PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 73 Metascore
    • 80 Critic Score
    Genuinely hilarious. [Nov 2008, p.80]
    • PC Gamer UK
    • 52 Metascore
    • 48 Critic Score
    Dull sporting minigames, not made for the PC. [Nov 2008, p.93]
    • PC Gamer UK
    • 66 Metascore
    • 76 Critic Score
    No great shakes, but an awful lot better than "SimCity Societies." [Mar 2008, p.87]
    • PC Gamer UK
    • 50 Metascore
    • 11 Critic Score
    Truly awful - one of the worst adventure games in years. [Aug 2008, p.87]
    • PC Gamer UK
    • 69 Metascore
    • 70 Critic Score
    Cute but confusing physicsy puzzles for you. [Feb 2009, p.74]
    • PC Gamer UK
    • 54 Metascore
    • 50 Critic Score
    It wants to tell the stories of medieval history, but instead tells the stories of the limitations of modern game development. [May 2008, p.79]
    • PC Gamer UK
    • 78 Metascore
    • 68 Critic Score
    Deal with all these niggles and there's an undeniably fun core of stupidly acrobatic, combo-heavy fighting. DMC4 doesn't move the series on, but when it's firing on all cylinders it's still enough to make you snigger with glee.
    • 38 Metascore
    • 27 Critic Score
    Civil war that's harrowing for all the wrong reasons. [Sept 2008, p.91]
    • PC Gamer UK
    • 63 Metascore
    • 44 Critic Score
    Stuffy science fiction nonsense without a scrap of humour. [Sept 2008, p.91]
    • PC Gamer UK
    • 74 Metascore
    • 70 Critic Score
    Don't knock a mark in the 70s. This game IS worth playing. [Aug 2007, p.90]
    • PC Gamer UK
    • 65 Metascore
    • 61 Critic Score
    Not smart or sleek enough to shine. [Sept 2008, p.90]
    • PC Gamer UK
    • 43 Metascore
    • 47 Critic Score
    Badly ported and badly dated. Not a game for the PC at all. [Oct 2008, p.91]
    • PC Gamer UK
    • 48 Metascore
    • 33 Critic Score
    The fact is, you must bring so much effort to the PCM equation - a simple interest in bikes won't do - that it's hard to think of it as a game. It's hard to think of it at all. [Sept 2008, p.95]
    • PC Gamer UK
    • 58 Metascore
    • 48 Critic Score
    Too tough for tykes, too dull for adults. It's not a looker either. [Oct 2008, p.78]
    • PC Gamer UK
    • 72 Metascore
    • 71 Critic Score
    It works, but finishing a stage tends to come as a blessed relief rather than something that makes you welcome the next challenge. [Sept 2008, p.89]
    • PC Gamer UK
    • 55 Metascore
    • 39 Critic Score
    Almost - but not entirely - worthless. [Aug 2008, p.70]
    • PC Gamer UK
    • 62 Metascore
    • 54 Critic Score
    A weak add-on to an improving game. [Sept 2008, p.92]
    • PC Gamer UK
    • 72 Metascore
    • 65 Critic Score
    A dusty laboratory of puzzling complexity. [Oct 2008, p.91]
    • PC Gamer UK
    • 83 Metascore
    • 90 Critic Score
    A wonderful toy that easily justifies the price. [Sept 2008, p.82]
    • PC Gamer UK
    • 65 Metascore
    • 53 Critic Score
    Comparisons with adventure classic "Psychonauts" are unfavourable. [Oct 2008, p.78]
    • PC Gamer UK
    • 33 Metascore
    • 20 Critic Score
    Honestly, I thought the era of 100% cash-in gaming crap was over. I was wrong. [Sept 2008, p.88]
    • PC Gamer UK
    • 87 Metascore
    • 88 Critic Score
    A racer made of style and substance. [July 2008, p.84]
    • PC Gamer UK
    • 78 Metascore
    • 76 Critic Score
    Despite the criticisms, it's as good as the last couple of Lego outings; slightly better, actually. It just lacks the novelty value. [July 2008, p.76]
    • PC Gamer UK
    • 45 Metascore
    • 30 Critic Score
    Extreme is ugly, clunky, and lacking in any defensible reason why you should want to waste money on it. [Aug 2008, p.74]
    • PC Gamer UK
    • 82 Metascore
    • 85 Critic Score
    Remarkably detailed, but desperately needs a tutorial. [Sept 2008, p.95]
    • PC Gamer UK
    • 89 Metascore
    • 89 Critic Score
    Large, engrossing and exquisite. [July 2008, p.68]
    • PC Gamer UK
    • 70 Metascore
    • 49 Critic Score
    Dark, moody, and full of hate. Your reviewer the day after the diary puzzle. [Aug 2008, p.89]
    • PC Gamer UK
    • 77 Metascore
    • 78 Critic Score
    An excellent piece of fan-service, but the actual game part doesn't stand up to much dispassionate scrutiny. And now, if you're not a Penny Arcade fan, you can't criticize it for that. It's not for you. [June 2008, p.74]
