PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 76 Metascore
    • 79 Critic Score
    Endearing, yet thin. [Dec 2008, p.86]
    • PC Gamer UK
    • 76 Metascore
    • 71 Critic Score
    No arguments, this is one of the most beautiful game worlds created. [July 2013, p.85]
    • PC Gamer UK
    • 76 Metascore
    • 72 Critic Score
    Multiplayer is a fun aside, but be prepared for your PC to struggle with the choking throng of units on screen. [Aug 2006, p.92]
    • PC Gamer UK
    • 76 Metascore
    • 58 Critic Score
    A beautiful alternative to the standard MMO, but unlikely to draw you away from more structured questing for long. [May 2012, p.88]
    • PC Gamer UK
    • 76 Metascore
    • 71 Critic Score
    A cute, quirky anime dungeon crawl that will cheerfully kick your arse until your nose starts bleeding. [Sept 2012, p.84]
    • 76 Metascore
    • 78 Critic Score
    Fodder for EQ lovers but suffers from a lack of variety. [June 2006, p.82]
    • PC Gamer UK
    • 76 Metascore
    • 69 Critic Score
    We still believe in this, and with further tweaks it could yet become a fine murder romp. [Jan 2007, p.104]
    • PC Gamer UK
    • 76 Metascore
    • 79 Critic Score
    City Life provides a valuable municipal service by being far more accessible while still providing a decent challenge. [June 2006, p.95]
    • PC Gamer UK
    • 76 Metascore
    • 61 Critic Score
    This is actually technically inferior to the console versions, and it badly hurts the experience. Just because it works on the PC doesn't make it a PC game - ask for your fiver back, Capcom. [Apr 2007, p.84]
    • 76 Metascore
    • 70 Critic Score
    When blowing things up, more is generally merrier. Second Encounter offers way, way more. [July 2010, p.96]
    • PC Gamer UK
    • 76 Metascore
    • 78 Critic Score
    Brings a whole new meaning to the words "resource management." [Apr 2011, p.85]
    • 76 Metascore
    • 74 Critic Score
    A bit too familiar, but fun while it lasts. [May 2009, p.72]
    • PC Gamer UK
    • 76 Metascore
    • 81 Critic Score
    A fantastically imaginative gameworld of gods, dinosaurs and giants, beautiful but messy and poorly explained.
    • 75 Metascore
    • 83 Critic Score
    Delightfully drawn and packed with both personality and innovative game ideas, but more tiny than big. [Sept 2012, p.86]
    • 75 Metascore
    • 65 Critic Score
    A mean pricing system and lack of strategic control hamstring an otherwise promising management sim. [Christmas 2010, p.88]
    • PC Gamer UK
    • 75 Metascore
    • 58 Critic Score
    A lazy, uninspired update. [Christmas 2006, p.84]
    • PC Gamer UK
    • 75 Metascore
    • 74 Critic Score
    Button-mashing combat and new powers aren't particularly inspiring, but the large-scale level puzzles are rock solid. [Aug 2010, p.96]
    • PC Gamer UK
    • 75 Metascore
    • 68 Critic Score
    Stalker: Clear Sky remains a remarkable misstep by the Ukrainian developers, and one that does not reflect well on their original game, or their independence from original publishers, THQ. We can only hope that their next effort will be more controlled.
    • 75 Metascore
    • 77 Critic Score
    If you're anything like me, its deeply tragic moments will make you weep real tears. [June 2006, p.70]
    • PC Gamer UK
    • 75 Metascore
    • 67 Critic Score
    You get what you pay for, which in this case isn't anything new. [Sept 2006, p.101]
    • PC Gamer UK
    • 75 Metascore
    • 80 Critic Score
    It lacks the stylistic nuances and gratifying climax scenes that really made FEAR work, and much of the level design is perfunctory at best. [Dec 2006, p.66]
    • PC Gamer UK
    • 75 Metascore
    • 84 Critic Score
    A sturdy sense of humour, and canny logic to its proceedings, raise Evil Genius above a noisy crowd. [Apr 2006, p.95]
    • PC Gamer UK
    • 75 Metascore
    • 79 Critic Score
    It's by far the closest the series has got to nailing the spirit of the original animations. [Oct 2009, p.84]
    • PC Gamer UK
    • 75 Metascore
    • 82 Critic Score
    An ambitious and beautiful RPG that falls just short of greatness, thwarted by a stunted finale and imbalances.
    • 75 Metascore
    • 65 Critic Score
    An acceptable, lighthearted RPG that's often too simple, too staid and too black and white to be much fun.
    • 75 Metascore
    • 71 Critic Score
    Inventive, smart and adorable, but it plays oh so slowly. [May 2009, p.71]
    • PC Gamer UK
    • 75 Metascore
    • 84 Critic Score
    I'm wildly outnumbered. [Sept 2010, p.93]
    • PC Gamer UK
    • 75 Metascore
    • 70 Critic Score
    Huge, bold, but not particularly savage. [Apr 2008, p.68]
    • PC Gamer UK
    • 75 Metascore
    • 85 Critic Score
    SiN is actually something of a guilty pleasure. It's over far too quickly and feels rather unsophisticated, but I enjoyed it anyway, a bit like I enjoy...eating hotdog. [June 2006, p.62]
    • PC Gamer UK
    • 75 Metascore
    • 82 Critic Score
    For all its worthiness it's fairly dry in terms of action. [July 2007, p.90]
    • PC Gamer UK

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