PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 69 Metascore
    • 88 Critic Score
    Its excellent customisation and clever AI makes for one of the best tower defence games around. [Aug 2012, p.104]
    • 74 Metascore
    • 67 Critic Score
    Not rubbish, then, but one to pick up from the bargain bin. [Aug 2012, p.103]
    • PC Gamer UK
    • 71 Metascore
    • 70 Critic Score
    The detail is there, but thanks to the mild handling and thin, generic audio, the magic isn't. [Aug 2012, p.97]
    • PC Gamer UK
    • tbd Metascore
    • 64 Critic Score
    Great customisation and a compelling clan war layer, but the multiplayer just isn't interesting enough to support them. [Aug 2012, p.96]
    • PC Gamer UK
    • 87 Metascore
    • 55 Critic Score
    A decent slow-mo shooter spoilt by technical issues and a heavy focus on an empty plot. Wait for patches or a demo. [Aug 2012, p.88]
    • PC Gamer UK
    • 64 Metascore
    • 69 Critic Score
    Does it justify the steep price? No. [July 2012, p.99]
    • PC Gamer UK
    • 65 Metascore
    • 52 Critic Score
    Unluckily, it costs 20 quid, which is significantly more than it's worth. [July 2012, p.99]
    • PC Gamer UK
    • 71 Metascore
    • 70 Critic Score
    Exploring is fun, resource exploitation is basic and extermination is tedious. [July 2012, p.84]
    • PC Gamer UK
    • tbd Metascore
    • 62 Critic Score
    What starts out unforgettable, ends up feeling disposable. [June 2012, p.111]
    • PC Gamer UK
    • 58 Metascore
    • 59 Critic Score
    A different take on tower defence, but one that needed more thought before being released on an unsuspecting public. [June 2012, p.110]
    • 64 Metascore
    • 76 Critic Score
    A welcome gulp of sea air for jaded real-time strategy fans, slightly tainted by campaign conservatism. [June 2012, p.108]
    • 79 Metascore
    • 75 Critic Score
    It's a cute and pacey game. [June 2012, p.105]
    • PC Gamer UK
    • 76 Metascore
    • 69 Critic Score
    The ghosts are fun and have plenty to say, even if the humour regularly falls short. [June 2012, p.105]
    • PC Gamer UK
    • 48 Metascore
    • 52 Critic Score
    The 16 campaign sorties feel so HAWXian so Ace Combatish, you'll swear you've flown them before. [June 2012, p.101]
    • PC Gamer UK
    • 81 Metascore
    • 88 Critic Score
    At a mere 2 quid, you'd have to be insane not to pick Wizorb up. [June 2012, p.101]
    • PC Gamer UK
    • 73 Metascore
    • 56 Critic Score
    On its own merits, it's an okay hack-and-slash but one that feels as old as it is - and nothing special when there's the likes of Recettear and Fortune Summoners offering other flavours of action-JRPG in more interesting ways. [June 2012, p.100]
    • PC Gamer UK
    • 80 Metascore
    • 86 Critic Score
    Short but sweet - a relentlessly imaginative adventure from Double Fine that never wears out its welcome. [June 2012, p.98]
    • tbd Metascore
    • 74 Critic Score
    For its price and playability it's well worth a look. [June 2012, p.97]
    • PC Gamer UK
    • 78 Metascore
    • 78 Critic Score
    The new scenarios are enlivened by the fantastic timeline system. [June 2012, p.97]
    • PC Gamer UK
    • 22 Metascore
    • 19 Critic Score
    Tremendously ambitious but agonisingly incomplete. Its battlefield is buggy and crude, and its RTS credibility is MIA. [June 2012, p.96]
    • 81 Metascore
    • 81 Critic Score
    It's a formula that works surprisingly well, and, at such a small price, Waveform is a bargain. [June 2012, p.95]
    • PC Gamer UK
    • 74 Metascore
    • 76 Critic Score
    Cubemen's simplicity is of the arrogant, even brash kind. [June 2012, p.95]
    • PC Gamer UK
    • 57 Metascore
    • 60 Critic Score
    The MoW formula still satisfies, but familiar units and a stale setting leave this swansong feeling superfluous. [June 2012, p.94]
    • PC Gamer UK
    • 75 Metascore
    • 80 Critic Score