    • 80 Metascore
    • 77 Critic Score
    Age of Conan is beautiful, but it's not bold enough. [Aug 2008, p.80]
    • PC Gamer UK
    • 64 Metascore
    • 70 Critic Score
    Just a pretty good indie adventure: the difficulty and pacing are absolutely spot-on, even if the visuals lack the ostentatious fireworks we're used to these days. [June 2009, p.99]
    • PC Gamer UK
    • 32 Metascore
    • 20 Critic Score
    Don't shell out for ol' shellhead. The action-figure is more fun. [Aug 2008, p.79]
    • PC Gamer UK
    • 92 Metascore
    • 90 Critic Score
    A dramatic and ingenious rethink. [July 2008, p.78]
    • PC Gamer UK
    • 65 Metascore
    • 57 Critic Score
    Mediocre and dismally uninspired. [July 2008, p.88]
    • PC Gamer UK
    • 69 Metascore
    • 51 Critic Score
    The Indiana Jones adventure that spent too much time at IKEA. [Apr 2008, p.86]
    • PC Gamer UK
    • 73 Metascore
    • 78 Critic Score
    Rome is so lean and tooltippy, you may not need to open the manual at all. [June 2008, p.82]
    • PC Gamer UK
    • 78 Metascore
    • 75 Critic Score
    With or without others to play with it's a lot of fun. It's just not something to should about from the rooftops. [May 2008, p.82]
    • 71 Metascore
    • 51 Critic Score
    Plodding, morose, half-decent puzzles. [Aug 2008, p.86]
    • PC Gamer UK
    • 85 Metascore
    • 60 Critic Score
    The artists are on form, even if the writers are coasting. [June 2008, p.89]
    • PC Gamer UK
    • 79 Metascore
    • 80 Critic Score
    Stealth and free-running are jettisoned: all that is left is a constant barrage of swordfights. It's a disaster, a betrayal of everything the player has learnt so far. It abandons even the slim veneer of choice that the very best games offer us, turning into Double Dragon in a monk's robe.
    • 63 Metascore
    • 60 Critic Score
    This is good news for the strategy-is-serious-business crowd, but it makes for a game without much character. [June 2008, p.89]
    • PC Gamer UK
    • 42 Metascore
    • 35 Critic Score
    A startlingly awful interface. [June 2008, p.89]
    • PC Gamer UK
    • 59 Metascore
    • 52 Critic Score
    Obscure II is not gripping enough to be survival horror and not good enough at storytelling to be an adventure; it's just a series of quite relaxing puzzles interrupted when some pink things burst through the wall. [Dec 2007, p.89]
    • PC Gamer UK
    • 51 Metascore
    • 70 Critic Score
    What's perhaps best about Warriors Orochi is that you can play two-player split screen, with the pair of you taking on the entire story mode. [June 2008, p.84]
    • PC Gamer UK
    • 77 Metascore
    • 77 Critic Score
    Broader multiplayer, daft campaign. [May 2008, p.76]
    • PC Gamer UK
    • tbd Metascore
    • 77 Critic Score
    Goodness and gimmickry. [June 2008, p.88]
    • PC Gamer UK
    • 57 Metascore
    • 42 Critic Score
    Ancient oriental arts turned into a pointless pyjama party. [June 2008, p.89]
    • PC Gamer UK
    • 85 Metascore
    • 72 Critic Score
    By far one of the funniest S&M episodes for dialogue. [June 2008, p.89]
    • PC Gamer UK
    • 62 Metascore
    • 70 Critic Score
    Think of it as an unofficial add-on. [July 2008, p.80]
    • PC Gamer UK
    • 58 Metascore
    • 63 Critic Score
    Lots of stars, not much sparkle. Stick with "GalCiv II." [June 2008, p.85]
    • PC Gamer UK
    • 63 Metascore
    • 61 Critic Score
    Much like roast dormouse: moreish but unsatisfying. [Apr 2008, p.79]
    • PC Gamer UK
    • tbd Metascore
    • 48 Critic Score
    Same old niche, now with less freedom. [July 2008, p.74]
    • PC Gamer UK
    • 73 Metascore
    • 71 Critic Score
    Fun, but not progress. [Apr 2008, p.64]
    • PC Gamer UK
    • 61 Metascore
    • 74 Critic Score
    A mad experiment that mostly pays off. [June 2008, p.86]
    • PC Gamer UK
    • 71 Metascore
    • 54 Critic Score
    A lot of good ideas that are, sadly, very poorly executed. [Dec 2008, p.88]
    • PC Gamer UK
    • 52 Metascore
    • 30 Critic Score
    A game that offers all the TV characters but gives you impersonators for the voices is a cheap, nasty rip-off. That is Lost Via Domus. Avoid it like you would Season 4 spoilers.
