PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 82 Metascore
    • 49 Critic Score
    Dumbed down; drawn out; deeply annoying. [Jan 2009, p.84]
    • PC Gamer UK
    • 74 Metascore
    • 45 Critic Score
    A waste of time; dull and shoddy, Back to the Future fails to deliver on anything that made the movies so much fun.
    • 74 Metascore
    • 47 Critic Score
    A tragically flawed LucasArts tribute. [Jan 2009, p.80]
    • PC Gamer UK
    • 72 Metascore
    • 48 Critic Score
    Disjointed and muddled, wth embarrassingly bad acting. [May 2007, p.83]
    • PC Gamer UK
    • 72 Metascore
    • 45 Critic Score
    A big, detailed database wrapped in a friendly UI, then wasted on an unresponsive and inaccurate pitch simulator. [Jan 2012, p.122]
    • PC Gamer UK
    • 71 Metascore
    • 43 Critic Score
    It's sterile, it's empty, and has no sense of fun. [June 2011, p.95]
    • PC Gamer UK
    • 71 Metascore
    • 48 Critic Score
    A free MMO whose ingenuity does little more than simply streamline what we've seen elsewhere. [July 2010, p.104]
    • PC Gamer UK
    • 70 Metascore
    • 42 Critic Score
    A ghastly mess of bad design decisions that brings out the worst in user-made content. Not worth it. [Sept 2009, p.78]
    • PC Gamer UK
    • 70 Metascore
    • 49 Critic Score
    Dark, moody, and full of hate. Your reviewer the day after the diary puzzle. [Aug 2008, p.89]
    • PC Gamer UK
    • 69 Metascore
    • 30 Critic Score
    An absolutely worthless addition to the game. [Apr 2010, p.107]
    • PC Gamer UK
    • 69 Metascore
    • 40 Critic Score
    Snail-paced frozen nonsense. [Apr 2009, p.66]
    • PC Gamer UK
    • 69 Metascore
    • 43 Critic Score
    Disappointment. [Sept 2010, p.103]
    • PC Gamer UK
    • 69 Metascore
    • 45 Critic Score
    Order of war is irrefutable proof pretty Panzers are no longer enough. [Dec 2009, p.91]
    • PC Gamer UK
    • 69 Metascore
    • 38 Critic Score
    Comprehensive enough, but the laughable inconsistencies make FIFA Manager 13 impossible to take seriously as a sim. [Christmas 2012, p.102]
    • PC Gamer UK
    • 69 Metascore
    • 38 Critic Score
    An agonisingly unimaginative adventure game acting as a gateway to a puzzle game based purely on cracking safes. [Aug 2007, p.92]
    • PC Gamer UK
    • 68 Metascore
    • 41 Critic Score
    A very flat, slow series of mouse clicks, only interrupted by the unlpleasant appearance of test papers based on what you've just played. [May 2006, p.97]
    • PC Gamer UK
    • 68 Metascore
    • 47 Critic Score
    It's got decent spaceship sections and charmingly bad dialogue, but don't expect quality or compelling action. [Apr 2011, p.96]
    • 68 Metascore
    • 47 Critic Score
    An idea tangled in shoddy design. [Oct 2006, p.86]
    • PC Gamer UK
    • 68 Metascore
    • 40 Critic Score
    Stay away. [July 2011, p.98]
    • PC Gamer UK
    • 67 Metascore
    • 39 Critic Score
    Shank is a visually attractive but completely shallow excuse for a 2D brawler game. Frustrating combat doesn't help.
    • 67 Metascore
    • 45 Critic Score
    Red River takes all the things the Flashpoint name is associated with – creative, emergent destruction and go-anywhere realism – and lets them wash away. It tries to be a bombastic shooter, but dodgy AI, a warren of bugs and an unpleasant tone mean the few gulps of fun you could draw from its waters are to be taken in multiplayer only.
    • 66 Metascore
    • 48 Critic Score
    It's repetitive, mindless, claustrophobically linear, over-stylised and incoherent. [June 2009, p.93]
    • PC Gamer UK
    • 66 Metascore
    • 30 Critic Score
    Even if it wasn't catastrophically broken, HAWX 2 would be a hard game to get particularly excited about. [Jan 2011, p.96]
    • PC Gamer UK
    • 66 Metascore
    • 47 Critic Score
    The worst thing is that you can't skip the dialogue. [July 2010, p.91]
    • PC Gamer UK
    • 65 Metascore
    • 43 Critic Score
    The puzzles are mediocre, the controls are too sluggish, the animal behaviour too abstract and the humour either non-existent or gratifyingly dad-like. [June 2009, p.101]
    • PC Gamer UK
    • 65 Metascore
    • 41 Critic Score
    An average idea made even worse by the poor execution. [Aug 2006, p.81]
    • PC Gamer UK
    • 65 Metascore
    • 49 Critic Score
    Pointless but not worthless. [Jan 2008, p.74]
    • PC Gamer UK
    • 64 Metascore
    • 47 Critic Score
    The bulk of JULIA feels like an attempt to pad out the story. [May 2012, p.111]
    • PC Gamer UK
    • 63 Metascore
    • 35 Critic Score
    World War One with zombies somehow ends up being no fun. [Apr 2009, p.81]
    • PC Gamer UK
    • 63 Metascore
    • 44 Critic Score
    Stuffy science fiction nonsense without a scrap of humour. [Sept 2008, p.91]
    • PC Gamer UK

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