    Endearingly cheery, but slightly shallow stealth-action dosed up with black humour, and a few fresh gimmicks. [June 2012, p.88]
    • tbd Metascore
    • 47 Critic Score
    This game has been spread too thinly: while initially engaging, it quickly becomes repetitive and dull. [June 2012, p.87]
    • PC Gamer UK
    • tbd Metascore
    • 77 Critic Score
    A game offering joyously vapid four-player carnage and some smart unlocks, but lacking substance. [June 2012, p.86]
    • 81 Metascore
    • 84 Critic Score
    Eugen Systems put the "real" back into RTS. The result is spacious, subtle, deeply satisfying tactical gaming. [June 2012, p.84]
    • tbd Metascore
    • 79 Critic Score
    Scoregasm may lack the polish and extra modes of the best examples the genre, but its frenetic pace and level variety ensure it's worth more than a quick fumble. [May 2012, p.113]
    • PC Gamer UK
    • tbd Metascore
    • 52 Critic Score
    There are better and more rewarding ways to exercise your creativity. [May 2012, p.113]
    • PC Gamer UK
    • tbd Metascore
    • 64 Critic Score
    An often frustrating game built around a clever idea. It could have become something so much greater. [May 2012, p.112]
    • tbd Metascore
    • 85 Critic Score
    It's utterly compulsive. [May 2012, p.111]
    • PC Gamer UK
    • 64 Metascore
    • 47 Critic Score
    The bulk of JULIA feels like an attempt to pad out the story. [May 2012, p.111]
    • PC Gamer UK
    • 76 Metascore
    • 73 Critic Score
    Still too dour for most. [May 2012, p.110]
    • PC Gamer UK
    • tbd Metascore
    • 78 Critic Score
    Satisfying. [May 2012, p.105]
    • PC Gamer UK
    • tbd Metascore
    • 45 Critic Score
    Remarkably basic. [May 2012, p.105]
    • PC Gamer UK
    • 81 Metascore
    • 72 Critic Score
    A novel use of fluids, but sometimes scuppered by cumbersome platforming and the annoyingly happenstance physics. [May 2012, p.104]
    • 64 Metascore
    • 82 Critic Score
    This is a flight sim light on content, but it's not like you have to pay for it, is it? [May 2012, p.102]
    • 82 Metascore
    • 80 Critic Score
    An anarchic lo-fi MMO with a refreshing disregard for your sanity. Unrepentantly simplistic and fun. [May 2012, p.94]
    • 86 Metascore
    • 91 Critic Score
    A beautifully animated, brilliantly scored, exquisitely judged platformer, equally modern and classic. [May 2012, p.92]
    • tbd Metascore
    • 63 Critic Score
    A solid Motocross racing game that skids and falls flat on its face in the mud when it tries anything else. [May 2012, p.90]
    • 76 Metascore
    • 58 Critic Score
    A beautiful alternative to the standard MMO, but unlikely to draw you away from more structured questing for long. [May 2012, p.88]
    • PC Gamer UK
    • 46 Metascore
    • 18 Critic Score
    Unfinished, unpolished. [May 2012, p.87]
    • PC Gamer UK
    • tbd Metascore
    • 40 Critic Score
    A serviceable compilation wrapped in a dodgy console conversion. [May 2012, p.87]
    • PC Gamer UK
    • 67 Metascore
    • 62 Critic Score
    Unlikely ever to fuel frenetic action akin to Galcon, or plumb great strategic depths. [Apr 2012, p.121]
    • PC Gamer UK
    • 79 Metascore
    • 88 Critic Score
    A thoroughly enjoyable, hardcore platforming challenge to tackle. [Apr 2012, p.120]
    • PC Gamer UK
    • 49 Metascore
    • 53 Critic Score
    A poor substitute for more focused action or strategy. [Apr 2012, p.116]
    • PC Gamer UK
    • 73 Metascore
    • 73 Critic Score
    The game's later levels get brutally devious, and the trial and error can become tiresome. [Apr 2012, p.113]
    • PC Gamer UK
    • tbd Metascore
    • 78 Critic Score
    If enjoyable, charming, bite sized platforming is what you want, Storm in a Teacup is the right brew for you. [Apr 2012, p.112]
    • PC Gamer UK
    • 62 Metascore
    • 76 Critic Score
    Beneath the endless text, Analogue is smart, focused, and refreshingly unpleasant stuff with a style all of its own. [Apr 2012, p.112]
