PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 77 Metascore
    • 82 Critic Score
    Has all the ingredients for sim greatness, except a strong singleplayer campaign and a robust number of planes. [Jan 2010, p.108]
    • PC Gamer UK
    • 77 Metascore
    • 82 Critic Score
    An astounding world, and a flagship for the imagination and capability of independent game developers. [Christmas 2009, p.94]
    • PC Gamer UK
    • 77 Metascore
    • 81 Critic Score
    The campaign is nothing special, but you get more than your money's worth in the Conquest multiplayer mode. [July 2011, p.96]
    • PC Gamer UK
    • 77 Metascore
    • 69 Critic Score
    Clever puzzle concepts fail to coalesce into anything scintillating, undermined by inconsistent physics and a rather witless world. [Sept 2012, p.100]
    • PC Gamer UK
    • 77 Metascore
    • 67 Critic Score
    For a weekend's light point-and-clicking, you can definitely do worse. [Jan 2011, p.97]
    • PC Gamer UK
    • 77 Metascore
    • 70 Critic Score
    An artful but mild shooter. [Aug 2008, p.78]
    • PC Gamer UK
    • 77 Metascore
    • 83 Critic Score
    Immersive, absorbing, annoying, and very long – if you're after getting a tan from your monitor, get in there.
    • 77 Metascore
    • 65 Critic Score
    A by-the-book roleplaying jaunt in fantasy-land. There's enough to do in Risen, but never enough to thrill. [Dec 2009, p.118]
    • PC Gamer UK
    • 77 Metascore
    • 79 Critic Score
    An above-average movie adaptation. [July 2009, p.78]
    • PC Gamer UK
    • 77 Metascore
    • 79 Critic Score
    If the imaginative approach of the Hong Kong levels could have reached Chicago. I'd be hoarse from cheering. As it is, I'm smiling with nostalgia for those days of four hours ago. [Oct 2007, p.80]
    • 77 Metascore
    • 70 Critic Score
    More an interactive fairytale than a game, this Sims spinoff tells a good yarn but feels limited.
    • 77 Metascore
    • 75 Critic Score
    Brilliant, unthinking and unfair in equal measure. [Jan 2010, p.110]
    • PC Gamer UK
    • 77 Metascore
    • 81 Critic Score
    A cheap and filling snack of carnage. [Apr 2007, p.80]
    • PC Gamer UK
    • 76 Metascore
    • 69 Critic Score
    The ghosts are fun and have plenty to say, even if the humour regularly falls short. [June 2012, p.105]
    • PC Gamer UK
    • 76 Metascore
    • 83 Critic Score
    The co-op is a nice topping on a delicious slice of retro action – but you might still feel hungry afterwards.
    • 76 Metascore
    • 68 Critic Score
    A confused mess of promising but inconsistent mechanics. Hilarious, maddening, stupid and occasionally fun. [Sept 2010, p.79]
    • PC Gamer UK
    • 76 Metascore
    • 74 Critic Score
    Battlestations: Midway lacks this depth. There's masses of stuff to do, there's just not enough places to actually do it in, which is something of a shame.
    • 76 Metascore
    • 77 Critic Score
    If Flatout 2 was (just) music, it'd be a second album of commercial punk rock. [Sept 2006, p.92]
    • PC Gamer UK
    • 76 Metascore
    • 79 Critic Score
    Where a game like "SWAT4" manages to be fun, GRAW2 just feels a little bit too much like hard work. The fireworks don't crackle with the kind of spectacle we're paying for, and there just isn't enough juicy meat on the tactical bones for us to regard this as a feast. [Aug 2007, p.74]
    • 76 Metascore
    • 71 Critic Score
    A fairly arcane design and an unfriendly community make for difficult entry barriers. [July 2010, p.98]
    • PC Gamer UK
    • 76 Metascore
    • 80 Critic Score
    It does everything you'd want from a pet-focused expansion pack. Nothing more, nothing less. [Dec 2006, p.115]
    • PC Gamer UK
    • 76 Metascore
    • 66 Critic Score
    There's a brilliant tension between risk and reward. [July 2010, p.105]
    • PC Gamer UK
    • 76 Metascore
    • 75 Critic Score
    Even more annoyingly, it requires Windows Vista, although there's no real justification for this: it's Direct X 9 and could happily run on XP. [May 2007, p.72]
    • PC Gamer UK
    • 76 Metascore
    • 83 Critic Score
    Despite the obvious flaws, the many subtler achievements make this compelling. You'll find better shooting elsewhere, but if you fancy getting more than bullet holes for once, this is for you. [May 2006, p.84]
    • PC Gamer UK
    • 76 Metascore
    • 73 Critic Score
    Still too dour for most. [May 2012, p.110]
    • PC Gamer UK
    • 76 Metascore
    • 55 Critic Score
    Slightly less interesting than the first game, and still has a few rough edges and poorly conceived challenges. [Aug 2006, p.91]
    • PC Gamer UK
    • 76 Metascore
    • 60 Critic Score
    A genuinely beautiful place crawling with magnificent beasts, host to interminable hours of mindless, soulless grind. [Dec 2009, p.110]
    • PC Gamer UK
    • 76 Metascore
    • 72 Critic Score
    It's so fundamentally flawed that most gamers are going to simply bounce right off it. [Mar 2008, p.72]
    • 76 Metascore
    • 66 Critic Score
    They've made it feel like a franchise they'll dutifully milk, rather than a game they'll love to keep making. [Dec 2008, p.76]
    • PC Gamer UK
    • 76 Metascore
    • 69 Critic Score
    An attractive and powerful sim that spoils itself by trying too hard to be a straightforward infantry shooter. [Dec 2009, p.98]
    • PC Gamer UK

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