PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 52 Metascore
    • 56 Critic Score
    Includes everything you'd want from a game about the 2008 Olympics, apart from the fun gameplay and repression of Tibet bits. [Nov 2008, p.108]
    • PC Format
    • 64 Metascore
    • 56 Critic Score
    Fans of hardcore strategy sims are sure to lap it up, but for everyone else it's a tedious walk in very familiar territory. [Aug 2009, p.99]
    • PC Format
    • 45 Metascore
    • 56 Critic Score
    If you were hoping, like I was, for some old fashioned, arcade dogfighting action, then look elsewhere. [Sept 2007, p.63]
    • PC Format
    • 63 Metascore
    • 56 Critic Score
    A spectacularly simplistic game, and bears no relation to the logistics of city building at all. [Jan 2008, p.73]
    • PC Format
    • 50 Metascore
    • 56 Critic Score
    The game is incredibly awkward to play. [Oct 2004, p.99]
    • 62 Metascore
    • 56 Critic Score
    Could this ever have been anything but an utter disappointment? This misses the mark so much... it hurts. [Feb 2008, p.112]
    • PC Format
    • 60 Metascore
    • 55 Critic Score
    Quickly gets as dull as a three-hour wait in A&E. With a saucepan on your head. [Sept 2005, p.95]
    • PC Format
    • 64 Metascore
    • 55 Critic Score
    In spite of the suitably grubby atmosphere, you always feel as if you're being kept at arm's length from the slimeys. [Aug 2010, p.101]
    • PC Format
    • 69 Metascore
    • 55 Critic Score
    Only the inherent fun of multiplayer dogfighting saves it. [Dec 2005, p.92]
    • PC Format
    • 43 Metascore
    • 55 Critic Score
    Another dreary RTS to avoid. Ho hum. [July 2006, p.102]
    • PC Format
    • 63 Metascore
    • 55 Critic Score
    Can't decide whether it's a single player game, a co-op game or a tech demo. [Christmas 2010, p.102]
    • PC Format
    • 71 Metascore
    • 55 Critic Score
    Does little to enliven the usual trail of hacking, slashing and opening boxes. We're pretty sure it shows the world's worst character creation screen: you can change your hairstyle and, er, your clothing. [Christmas 2004, p.122]
    • PC Format
    • 67 Metascore
    • 55 Critic Score
    Achingly mediocre and its lack of innovation is frustrating. [Christmas 2005, p.96]
    • PC Format
    • 79 Metascore
    • 55 Critic Score
    The format of these games gets more and more tired with each new franchise, too. [Sept 2010, p.104]
    • PC Format
    • 61 Metascore
    • 54 Critic Score
    A comprehensive lesson in how to make a mediocre "GTA" clone. [Oct 2007, p.62]
    • PC Format
    • 65 Metascore
    • 54 Critic Score
    Mediocre "Close Combat" update, two years old already. [Christmas 2005, p.102]
    • PC Format
    • 69 Metascore
    • 54 Critic Score
    It's a pretty decent port of the 360 version that unfortunately brings with it all the frustrating flaws of the original. [Oct 2009, p.97]
    • PC Format
    • 52 Metascore
    • 54 Critic Score
    In short, just don't. [Oct 2007, p.64]
    • PC Format
    • 75 Metascore
    • 54 Critic Score
    A less than appealing rehash of an uninspiring game. [Christmas 2006, p.104]
    • PC Format
    • 43 Metascore
    • 54 Critic Score
    It's just a deeply undeveloped game. [Aug 2004, p.90]
    • PC Format
    • 64 Metascore
    • 54 Critic Score
    Currently it's flawed, and despite glimmers of competence, the imbalanced combat, terrible connection problems, and lack of reason to play leave the score far lower than a properly finished game might have achieved. [Dec 2004, p.97]
    • 72 Metascore
    • 54 Critic Score
    Rough enough around the edges to replace sandpaper. [Jan 2009, p.100]
    • PC Format
    • 66 Metascore
    • 54 Critic Score
    Nothing new or genre-shaking on show here, in what is basically a port that's far too short. Give this cold planet the could shoulder. [Sept 2007, p.50]
    • PC Format
    • tbd Metascore
    • 54 Critic Score
    Sadly, those stand-out courses occur far too infrequently. [Apr 2009, p.98]
    • PC Format
    • 68 Metascore
    • 54 Critic Score
    The dullest and most befuddling AAA Hollywood-endorsed title I've ever played. [Apr 2010, p.94]
    • PC Format
    • tbd Metascore
    • 54 Critic Score
    It's the kind of game that makes "FlatOut 2" look state of the art. [Oct 2008, p.115]
    • PC Format
    • 50 Metascore
    • 54 Critic Score
    In an age when intelligent, engrossing first person shooters rule the roost, Legendary feels positively ancient. [Jan 2009, p.100]
    • PC Format
    • 57 Metascore
    • 54 Critic Score
    As a distraction, it's passable enough, at least at this price. [June 2008, p.112]
    • PC Format
    • 77 Metascore
    • 53 Critic Score
    The necessity to move between labs to drop off every single new clue and pick up results is more than a little tiresome. [Feb 2005, p.92]
    • 66 Metascore
    • 53 Critic Score
    It's only long-term adventurers who are likely to get much out of it, not least because of the hideous controls, irritating voices and glacially slow pace, but there's more under the surface than first appears. [Apr 2008, p.115]
    • PC Format

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