    • tbd Metascore
    • 54 Critic Score
    For 8 quid, this add-on manages to bite out Dead Island's biggest chunk of fun. [Apr 2012, p.98]
    • PC Gamer UK
    • tbd Metascore
    • 60 Critic Score
    Two cool new brawling modes with no upper limit on challenges. That's worth 2 quid if you're getting seriously good. [Apr 2012, p.98]
    • PC Gamer UK
    • tbd Metascore
    • 64 Critic Score
    Pretty standard, but entertaining enough. [Apr 2012, p.98]
    • PC Gamer UK
    • tbd Metascore
    • 85 Critic Score
    Well worth the 5 quid. [Apr 2012, p.98]
    • PC Gamer UK
    • tbd Metascore
    • 84 Critic Score
    If you were ever in your life a child, you'll love it. [March 2012, p. 107]
    • PC Gamer UK
    • 24 Metascore
    • 21 Critic Score
    If you're going to be offensive, you need a point. This has none, either as satire, commentary, videogame or comedy. [Mar 2012, p.118]
    • tbd Metascore
    • 46 Critic Score
    What Chaos Unleashed adds is solid, but there's nothing essential enough to warrant fighting against the game's lazy matchmaking system. [Mar 2012, p.117]
    • PC Gamer UK
    • 52 Metascore
    • 34 Critic Score
    There's enough of the terrible stuff to drown out the scant few passable bits. [Mar 2012, p.117]
    • PC Gamer UK
    • tbd Metascore
    • 32 Critic Score
    If you weren't a big fan of the original's combat or writing, there's nothing to recommend about Origins. [Mar 2012, p.117]
    • PC Gamer UK
    • tbd Metascore
    • 60 Critic Score
    Does absolutely nothing with this age-old genre. [Mar 2012, p.113]
    • PC Gamer UK
    • 22 Metascore
    • 14 Critic Score
    If this was a budget release, it would merely be a rubbish game. At full price, it's unforgivable. [Mar 2012, p.113]
    • PC Gamer UK
    • 70 Metascore
    • 82 Critic Score
    You end up playing three intertwined games simultaneously. [Mar 2012, p.111]
    • PC Gamer UK
    • tbd Metascore
    • 69 Critic Score
    The one Shogun DLC I have trouble getting enthusiastic about. [Mar 2012, p.109]
    • PC Gamer UK
    • tbd Metascore
    • 81 Critic Score
    Hate seeing your battle banners blanche? Go Ikko Ikki. [Mar 2012, p.109]
    • PC Gamer UK
    • tbd Metascore
    • 74 Critic Score
    A very fair price for the pleasure of their covert company, even if you only end up leading them for a couple of campaigns. [Mar 2012, p.109]
    • PC Gamer UK
    • tbd Metascore
    • 71 Critic Score
    An engaging and enjoyable take on medieval strategy. [Feb 2012, p.107]
    • PC Gamer UK
    • 82 Metascore
    • 81 Critic Score
    There are no hidden depths in Waves, but it's worth splashing out on it. [Feb 2012, p.112]
    • PC Gamer UK
    • 48 Metascore
    • 46 Critic Score
    Even the best moments of parody are undermined by the fact that it simply isn't as good as the games it mocks. Shame. [Feb 2012, p.101]
    • PC Gamer UK
    • tbd Metascore
    • 84 Critic Score
    The game is an aesthetic pleasure to lose yourself in. [Feb 2012, p.101]
    • PC Gamer UK
    • 59 Metascore
    • 59 Critic Score
    Feels like a showcase of a brilliant game mechanic, but that doesn't excuse the sparseness of the game around it. [Feb 2012, p.99]
    • PC Gamer UK
    • 81 Metascore
    • 82 Critic Score
    Rochard is just four or five hours long, but it has boatloads of charm and a surprising amount of character. [Feb 2012, p.99]
    • PC Gamer UK
    • 77 Metascore
    • 64 Critic Score
    If you know what it expects of you, there's a thrill to some of Generations' showier moments. If not, prepare to hit a series of brick walls at high speed. [Feb 2012, p.93]
    • PC Gamer UK
    • 59 Metascore
    • 37 Critic Score
    A short burst of too easy fun at too high a price. [Feb 2012, p.93]
    • PC Gamer UK
    • 84 Metascore
    • 83 Critic Score
    A punishingly tough light RPG that'll draw you in and spit you out without a second thought. Worth it for the presentation.
