-thought-out payment scheme. A bad year for Tiger.
    • 71 Metascore
    • 76 Critic Score
    A genuinely charming entry in the point-and-click catalogue. [Apr 2011, p.83]
    • PC Gamer UK
    • 71 Metascore
    • 62 Critic Score
    What really keeps me from recommending Afterlight, however, is the repetition of its bases. The relative simplicity of the fights, married to returning to the same locale time and time again, means the game is simply not thrilling enough.
    • 71 Metascore
    • 70 Critic Score
    The detail is there, but thanks to the mild handling and thin, generic audio, the magic isn't. [Aug 2012, p.97]
    • PC Gamer UK
    • 71 Metascore
    • 81 Critic Score
    An inventive and enjoyable puzzle platformer. [Sept 2010, p.84]
    • PC Gamer UK
    • 71 Metascore
    • 69 Critic Score
    Patience is a virtue. [Apr 2015, p.87]
    • PC Gamer UK
    • 71 Metascore
    • 74 Critic Score
    This offers sufficient substance and challenge in a nostalgic, turn-based package reminiscent of the earlier days of gaming. [June 2009, p.99]
    • PC Gamer UK
    • 71 Metascore
    • 78 Critic Score
    Which brings me to fielding, by far the worst aspect of Brian Lara and the sole reason that its score is down in the 70s rather than in the mid-80s. Fielding is totally inconsistent and spoils what is otherwise a fine sports sim - one that almost nails one of the hardest sports to simulate.
    • 71 Metascore
    • 69 Critic Score
    A stingy and unexciting offering. [May 2006, p.92]
    • PC Gamer UK
    • 71 Metascore
    • 54 Critic Score
    A lot of good ideas that are, sadly, very poorly executed. [Dec 2008, p.88]
    • PC Gamer UK
    • 71 Metascore
    • 76 Critic Score
    The older games, while classics, are woefully dated. And the more recent titles, themselves more than two years old, don't justify the hefty price. [Apr 2006, p.95]
    • PC Gamer UK
    • 71 Metascore
    • 79 Critic Score
    Refreshing, exciting RTS. [Nov 2008, p.92]
    • PC Gamer UK
    • 71 Metascore
    • 51 Critic Score
    Plodding, morose, half-decent puzzles. [Aug 2008, p.86]
    • PC Gamer UK
    • 71 Metascore
    • 48 Critic Score
    A free MMO whose ingenuity does little more than simply streamline what we've seen elsewhere. [July 2010, p.104]
    • PC Gamer UK
    • 71 Metascore
    • 83 Critic Score
    A surprisingly deep and well-designed FPS/RTS hybrid. A Team Fortress 2 alternative that needs a community to thrive.
    • 71 Metascore
    • 70 Critic Score
    Exploring is fun, resource exploitation is basic and extermination is tedious. [July 2012, p.84]
    • PC Gamer UK
    • 71 Metascore
    • 78 Critic Score
    It's yesterday's testosterone nonsense clad in today's slickness, and savvy about the nature of fun. [Christmas 2007, p.84]
    • 71 Metascore
    • 57 Critic Score
    Proof that more isn't necessarily better. [Christmas 2008, p.80]
    • PC Gamer UK
    • 71 Metascore
    • 71 Critic Score
    Like Origins, this lacks notable additions to the Arkham canon, but the shorter form is a better fit for Warner Montreal. [July 2014, p.96]
    • PC Gamer UK
    • 71 Metascore
    • 71 Critic Score
    The beauty of BoA is the way it captures the unique character of American Revolutionary warfare without drowning wannabe Washingtons and Howes in detail. [May 2006, p.81]
    • PC Gamer UK
    • 71 Metascore
    • 76 Critic Score
    The backstory turns out to be garbled, annoying claptrap. Getting kids to design your civs is inspired. Getting them to concoct your plots is less wise. [Nov 2006, p.78]
    • PC Gamer UK
    • 70 Metascore
    • 73 Critic Score
    Hellgate: London hooked me, and I think it'll do the same to a lot of other players. But no matter how much I adore its juicy roleplaying sub-systems, I can't get past its wobbly core game. [Dec 2007, p.52]
    • PC Gamer UK
    • 70 Metascore
    • 82 Critic Score
    You end up playing three intertwined games simultaneously. [Mar 2012, p.111]
    • PC Gamer UK
    • 70 Metascore
    • 65 Critic Score
    It's beautiful, free and addictive to a point, but Age of Empires Online's battles fail to deliver a challenge. [Nov 2011, p.110]
    • 70 Metascore
    • 83 Critic Score
    Easily comparable with titles twice its price. Its core gunplay and design are more airtight than a collapsed mine. [June 2010, p.94]
    • PC Gamer UK
    • 70 Metascore
    • 80 Critic Score
    Pleasingly varied new multiplayer modes for an excellent game, hampered by a paucity of maps [June 2009, p.90]
    • PC Gamer UK
    • 70 Metascore
    • 70 Critic Score
    It's lots of fun as a straight team-based shooter, but the MMO side of things needs polish to make it more accessible. [Apr 2010, p.100]
    • PC Gamer UK
    • 70 Metascore
    • 65 Critic Score
    Basic competence. [Christmas 2008, p.72]
    • PC Gamer UK
    • 70 Metascore
    • 77 Critic Score
    Exhilarating flying over fine scenery, but the story needed to be stronger and longer. Buy ToH for the thrills. Not the dialogue.

Top Trailers