    • 39 Metascore
    • 38 Critic Score
    Shoddy nonsense. [May 2008, p.74]
    • PC Gamer UK
    • 74 Metascore
    • 83 Critic Score
    A quality add-on to revive your habit. [May 2008, p.88]
    • PC Gamer UK
    • 73 Metascore
    • 78 Critic Score
    It's not as life-affirming as "TF2" or as deep as "Quake Wars," but the "Battlefield" fan not into the cartoon war of the coming "Heroes" will find solace here. [May 2008, p.80]
    • PC Gamer UK
    • 67 Metascore
    • 66 Critic Score
    The Club would make a great bonus mode in another game. It's a much harder sell on its own. It's an FPS with the values of a racing game - entire focused on self-improvement and efficiency. [Mar 2008, p.78]
    • 85 Metascore
    • 85 Critic Score
    A blissful union of game and music.
    • 78 Metascore
    • 74 Critic Score
    As an indie release, it's exactly the kind of thing we like to see - something writing its own rules, and leaving us excited to see just where its ideas go next. [Mar 2008, p.84]
    • PC Gamer UK
    • 79 Metascore
    • 62 Critic Score
    This is better (and easier) than last month's "Maoi Better Blues," but nowhere near as good as "Abe Lincoln Must Die." [Apr 2008, p.83]
    • PC Gamer UK
    • 58 Metascore
    • 67 Critic Score
    Surprisingly competent and fun. [Mar 2008, p.76]
    • PC Gamer UK
    • 61 Metascore
    • 59 Critic Score
    All you expect from a film tie-in, if ever so slightly better. [June 2008, p.81]
    • PC Gamer UK
    • 68 Metascore
    • 70 Critic Score
    A superb idea, let donw by execution. [May 2008, p.86]
    • PC Gamer UK
    • 87 Metascore
    • 84 Critic Score
    Epic in both space and time. [Apr 2008, p.72]
    • 73 Metascore
    • 82 Critic Score
    Surreal castaway adventure for more than just Sims fans. [May 2008, p.85]
    • PC Gamer UK
    • 60 Metascore
    • 45 Critic Score
    A wheezing hybrid that can only frustrate. [Aug 2007, p.70]
    • PC Gamer UK
    • 69 Metascore
    • 75 Critic Score
    Fun. There's nothing else like it available on PC, either. [Apr 2008, p.86]
    • PC Gamer UK
    • 62 Metascore
    • 64 Critic Score
    What's still missing is "MS Flight Simulator" levels of realism. [Oct 2007, p.87]
    • PC Gamer UK
    • 76 Metascore
    • 72 Critic Score
    It's so fundamentally flawed that most gamers are going to simply bounce right off it. [Mar 2008, p.72]
    • 72 Metascore
    • 70 Critic Score
    Atmospheric, pretty and convincing but short of activities. [Christmas 2007, p.95]
    • PC Gamer UK
    • 75 Metascore
    • 70 Critic Score
    Huge, bold, but not particularly savage. [Apr 2008, p.68]
    • PC Gamer UK
    • 80 Metascore
    • 69 Critic Score
    Better, but eight episodes in, it needs to be even better still. [Mar 2008, p.87]
    • PC Gamer UK
    • tbd Metascore
    • 80 Critic Score
    For the price, it's easy to recommend. [Sept 2009, p.89]
    • PC Gamer UK
    • 26 Metascore
    • 17 Critic Score
    Revoltingly poor insult to a wonderful book. Just don't. [Mar 2008, p.81]
    • PC Gamer UK
    • 77 Metascore
    • 78 Critic Score
    I really wanted to like Universe at War far more than I did. It never goes quite far enough, nor delivers the money shot. [Feb 2008, p.68]
    • 82 Metascore
    • 81 Critic Score
    Atmospheric and gorgeous, an excellent indie calling card. [Feb 2008, p.83]
    • PC Gamer UK
    • tbd Metascore
    • 75 Critic Score