    • 63 Metascore
    • 65 Critic Score
    There are a few glimmers of brilliance. [Jan 2012, p.141]
    • PC Gamer UK
    • 63 Metascore
    • 42 Critic Score
    It's very pretty, but for a game so enamoured with the action, it never clicks. [Jan 2012, p.141]
    • PC Gamer UK
    • 72 Metascore
    • 45 Critic Score
    A big, detailed database wrapped in a friendly UI, then wasted on an unresponsive and inaccurate pitch simulator. [Jan 2012, p.122]
    • PC Gamer UK
    • 83 Metascore
    • 63 Critic Score
    A brave attempt at a promising genre, but not hard-boiled enough to earn the traditional $25 a day plus expenses. [Jan 2012, p.120]
    • PC Gamer UK
    • 66 Metascore
    • 51 Critic Score
    Quickly loses steam thanks to repetition and bland design. [Jan 2012, p.114]
    • PC Gamer UK
    • 57 Metascore
    • 35 Critic Score
    Simply getting things done is a grating process. [Christmas 2011, p.107]
    • PC Gamer UK
    • 81 Metascore
    • 69 Critic Score
    A good idea that allows for some fun co-operative strategising, but too often the mechanics or technical issues get in the way. [Christmas 2011, p.100]
    • PC Gamer UK
    • 77 Metascore
    • 83 Critic Score
    Immersive, absorbing, annoying, and very long – if you're after getting a tan from your monitor, get in there.
    • tbd Metascore
    • 86 Critic Score
    How free-to-play gaming should be done, in a superhero MMO that's yet to be beaten for fun. More like this please!
    • 71 Metascore
    • 83 Critic Score
    A surprisingly deep and well-designed FPS/RTS hybrid. A Team Fortress 2 alternative that needs a community to thrive.
    • 47 Metascore
    • 56 Critic Score
    Frustrating for newcomers and disappointing for veterans, Stronghold 3 is a combat overhaul away from being any good.
    • 79 Metascore
    • 81 Critic Score
    Set to doom a generation of pony-mad girls. Perfect if you have love in your heart and Sims 3 on your Steam account.
    • 70 Metascore
    • 77 Critic Score
    Exhilarating flying over fine scenery, but the story needed to be stronger and longer. Buy ToH for the thrills. Not the dialogue.
    • 67 Metascore
    • 76 Critic Score
    Too similar to RailWorks 2 to be a sequel, and with little fresh content, but the series is chugging along in the right direction.
    • 76 Metascore
    • 83 Critic Score
    The co-op is a nice topping on a delicious slice of retro action – but you might still feel hungry afterwards.
    • 83 Metascore
    • 84 Critic Score
    Fun with physics, if you're happy to dig to find your treasures, Universe Sandbox has them in spades. [Dec 2011, p.112]
    • 78 Metascore
    • 79 Critic Score
    Modern Warfare 3 is linear, badly written and one note. It's still, from a certain angle, regressive. It's also fun.
    • 94 Metascore
    • 94 Critic Score
    The games we normally call open worlds – the locked off cities and level-restricted grinding grounds – don't compare to this. While everyone else is faffing around with how to control and restrict the player, Bethesda just put a fucking country in a box. It's the best open world game I've ever played, the most liberating RPG I've ever played, and one of my favourite places in this or any other world.
    • 89 Metascore
    • 80 Critic Score
    Brilliant and unrivalled multiplayer makes it a game worth playing, despite bugs and crappy singleplayer.
    • 84 Metascore
    • 84 Critic Score
    Often beguiling and sometimes infuriating, FM 2012 remains a compelling and comprehensive sim of footie strategy and tactics.
    • 73 Metascore
    • 90 Critic Score
    A huge and exciting new mission riddled with creative possibilities. And it ends on the boss fight the main game deserved.
    • 61 Metascore
    • 57 Critic Score
    A less than great RPG-shooter that you may still love to pieces, but keep a pack if aspirin on hand just in case. [Nov 2011, p.140]
    • PC Gamer UK
    • 66 Metascore
    • 62 Critic Score
    Custom BFGs keep it more BFE than BFD, but the modern successor to games like Contra and Abuse this is not. [Nov 2011, p.136]
    • PC Gamer UK
    • 56 Metascore
    • 65 Critic Score
    It's certainly never short of ideas, but inept execution sends Pirates of Black Cove toppling off the gangplank. [Nov 2011, p.134]
    • PC Gamer UK
    • 68 Metascore
    • 73 Critic Score
    Some conservative choices, and it's tough for tourists, but stoical series vets will relish the change of scene and kit. [Nov 2011, p.132]
    • PC Gamer UK
    • 62 Metascore
    • 64 Critic Score
    Not as clever as Recettear, but just as cute, and a strong second outing for the translation team behind it. [Nov 2011, p.130]
    • PC Gamer UK
    • 63 Metascore
    • 51 Critic Score
    Good gags can't save this game from its repetitive combat and bland RPG-lite nature. [Nov 2011, p.126]
    • PC Gamer UK

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