    I'd like to have seen more impressive rendering of the incredible geography of the continent, but nevertheless: 18 Wheels of Steel, you are weird and brave. We salute you. [Apr 2008, p.79]
    • PC Gamer UK
    • 44 Metascore
    • 38 Critic Score
    Well and truly eclipsed by the passage of RTS history. [Feb 2008, p.79]
    • PC Gamer UK
    • 74 Metascore
    • 80 Critic Score
    Addictive as hell, with a splash of awesome-funky-cool-o-rama. [Feb 2008, p.83]
    • PC Gamer UK
    • 62 Metascore
    • 52 Critic Score
    Lumbering sports behemoth. [Feb 2008, p.72]
    • PC Gamer UK
    • tbd Metascore
    • 40 Critic Score
    Offline tedium, online repetition. [Apr 2008, p.82]
    • PC Gamer UK
    • 67 Metascore
    • 60 Critic Score
    Nothing more than a merely adequate shooter. [Christmas 2007, p.66]
    • PC Gamer UK
    • tbd Metascore
    • 9 Critic Score
    You're just here for the Swayze puns, you filthy slut. [July 2008, p.89]
    • PC Gamer UK
    • 83 Metascore
    • 89 Critic Score
    This is UT3's contribution to the formula: spectacle, drama, mad heroics. Hurling yourself on the enemy Orb like it's a live grenade, dodging bullets on the hoverboard as you escape with the flag, bailing from an explosive bike aimed at the enemy's star player, and yeah, hanging from a flying metal octopus. That's why it's essential, even in spite of the AI shortcomings.
    • 74 Metascore
    • 78 Critic Score
    It's an agreeably straightforward 2D arcade game in shiny 3D disguise, experimenting with extraneous limbs while it tries to establish exactly what it should evolve into. [Dec 2007, p.86]
    • PC Gamer UK
    • 61 Metascore
    • 61 Critic Score
    Cheap, brief, hard-to-control thrills. [Feb 2008, p.74]
    • PC Gamer UK
    • tbd Metascore
    • 60 Critic Score
    Modern Tactics reminds me why I loved the series, but also reminds me why I moved on to rivals such as "Combat Mission" (slower, smarter) and "Firefight" (sleeker, smarter). [Feb 2008, p.79]
    • PC Gamer UK
    • 79 Metascore
    • 79 Critic Score
    Mindless violence in all the right ways. [Feb 2008, p.82]
    • PC Gamer UK
    • 45 Metascore
    • 20 Critic Score
    An utterly atrocious mess. [Feb 2008, p.78]
    • PC Gamer UK
    • 91 Metascore
    • 92 Critic Score
    A spectacular and beautiful sci-fi epic. [Christmas 2007, p.78]
    • PC Gamer UK
    • 70 Metascore
    • 55 Critic Score
    Without the old brill, open world and silly plot, ProStreet's mediocrity has no place to hide. [Jan 2008, p.76]
    • PC Gamer UK
    • 63 Metascore
    • 50 Critic Score
    Sweet ideas, very poorly balanced.
    • 44 Metascore
    • 17 Critic Score
    It made me tear my own arm off. [Jan 2008, p.84]
    • PC Gamer UK
    • 79 Metascore
    • 81 Critic Score
    Why on Earth would you learn to play real guitar when you can play this? [Jan 2008, p.72]
    • PC Gamer UK
    • tbd Metascore
    • 58 Critic Score
    It reeks of lazy Xbox conversion from the flat graphics and poor physics to the lack of explanation as to what to do. [Aug 2008, p.89]
    • PC Gamer UK
    • 60 Metascore
    • 53 Critic Score
    Repetitive, old-fashioned. [Jan 2008, p.86]
    • PC Gamer UK
    • 67 Metascore
    • 71 Critic Score
    A stout strategy yeoman. [Apr 2008, p.78]
    • PC Gamer UK
    • 82 Metascore
    • 60 Critic Score
    Wacky before funny, showing no signs of progress. [Jan 2008, p.81]
    • PC Gamer UK

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